Megan Beckwith




Most Recent Affiliation(s):


  • University of Melbourne, Victorian College of the Arts, Lecturer

Other Affiliation(s):


  • Deakin University

ISEA Bio(s) Available:


  • ISEA2024

    BECKWITH is a transmedia artist academic who combines dance and digital media. Her practice explores the intersection of physicality and technology through the figure of the post-human cyborg. Beckwith often combines dance performance with technologies such as stereoscopic 3D illusions, motion capture, virtual and augmented reality. She creates digital performances combining the body and 3D animation in a process that layers one over the other, re-working the human figure into new forms. The Age newspaper described Beckwith as a “trailblazer” and in a review of her performance work ‘Parallax’ described how “the projections are manifestations of desires and nightmares that leap into the audience. The computer game culture magazine Kill Screen wrote that her work ‘opens a rabbit hole of accelerating conceptual possibilities’. Beckwith lectures in Digital Dance and is the current Digital Studio Production Fellow at the Victorian College of the Arts, Faculty of Fine Arts and Music at the University of Melbourne, Australia.

    ISEA2015

    Megan Beckwith, PhD Student/Research Assistant, Deakin University,, Burwood, Vic, Australia. Megan combines live performance & multi-media to develop works that explore the relationship between the physical & virtual. She investigates this relationship by combining contemporary dance and 3D animation in a choreographic process that layers one over the other, re-working the human figure into new forms that both fascinate and horrify. Reviewing her 2013 work ‘Parallax’ in The Age, Chloe Smethurst described Beckwith as a “trailblazer”. Her practice explores the idea of physicality and technology through the figure of the cyborg and augmented reality. Her current work asks: how does the body react within a distorted reality and how does virtual reality affect emotions through the use of stereoscopic 3D illusions. Recent performances installations such as Parallax, Time For Tea, and Closer, placed the live human body within virtual stereoscopic environments.

    ISEA2013

    Megan Beckwith, Deakin Motion.Lab, Deakin University, Burwood, AUSTRALIA


Website:



Last Known Location:


  • Australia

Additional Links:





Role(s) at the symposia over the years: