“Mobile Sound and Art Practices: the Local Contexts: Location Based Mobile Games: Blurring the Borders Between Physical and Virtual Spaces” presented by Silva
Symposium:
- ISEA2004: 12th International Symposium on Electronic Art
- More presentations from ISEA2004:
Session Title:
- Wireless Experience Sessions
Presentation Title:
- Mobile Sound and Art Practices: the Local Contexts: Location Based Mobile Games: Blurring the Borders Between Physical and Virtual Spaces
Presenter(s):
Abstract:
This paper investigates how location-based mobile games, known as pervasive games, merge virtual and physical spaces, changing our perception of urban environments. Games like Botfighers, Supafly, and Geocaching are descendants from multiuser environments, which formerly took place online. Cell phones equipped with SMS and GPS are responsible for bringing these online communities out to physical space. How urban circulation spaces transform into virtual places? What are the effects of role-playing games in physical spaces?