Syncretia: a virtual geography for play

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Presentation Title:

  • Syncretia: a virtual geography for play

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Abstract:

  • Artist Statement

    This paper examines the strategies and theories involved in the creation of a virtual habitat; the island Syncretia located in the virtual world of Second Life®. The island is comprised of a series of narrative/play installations, which can also be considered as ‘artistic environments’. Syncretia should be seen as an endeavour for providing a context for play, storytelling and metaphor; involving an examination of virtual geographies, cyberpsychology/presence studies, ludology and their relationship to objets trouvé or ready-made art/architectural objects which have been utilized to a substantial degree in the structuring of the visual/narrative language of Syncretia.