Schemas, Diagrams and Flowcharts by Artists, Engineers and Computer Scientists in Software Based Interdisciplinary Collaborations
Symposium:
- ISEA2002: 11th International Symposium on Electronic Art
- More presentations from ISEA2002:
Session Title:
- Art-Sciing: Slippery Terminologies and Language Performances in Art and Science Collaborations
Presentation Title:
- Schemas, Diagrams and Flowcharts by Artists, Engineers and Computer Scientists in Software Based Interdisciplinary Collaborations
Presenter(s):
Abstract:
Abstract and introduction:
This paper will be part of a sequence in which I’ll investigate common languages, other then text based, used in interdisciplinary collaborations in the field of soft- and hardware development. Most of my research in the interdisciplinary field has artistic research and development, for which I use the term aRt&D, as the point of premise. The sequence I’m working on now includes other chapters investigating storyboarding, and scripting as expression for communication in inter- and multidisciplinary collaborations. Soft- and / or hardware based art projects contain, beside the conceptual approach and the content or aimed experience, a development aspect which usually needs to be communicated with team members with a different background. Flowcharts, maps and schemas representing projects turn out to be highly useful in communicating ideas and approaches. I’ll think it worthwhile discussing maps, flowcharts and schemas of the concept, and maps on user experiences of soft- / hardware architecture as an important means of communication, not only as an instrument but also to articulate the richness and value of artistic schema’s, flowcharts and maps for participatory cultural experiences and awareness.
With examples and contributions from: Michael Pinsky, Knowbotic Research, SuMMeR, Eleonore Hellio & Joachim Montessuis.
Full text (PDF) p. 137-138