“Spectral Plain: a case study for exploring the world-building potential of co-creative systems that combine text generation models with game mechanics” presented by Thornhill, Legrand and





Session Title:

Immersion(s) (artist talks)

Presentation Title:

Spectral Plain: a case study for exploring the world-building potential of co-creative systems that combine text generation models with game mechanics

Presentation Subtheme:

Symbiotic Imaginaries

Abstract:

A presentation of the game installation Spectral Plain; an interactive artwork that intersects algorithmic, sensing, and gaming technologies to explore new forms of generative and co-creative world-building processes that seek to simulate multiscalar and pluralistic imaginations of the planet.

Category: