Creative Industries: Convergence and , Film and Academia


Session Title:

  • Creative Industries

Presentation Title:

  • Creative Industries: Convergence and , Film and Academia




  • Artists and engineers from every discipline are increasing their collaboration between film and game production around the world. This presentation will illustrate, with images and animation, over 20 years of personal examples in successful game/film collaborations and some exciting recent trends for the future of production and academia.

    Based upon Masson’s 20 years of interdisciplinary experience working in films and games, and leading the new team-based game program at Northeastern University, this presentation will highlight how a collaborative approach effects the creative process and provides unique insights into the creative process.