“Spectral Plain: a case study for exploring the world-building potential of co-creative systems that combine text generation models with game mechanics” presented by Thornhill, Legrand and
Symposium:
- ISEA2023: 28th International Symposium on Electronic Art
- More presentations from ISEA2023:
Session Title:
- Immersion(s) (artist talks)
Presentation Title:
- Spectral Plain: a case study for exploring the world-building potential of co-creative systems that combine text generation models with game mechanics
Presentation Subtheme:
- Symbiotic Imaginaries
Presenter(s):
Venue(s):
Abstract:
A presentation of the game installation Spectral Plain; an interactive artwork that intersects algorithmic, sensing, and gaming technologies to explore new forms of generative and co-creative world-building processes that seek to simulate multiscalar and pluralistic imaginations of the planet.