“City Made of Software” presented by Todorovic
Symposium:
- ISEA2016: 22nd International Symposium on Electronic Art
- More presentations from ISEA2016:
Session Title:
- Generative Art — Divergent Generative Art Practices
Presentation Title:
- City Made of Software
Presenter(s):
Venue(s):
Abstract:
Contemporary city is ultimately grounded in and operated by software-supported devices that become skillfully blended within the environment and our everyday lives to such an extent that they are probably more accurately described as ‘second nature’. Cities now operate through the use of mobile networks; sensors that are embedded not
only in our smartphones, sustaining and encouraging self monitoring, but also present within architecture and street furniture; and, of course, online delivery platforms that
facilitate information exchange. Software and code, therefore, as a kernel of pretty much every technological device today, augment, supplement and facilitate people in
their daily tasks and routines to the point, as Thrift and French argue, we may rather speak of automatic production of space. [5] Dodge and Kitchin define this software-mediated spatiality, the one in which code contributes to complex discursive and material practices producing eventually complex spatiality as “code/space.”