TISEA: Third International Symposium on Electronic Art

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Third International Symposium on Electronic Art


Sydney, Australia


9 November -13 November, 1992

Organised by:

Australian Network for Art & Technology


The Third International Symposium on Electronic Art (TISEA) was an international forum for artists, scientists and critics working in the field of electronic art. TISEA provided an  opportunity to critically evaluate the role and effect of new technologies in contemporary art and culture. The TISEA Coordinating Committee devised a conference program that brought together the work of electronic artists, critics, scientists and technologists from around the world. The five-day program included:

  • 2 days of workshops and courses
  • 3 days of papers, panels and poster sessions
  • a large exhibition program mounted in some of Sydney’s best galleries and museums
  • a 2 hour program of electronic theatre
  • an evening of electronic art performances
  • a two-day public workshop entitled “Being in Nothingness: VR in Perspective” examining state-of-the-art VR technologies, applications, theory and practice

The Art Gallery of New South Wales was the main conference location, with rooms also available at the Botanical Gardens nearby. The TISEA workshops, art exhibitions, concerts, performances, screenings and other events were spread over town at the following venues: the Australian Film Television and Radio School, the University of New South Wales (College of Fine Arts), the  Sydney University of Technology (Centre for Sound & Image, Department of Media Productions & Studies), Australian Broadcasting Corporation, the Sydney Museum of Contemporary Art, ABS Ultimo Centre, Avante Apple Centre, Ars Multiplicata, Australian Centre for Photography, Black, Ivan Dougherty Gallery, Metro Television, Performance Space, Powerhouse Museum, Roslyn Oxley9 Gallery, Royal Botanical Gardens, Sydney Opera House and Remo.

Speakers in the program covered a broad range of topics, from those of the conference themes–“Whither Cultural Diversity in the Global Village”, and “Art and the Algorithm”–to those of interactivity, artificial evolution, networking cybercultures, “surfing data space” and virtual body building.

Organising Committee:

  • Ross Harley, Executive Director
  • Gary Warner, Artistic Director
  • Alessio Cavallaro, Co-ordinator

Introductory and Welcome Notes:

Annual General Meetings:

Other Committees:

Co-ordinating Committee

  • Virginia Barratt
  • Rebecca Coyle
  • Paula Dawson
  • Tim Grutchy
  • Jon McCormack
  • Bill Seaman

International Programme Committee:

  • Annick Bureaud -
    • the OLATS Association
    • Art, Science, Technology Network (ASTN)
    • France
  • Brenda Laurel -
    • Telepresence Research
    • Interval Research Corporation in Palo Alto
    • United States
  • Yoshiyuki Abe [
    • Japan
  • Roy Ascott -
    • University of Plymouth
    • University of Wales College
  • Simon Biggs -
    • National Institute for Computer Animation (SCAN)
    • Australia
  • Doug Foot -
    • Video Access
    • United Kingdom
  • Shalom Gorewitz -
    • Experimental Television Foundation
  • Theo Hesper -
    • Foundation for Creative Computer Applications
    • Inter-Society for the Electronic Arts
    • Indonesia
  • Susan Kirchman [
    • United States
  • Raymond Lauzzana -
    • Arts, Science & Technology Network
    • Languages of Design
    • Netherlands
  • Roger F. Malina -
    • International Society for the Arts, Science & Technology
    • NASA EUVE Observatory
    • Leonardo Publications
    • M.I.T Press
    • University of Texas at Dallas
    • United States
  • Simon Penny -
    • University of California at Irvine
    • United States
  • Wim van der Plas -
    • Inter-Society for the Electronic Arts
    • Netherlands
  • Christine Schöpf -
    • Ars Electronica
    • Austria
  • Henry See [
    • Canada
  • Roman Verostko -
    • Minneapolis College of Art and Design
    • United States

Subsidisers / Sponsors / Funders:

Funding and assistance for this event was provided by ANAT, the Australia Council, the University of New South Wales College of Fine Arts, the Inter-Society for the Electronic Arts and the Australian Film Commission. In addition, a large amount of in-kind sponsorship has been offered by a number of companies, including Sony, Philips and Apple.