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Symposium:
Session Title:
- Playing for Keeps: Social Empowerment Through Physically Interactive Artworks
Presentation Title:
- Untitled
Presenter(s):
Venue(s):
Abstract:
Chair Persons: Andy Best & Atau Tanaka
Presenters: Kristina Lindstrom, Åsa Ståhl & Merja PuustinenThis panel will present and discuss methods for creating spontaneous playful physical and social interaction. The focus is on deep user interaction with artworks using physical computing methods with an emphasis on the construction of social interaction within the group of participants. What are the contextual and practical design related thresholds for willingness to interact and how can participants be stimulated to engage with the artwork? Does familiarity with art, toys, computer games or music help to lower thresholds to understanding the interaction? How does age, gender or cultural background affect willingness to participate in a dynamic temporary community of presence? The creation of deep user interaction with and through the artworks maybe instigated via novel approaches to interface or by fresh ways of presenting the art work to the viewer/participants within the context of the art institution or in Public space. As technology becomes ubiquitous in society, artists no longer have to explicitly proclaim their use of computational techniques; rather the social and political context of the artwork takes centre stage. Strategies used include interactive installations such as multi-touch screens, bouncy castles, and physical interfaces, as well as interaction through mobile networks and location based devices. For each of our panelists the presence and inter- relationships of individual humans is the central motivating factor. Each will address these questions from different viewpoints, offering examples from their own work for discussion.