Three-space, Time-base, In-yer-face Art: The Aesthetics of Real Space Interactives Panel Introduction Panel Statement
Symposium:
- ISEA95: Sixth International Symposium on Electronic Art
- More presentations from ISEA95:
Session Title:
- Three-space, Time-base, In-yer-face Art: The Aesthetics of Real Space Interactives
Presentation Title:
- Three-space, Time-base, In-yer-face Art: The Aesthetics of Real Space Interactives Panel Introduction Panel Statement
Presenter(s):
Venue(s):
Abstract:
This panel focuses on artistic issues in Real Space Interactives and Robotic Art Practice. The goal is to discuss the emerging esthetic of interactivity from the makers point of view and to share intuitions and ideas in this new field.
My presentation will discuss artistic issues in Real Space Interactives and Robotic Art Practice. The goal is to discuss the emerging esthetic of interactivity, from the maker’s point of view, to share intuitions and ideas in this new field. The scope of the session will be restricted to mobile, interactive and installation work using electronics or embedded microcontrollers. What are the new and special questions and problems that emerge from real space, realtime interactive work? What ideas (old and new) are useful in shaping the aesthetics and methodologies of this new realm? What programming architectures and strategies are particularly appropriate to this field and what are not?