Philippe Pasquier
Most Recent Affiliation(s):
- Simon Fraser University (SFU), School of Interactive Arts and Technology (SIAT) and Metacreation Lab
ISEA Bio(s) Available:
ISEA2022
Philippe Pasquier is a professor at Simon Fraser University’s School for Interactive Arts and Technology, where he directs the Metacreation Lab for Creative AI. Philippe leads a research-creation program around generative systems for creative tasks. As such, he is a scientist specialized in artificial intelligence, a multidisciplinary media artist, an educator, and a community builder. His contributions range from theoretical research in and creative AI, multi-agent systems, computational creativity, machine learning, affective computing, evaluation methodologies, to applied artistic research and practice in digital art, computer music, as well as interactive and generative art.
ISEA2020
Philippe Pasquier (FR/CA), School of Interactive Arts & Technology, Simon Fraser University, Surrey, BC, Canada. Philippe Pasquier researches the theory and practice of Creative AI, focussing on creative processes and generative systems. He is a scientist specialized in artificial intelligence, a multidisciplinary artist, an educator, and a community builder. His contributions range from theoretical research in multi-agent systems, computational creativity, and machine learning, to applied artistic research and practice in digital art, computer music, and generative art. Philippe is an associate professor at Simon Fraser University’s School for Interactive Arts and Technology, in Vancouver, where he directs the Metacreation Lab for Creative AI.
ISEA2017
Philippe Pasquier (France), Associate Professor, School of Interative Arts + Technology, Vancouver, Canada. Philippe is working too much. Speaking Spanish is his own way to relax. Philippe Pasquier is Associate Professor at Simon Fraser University’s School of Interactive Arts and Technology. He is both a scientist specialized in artificial intelligence and a multi-disciplinary artist. His contributions range from theoretical research in artificial intelligence, multi-agent systems and machine learning to applied artistic research and practice in digital art, computer music, and generative art.
Philippe is the Chair and investigator of the AAAI international workshops on Musical Metacreation (MUME), the MUME concerts series, the international workshops on Movement and Computation (MOCO), and he was the symposium director for the Vancouver edition of the International Symposium on Electronic arts (ISEA2015).
Philippe academic and artistic work has been shown in prominent venues on the five continents, including at the Centre Pompidou (France), IRCAM (France), GMEA (France), Musée d’art Contemporain de Montréal (Canada), Mutek festival (Canada), Sydney Biennale (Australia), Earzoom festival (Slovenia), Les Bains Numériques (France), ISEA2012 (Turkey), ISEA2014 (Dubai), ISEA2016 (Honk Kong), ZKM (Germany), Vooruit (Belgium), Rio Olympics cultural program (Brazil).
ISEA2015
Philippe Pasquier (FR/CA) is Associate Professor and Graduate Program Chair at Simon Fraser University’s School of Interactive Arts and Technology. He is both a scientist specialized in artificial intelligence and a multi-disciplinary artist. His contributions range from theoretical research in artificial intelligence, multi-agent systems and machine learning to applied artistic research and practice in digital art, computer music, and generative art. Philippe is the Chair and investigator of the AAAI series of international workshop on Musical Metacreation (MUME), the MUME-WE concerts series and the International workshop on Movement and Computation (MOCO). He has coauthored over 100 peer-reviewed contributions.
ISEA2014
Philippe Pasquier (France/Canada) an associate professor in the School of Interactive Arts and Technology of Simon Fraser University’s Faculty of Communication, Arts and Technology, Vancouver, Canada, since January 2008.
ISEA2011
Philippe Pasquier, FR/CA. After studying computer science, artificial intelligence and cognitive sciences in Europe, Canada and Australia, Philippe Pasquier joined Simon Fraser University’s School of Interactive Arts and Technology in January 2008 as an assistant professor. Philippe Pasquier is both a scientist specialized in artificial intelligence and a multi-disciplinary artist. As a scientist, his work has focused on the development of models and tools for endowing machines with autonomous, intelligent or creative behavior.
Contributions vary from theoretical research in individual and societal agent theories to applied research in computational creativity. As an artist, he has been acting as a performer, sound designer, composer, producer, jury, committee member and teacher in many different contexts. He is serving or has served as a member or administrator of several artistic collectives (Robonom, Phylm, MIJI), art centers (Avatar, Bus Gallery) and artistic organizations (P: Media art, Machines, Vancouver New Music) in Europe, Canada and Australia.
His work has been shown internationally and funded and supported by more than 20 scientific and or cultural institutions including the National Sciences and Engineering Research Council, the Canadia Council for the Arts, the French Ministère de la Culture et de la Communication, the Australian Research Council and the Australian Council for the Arts.
Website:
Last Known Location:
- Surrey, British Columbia, Canada
International Programme Committee:
Additional Links:
Art Events:
Dreaming Machine #3
Categories: [Art Exhibition] [Internet Art]
[ISEA2014]
PrayStation
[ISEA2017]
Presentations:
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Title: Aesthetic Agents: A Multi-Agent System for Non-Photorealistic Rendering with Multiple Images
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ISEA2011
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Title: Context Machines: A Series of Situated, Outward-Looking, Self-Organizing and Generative Artworks
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ISEA2011
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Title: Interaction With Nature Through Performance Utilizing Pico-projection in a Forest and Kaumana Cave on the Big Island of Hawaii
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ISEA2011
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Title: Translating Expression in Taiko Performance
Symposium:-
ISEA2015
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Title: Comedy53: A system’s design for generating image and text to create humorous comics
Symposium:-
ISEA2015
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Title: Internal
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ISEA2016
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Title: Mavi: Movement Aesthetic Visualization Tool and its Use for Dance Video Making and Prototyping
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ISEA2016
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Title: MVP: An Automatic Music Video Producer
Symposium:-
ISEA2016
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Title: Chatterbox: an Interactive System of Gibberish Agents
Symposium:-
ISEA2020
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Title: Liminal Scape, an Interactive Visual Installation with Expressive AI
Symposium:-
ISEA2020
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Title: Autolume: Automating Live Music Visualization
Symposium:-
ISEA2022
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