“European Media Art Plattform Expanded” presented by Zorn




Symposium:


Session Title:

  • Networks and Communities

Presentation Title:

  • European Media Art Plattform Expanded

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Abstract:

  • The European Media Art Platform (EMAP) was established in 2018 with the support of Creative Europe. 11 leading European media art organizations and festivals formed the platform to support media artists within a two months intercultural residency production ranging from media installations, virtual reality, robotics, AI and Bio Art, amongst others, to present and promote their works in group shows and as well to the 80 partner organizations which support and collaborate with EMAP to showcase the EMAP productions. Selected via open calls, the art projects deal with the most urgent challenges of our time, including climate change, environmental degradation, social inequalities, inclusion or digital surveillance. Artists bring these issues to the public and develop alternative ideas.

    Continuing and developing their 2018 successfully established brand which builds upon the legacy of the European Media Artists in Residence Exchange established 1995, werkleitz and its members seek to expand both the platform and its activities to host and produce more artists, and to also create a major international platform to promote the artists’ productions and to foster knowledge transfer between artists and institutions, not only from Europe but across the world. 15 renowned institutions will host 45 media art residencies for new innovative collaborative productions in the field of art, digital media, technology, and science from 2022 until 2024. In addition, 30 mobility grants will be awarded to partner institutions aiming to present an EMAP work and 14 capacity building workshops will be offered by the members online.

    Next to the challenge of artistic production with cutting edge technologies EMAP/EMARE is based on intercultural knowledge transfer which involves experts and specialists of diverse disciplines and the access to the facilities, labs and studios of the host organization.
    There is a special focus on art & science projects which reflect upon the effects of digital technologies on humans and nature. The works tour different members festivals and are promoted to museums, galleries, festivals and other institutions worldwide.

     


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