Meredith Drum, Rachel Stevens, Phoenix Toews: The Desert Oyster: How did I get here?
Title:
- The Desert Oyster: How did I get here?
Artist(s) and People Involved:
Exhibiting Artist(s):
Symposium:
- ISEA2012: 18th International Symposium on Electronic Art
- More artworks from ISEA2012:
Venue(s):
Artist Statement:
Desert Oyter: How Did I Get Here? is an augmented reality application that traces an oyster’s travels from the sea to Albuquerque for consumption by local residents. Desert Oyster is an offshoot ot Oyster City, an eco-psychogeography AR game featuring the rise and fall and rise of oysters in NYC.
Category:
All Works by the Artist(s) in This Archive:
- Meredith Drum
-
Feral City: AR and Significant Othe...
[ ISEA2012] -
The Desert Oyster: How did I get he...
[ ISEA2012] -
Louisiana Re-storied: an interactiv...
[ ISEA2014] - Rachel Stevens
-
Feral City: AR and Significant Othe...
[ ISEA2012] -
The Desert Oyster: How did I get he...
[ ISEA2012] - Phoenix Toews
-
Feral City: AR and Significant Othe...
[ ISEA2012] -
The Desert Oyster: How did I get he...
[ ISEA2012]