“Anonymous: VR Storytelling Through Alienation and Reflexivity” presented by Bahng, Gifford and McCormack
Symposium:
- ISEA2019: 25th International Symposium on Electronic Art
- More presentations from ISEA2019:
Session Title:
- VR / AR – Self Reflection
Presentation Title:
- Anonymous: VR Storytelling Through Alienation and Reflexivity
Presenter(s):
Venue(s):
Abstract:
This paper describes practice-based research in the reflexive dimensions of cinematic VR, using alienation and disembodiment as rhetorical devices. Cinematic VR currently focuses on immersive illusion rather than inducing self-awareness, but VR can also create reflexive contexts for eliciting self and social reflection. Anonymous is an interactive cinematic VR that explores solitude and mortality, specifically people living and dying alone. The work plays on the technical limitations of VR technology as a narrative medium to create a sense of disembodiment and alienation, eliciting embodied reflexivity.
Sponsorship/Support:
- Monash University