Simon Penny has worked as an artist, the­o­rist, teacher and or­gan­iser in Dig­i­tal Cul­tural Prac­tices, Em­bod­ied In­ter­ac­tion, In­ter­ac­tive and Ro­botic Art for 25 years. His works in­volve cus­tom ro­botic and sen­sor sys­tems in­clud­ing novel ma­chine vi­sion sys­tems. His art and writ­ing ad­dress crit­i­cal is­sues aris­ing around en­ac­tive and em­bod­ied in­ter­ac­tion, in­formed by tra­di­tions of prac­tice in the arts in­clud­ing sculp­ture, video-art, in­stal­la­tion and per­for­mance, and by ethol­ogy, cog­ni­tive sci­ence, phe­nom­e­nol­ogy, hu­man-com­puter in­ter­ac­tion, ro­bot­ics, crit­i­cal the­ory, cul­tural stud­ies, media stud­ies and Sci­ence and Tech­nol­ogy Stud­ies.

He edited Crit­i­cal Is­sues in Elec­tronic Media (SUNY press 1995),  founded the Arts Com­pu­ta­tion En­gi­neer­ing in­ter­dis­ci­pli­nary grad­u­ate pro­gram (ACE) at Uni­ver­sity of Cal­i­for­nia, Irvine in 2003 and was di­rec­tor of Dig­i­tal Art and Cul­ture con­fer­ence 2009 (DAC09). He was pre­vi­ously Pro­fes­sor of Art and Ro­bot­ics at Carnegie Mel­lon Uni­ver­sity and teaches in the Cog­ni­tive Sci­ence and In­ter­ac­tive Media mas­ters at Uni­ver­sity Pom­peu Fabra in Barcelona, Spain. He was artist in res­i­dence at the Segal In­sti­tute for Human Cen­tered De­sign at North­west­ern Uni­ver­sity Fall 2010. He is a jury mem­ber for the Tele­fon­ica VIDA (Art and Ar­ti­fi­cial Life) prize.

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Simon Penny, AU/US, is an Australian artist, theorist and teacher in the field of Electronic and Interactive Media Art. His art practice consists of interactive and robotic installations, which have been exhibited in the US, Australia and Europe. His most recent project is the machine vision driven interactive digital video installation Fugitive, first shown at ZKM Multimediale5, Oct. ’97 (completed during a residency at ZKM Spring ’97). Other recent projects include the emergent complexity sound installation “Sympathetic Sentience” and the autonomous robotic artwork “Petit Mal”. He is Associate Professor of .Art and Robotics at Carnegie Mellon University where, among other things, he teaches Robotic Art Studio and Theory of Interactive Art. He established the Electronic Intermedia Program at the University of Florida 1990-93, curated Machine Culture, a world survey of interactive art (at SIGGRAPH ’93 in Anaheim CA) and edited the anthology Critical Issues in Electronic Media (SUNY Press 1995). He publishes and speaks on Culture and Technology and Electronic Media Art. His essays have been translated into seven languages. His recent publications include “The Virtualisation of Art Practice: Body knowledge and the Engineering World View” CAA Art Journal Ea1197 and The Darwin Machine: Artificial Life and Interactive Art, New Formations UK,#29 (Technoscience Issue) 1996. for further information, please refer to
web.archive.org/web/20000115211523/http://www-art.cfa.cmu.edu/Penny/index.html

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