Lucas Horta


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ISEA Bio(s) Available:


  • ISEA2024

    Lucas Horta is a Melbourne-based 3D artist and VR developer with a technical foundation in ZBrush, Unity, Maya, and Substance Painter. Spending most of days on his computer he explores possibilities across photogrammetry, game / interaction design, and asset creation


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Role(s) at the symposia over the years: