Interactive Finger Puppet: How Design Encourages Children to be Performers

  • ©ISEA2019: 25th International Symposium on Electronic Art, Hye Yeon Nam and Brendan Harmon, Interactive Finger Puppet: How Design Encourages Children to be Performers

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Session Title:

  • Creativity in the Future

Presentation Title:

  • Interactive Finger Puppet: How Design Encourages Children to be Performers

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Abstract:

  • In the Interactive Finger Puppet workshop participants build puppets with DIY conductive materials as a digitally augmented, creative, narrative form of play for STEAM learning. While participants play with their finger puppet characters and the stage – interacting with the designed voice recorder and player – they project their imagination into their stories. This paper explains how interactive design can augment such playful performance by connecting embodiment and creativity. It introduces Interactive Finger Puppet’s design components and explores the potential for enhancing early childhood learning.

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