Three-space, Time-base, In-yer-face Art: The Aesthetics of Real Space Interactives Panel Statement 1
Symposium:
- ISEA95: Sixth International Symposium on Electronic Art
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Session Title:
- Three-space, Time-base, In-yer-face Art: The Aesthetics of Real Space Interactives
Presentation Title:
- Three-space, Time-base, In-yer-face Art: The Aesthetics of Real Space Interactives Panel Statement 1
Presenter(s):
Venue(s):
Abstract:
Human sciences and technologies continue to decode parts of our world we previously held to be natural or whole, remorselessly dividing, exposing, and then re-synthesizing them. Humans endeavor to “crack” these phenomena with the explicit goal of creating things which are alive and intelligent. I would like to make sure that at least some of these creations model other modes of human interaction and aspiration than for war and profit. Using microcontrollers, self-regulating bodies, and computational models derived from natural systems, I create robotic agents which can sense, make decisions, and change their environments. The work exposes and challenges the boundaries between humans, machines, and animals, as well as the relationships between technology and society.