REFLECTIONS ON CREATING AND EXHIBITING DIGITAL ART
Symposium:
- ISEA2013: 19th International Symposium on Electronic Art
- More presentations from ISEA2013:
Session Title:
- Learning from the CRUMB Method
Presentation Title:
- REFLECTIONS ON CREATING AND EXHIBITING DIGITAL ART
Presenter(s):
Venue(s):
Abstract:
Panel Statement
Keywords: New media art, curating, production, exhibiting, participation, audience, performativity
Based on doctoral research undertaken at CRUMB, the online resource for curators of media arts, this paper gathers together knowledge from different experiences of producing and presenting digital arts, from the perspectives of both curators/producers and artists. Suzy O’Hara reflects on art, technology, and the commercial digital sector, Marialaura Ghidini discusses hybrid models of offline and online curating, Dominic Smith writes about models of open source production compared to participative systems in new media art, Victoria Bradbury investigates the performativity of code, and Roddy Hunter identifies curatorial models of practice that articulate the principles of The Eternal Network.
Full text (PDF) p. 30-35