Greg (Woulg) Debicki: Ring Buffer

  • ©2014, , Ring Buffer


    Ring Buffer

Artist(s) and People Involved:



Creation Year:



    Audiovisual performance

Artist Statement:

    Ring Buffer explores databending by modelling sound in three dimensions. Sounds are sculpted in 3D modelling software using procedural algorithms and then converted to sound using image to audio mapping, which are then displayed using a spectrograph. By using gestural rhythmic structures with a heavy emphasis on textures and dynamics, the performance takes the audience through an imagined geography, exploring multiple perspectives of alien shapes and soundscapes. By creating the sounds first as visual objects and then manipulating them as sounds in order to display them as visuals again, the project aims to bring the audience into the fabric of the data, to explore it from an inside perspective. Ring Buffer was presented as a world première at MUTEK.ES in Barcelona in March 2015 and was also featured at the Digital Québec showcase in London the same month, as well as at MUTEK 2015 in Montréal.



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