Julianne Aguilar: Vertical Teleporter and Vertical Teleporter II (Glitch)
Title:
- Vertical Teleporter and Vertical Teleporter II (Glitch)
Artist(s) and People Involved:
- Julianne Aguilar
-
- University of New Mexico
Exhibiting Artist(s):
Symposium:
Venue(s):
Medium:
- Video game
Size:
- 2014
Artist Statement:
In Vertical Teleporter and Vertical Teleporter II (Glitch), Julianne Aguilar constructs two standalone levels for the 1996 video game Quake that teleport the player endlessly through a single contained space. The architecture and physics of each level work to distort or glitch the game’s native Teleport sound and visual effect. The teleport loop in each level repeats for as long as the game is running, potentially forever.
Website:
Video:
Related Links:
Text with images (PDF) p. 29
Category:
All Works by the Artist(s) in This Archive:
- Julianne Aguilar
- More Art Events from Julianne Aguilar in this archive:
-
Vertical Teleporter and Vertical Te...
[ ISEA2015]