“Cybercave” by ÉSAD Orléans

  • ©, , Cybercave



Artist(s) and People Involved:



Artist Statement:

    Exhibition usb #5 window(s) on course. St-Pierre-le-Puellier collegiate church and ÉSAD Orléans gallery, Orleans. March 30 – May 28, 2023

    In 2020, as part of the CULTURE PRO call for projects from the Ministry of Culture, ÉSAD Orléans, with the support of its partners, is launching the CYBER_CAVE project.

    With the containment measures following the COVID-19 pandemic, our societies have experienced remote social life made possible by the Internet. The question of physical distancing, at the heart of current issues, leads creators, cultural institutions and higher education establishments to invent or re-invent in terms of artistic and cultural production and dissemination.

    ÉSAD Orléans therefore proposes to create a metaverse third place (that is to say a virtual place of creation, manufacturing and distribution for a community of creators, in particular young creators, who can interact socially with the aim of designing , develop, experiment and disseminate works of plastic art, theater, dance, music, architecture and design within this space itself or as an extension of the tangible (= physical) space

    The creation is entitled CYBER_CAVE. The CYBER_CAVE crosses extended realities (virtual and augmented) and the Internet network (Web). It will provide remote access to a virtual universe of conception, creation and distribution in art, design, architecture, dance etc..

    The CYBER_CAVE will be designed and developed at ÉSAD Orléans using the most recent technologies in terms of extended realities.

    After the 1990s, pioneers in the field, the technology of extended realities (XR / Extended Reality ), virtual (VR/Virtual Reality) and augmented (AR / Augmented Reality), has now reached a form of maturity. We can indeed only note its development, beyond video games and science, within the world of art and design (in international fairs and biennials, European higher schools of art and design, events and exhibitions etc.), particularly due to the reliability of software and equipment.

    It is today essential, within the Center Val-de-Loire Region and on the national territory, to allow access to these technologies to young designers, artists, engineers and collectives carrying projects renewed by the dynamics specific to generation Y or “digital natives” and generation Z (“post-digital native”, also called C – Communication, Collaboration, Connection and Creativity). While being open to all creators, the CYBER_CAVE will be mainly intended for young graduates and creators from Higher Culture Schools in the regional and national territory.

    The young creators will be accompanied and surrounded by art and design professionals, entrepreneurs and engineers. Professionalization and the spirit of community between the creators and the teams associated with the projects will be at the heart of this system mobilizing local, national and international partners.

    The CYBER_CAVE and its equipment will allow all creators with projects, in particular:

    to create works of extended reality as such
    to experiment, develop, test hypotheses virtually during the creation and design phase
    to disseminate, show and communicate projects virtually (VR) or hybrid (AR)
    for designers, to facilitate the prototyping stages by switching from simulation tools to digital manufacturing tools
    for live performance artists, to extend the stage or simulate it, for example by articulating the tangible space with the virtual space…

    Certainens (Tours)
    National Choreographic Center of Orléans
    Contemporary art center Les Tanneries (Amilly)
    École Nationale Supérieure des Arts Visuels de la Cambre (Brussels)
    La Labomedia (Orléans)
    Pépite Centre-Val de Loire
    Polytech Orléans
    RCP Design Global (Tours) )
    Scène nationale d’Orléans
    Teslasuit (London)
    Valesens (Tours)