World­mak­ing Be­tween Hu­man­ism and Ma­chin­ism


Session Title:

  • The Volatility and Stability of WorldMaking as Techné

Presentation Title:

  • World­mak­ing Be­tween Hu­man­ism and Ma­chin­ism




  • Panel: The Volatility and Stability of WorldMaking as Techné

    In a hy­per-cul­ture of change in­flu­enced by phys­i­cal and cyber com­mu­ni­ties, worlds and net­works, fur­ther spec­u­la­tions for the fu­ture of the field of ar­chi­tec­ture will nec­es­sar­ily be di­rectly linked to this cul­tural and tech­no­log­i­cal change. This change starts with the mul­ti­ple iden­ti­ties of one’s rep­re­sen­ta­tion as seen in Face­book, Twit­ter, or­di­nary e-mail ac­counts and highly in­ter­ac­tive mo­bile phone and other dig­i­tal de­vices as well as avatars on Sec­ond Life, Cy­ber­Town and Ac­tive Worlds. The body is no longer seen as a phys­i­cal en­tity com­posed of mat­ter and en­ergy but rather a volatile ex­ten­sion of our con­scious­ness and ex­pe­ri­en­tial worlds of hy­brids of phys­i­cal, dig­i­tal and aug­mented re­al­i­ties and vir­tu­al­i­ties. Im­pli­ca­tions of such worlds are al­ready ev­i­dent in the par­tic­i­pa­tory art prac­tice, in­ter­ac­tive ar­chi­tec­ture, cy­ber­space, mul­ti­ple re­al­i­ties and neo­plas­matic de­signs; all have con­tributed a great deal to cre­at­ing par­al­lel selves and other ar­chi­tec­tures where tech­nol­ogy was and will al­ways be at the heart of their world­mak­ing. Two decades ago or so, with the start of the age of in­for­ma­tion tech­nol­ogy, ar­chi­tec­ture started al­low­ing for col­lab­o­ra­tions with other fields such as com­puter sci­ence and par­tic­i­pa­tory art prac­tice in­flu­enced by the cy­ber­netic method­ol­ogy. Such tech­no­log­i­cal ex­per­i­men­ta­tions cre­ate con­stant di­a­logues be­tween hu­man­ism (through par­tic­i­pa­tion and in­ter­ac­tiv­ity), ma­chin­ism (through ex­per­i­men­ta­tions and trans­dis­ci­pli­nar­ity) and tech­nol­ogy, to heighten the human ex­pe­ri­ence. The paper will ex­plore no­tions of techné and world­mak­ing as praxis for de­sign ex­pressed through a par­tic­i­pa­tory in­ter­ac­tive spa­tial in­stal­la­tion.