Re-enacting And Open Sourcing As Methods For Experiencing Programmed Art Utopia

  • ©ISEA2016: 22nd International Symposium on Electronic Art, Azalea Seratoni, Serena Cangiano, and Davide Fornaridavide, Re-enacting And Open Sourcing As Methods For Experiencing Programmed Art Utopia
  • Esacono, 2015, G. Anceschi, S. Cangiano, D. Fornari, plywood, DC motors, Arduino, CC BY NC SA

Symposium:


Session Title:

  • Hacking and Making

Presentation Title:

  • Re-enacting And Open Sourcing As Methods For Experiencing Programmed Art Utopia

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Abstract:

  • Abstract (short paper)

    Programmed art is the definition given to the body of works by a group of Italian artists active between the end of the 1950s and the beginning of the 1960s. This definition was introduced by Bruno Munari and Umberto Eco in 1961 in the Almanacco Bompiani and used in 1962 on the occasion of an exhibition hosted at the Olivetti show room in Milan, featuring works by the artists of Gruppo T. Gruppo T’s artworks embedded the utopia of an interactive democratic art made for everyone and open to everyone’s participation. The paper addresses the strategies for making the Gruppo T’s utopia current in our days through the application of open source and DIY approaches that propose collaborative solutions to kinetic art preservation as well as subversive model to art distribution.


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