ISEA2016 Presentation Overview
ISEA2016: [Overview] [Venues] [Presentations] [Workshops] [Art Events] [Gallery]
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Keynotes:
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Title:
As The [Science] Fiction Goes…
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Presenter(s):
Title: In the Penal (Neuro-)Colony — Presenter(s):
Title: The Environment Health Clinic, Collaboratory (Xclinic), Farmacy and Ooz: Towards a Museum of Natural Futures — Presenter(s):
Title: The Stack We Have and The Stack To Come — Presenter(s):
Keynote Panel
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Title:
ISEA2016 Keynote Panel
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Presenter(s):
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Title:
ISEA2016 Keynote Panel
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Presenter(s):
Paper Presentations:
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(Meta-)Reflections on Recent Events
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Title:
Media-Aesthetic Expressions of Worldly Sympathy The Illuminations of Le Tricolore
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Presenter(s):
Title: A Double Détournement in the Classroom: HK Protest Online Game as Conceptual Art — Presenter(s):
Title: Cyber Terrorism in Name of Cyber Activism: Discomfort in Looking at Some Derivative Works in Recent Hong Kong — Presenter(s):
AI and Cybernetics
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Title:
Aesthetics of Adaptive Behaviors in Agent-based Art
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Presenter(s):
Title: Convergence and Divergence: A Conceptual Model for Digital Serendipitous Systems — Presenter(s):
Title: Plasticity and Feedback: Schemas of Indetermination in Cybernetics and Art — Presenter(s):
Archiving Media Art 2
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Title:
An Interactive Mnemonic Space For Jodi.org: The Process of Re-exhibiting
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Presenter(s):
Title: Between Decay and Preservation: A Personal Approach to Media Art Archiving — Presenter(s):
Title: FileLife: Kurenniemi and the Question of Living Archives — Presenter(s):
Body Interfaces
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Title:
A Webcam Interface for Somatic-Technological Dance Experiences
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Presenter(s):
Title: Performing Identity through Wearable Sensing — Presenter(s):
Title: Touch as Techne: Pulse Reading as Interface — Presenter(s):
Confusianism and Chinese Tradition in Digital Media
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Title:
Digital Confucianism: A Confucian Take on Computation and Algorithm
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Presenter(s):
Title: How the Traditional Chinese Idea of Time and Space Can Be Applied through Digital Moving Images — Presenter(s):
Creative Industries
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Title:
Ideational Drawing as a Foresight Method in Designing Future States of Objects
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Presenter(s):
Title: Music in Print, How Publishing Has Been Able to Flirt With Music — Presenter(s):
Title: On-line Film Circulation in China: The Case of Youku Tudou As a Creative Corporate Soft Power Champion — Presenter(s):
Cultural Heritage, Sites of
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Title:
Flip the Book, Flip the Memories: a Case Study of Multimodal Interaction for the Library Located in Macao World Heritage Site
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Presenter(s):
Title: The Virtual Thematic Route Emil Benčić: From Experience to Infinity — Presenter(s):
Title: Transcoding Nang Talung: An Animated Adaptation of Thai Shadow Play — Presenter(s):
Curating Online
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Title:
The Impoverished Image: Online Video Art Exposure
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Presenter(s):
Education
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Title:
Connecting Indigenous Cultures to Design Pedagogy
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Presenter(s):
Title: De-schooling Product Design Education, an Experimental Physical Approach — Presenter(s):
Title: Digital Musicianship Training for Classically Trained Music Students in a Laptop Orchestra — Presenter(s):
Games 3: Landscapes, Narratives, Aesthetics
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Title:
Arcade Videogame Interface Aesthetics
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Presenter(s):
Title: Starcraft II and Chinese Scroll Painting: Narrative Ideas for RTS Computer Games — Presenter(s):
Germs 2: Fermenting, Growing, Creating
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Title:
Cultivating More-than-Human Lifeworlds: Laudatio on Indigenous Fermentation, Smell and Metabolic Power Grids
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Presenter(s):
Title: Ulysses Pact: Metagenomic Entanglements — Presenter(s):
Ghosts & Supernatural 1
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Title:
‘The Familiar’: Technology-being-with-us
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Presenter(s):
Title: “This is a techno-necklace from my great grandmother”: Animism-Inspired Design Guidelines for Digitally Ensouled Jewellery — Presenter(s):
Ghosts & Supernatural 2
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Title:
Occult Computing for Artists: An introduction
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Presenter(s):
Title: The Anomaly: Noise, Ghosts and the Multiverse — Presenter(s):
Glitch
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Title:
Going beyond the glitch art: Critical glitch studies as a new research paradigm for analyzing post-digital technologies
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Presenter(s):
Title: Semiotics of Glitch Artistic Practice — Presenter(s):
Hacking and Making
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Title:
Artistic Technology: Coded Cultures, “Making” and Artistic Research
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Presenter(s):
Title: Evaluating Art Hacking Events Through Practice — Presenter(s):
Title: Re-enacting And Open Sourcing As Methods For Experiencing Programmed Art Utopia — Presenter(s):
Interactivity, Modes of
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Title:
AURALROOTS: Cross-modal Interaction and Learning
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Presenter(s):
Title: The Role of Eye Contact and Spectatorship in Interactive Installations — Presenter(s):
Post-Human 2
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Title:
Paradoxical Bodies: Animal Human and Machine
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Presenter(s):
Title: The Algorithmic as Agonistic Agency: Approaches on Experimental Design, the Politics of Codes, and PostAnthropocentric Paradoxes in (Media) Cultures — Presenter(s):
Post-Human 3
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Title:
Alien Aesthetics: Xenofeminism and Nonhuman Animals
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Presenter(s):
Title: Posthumanism, New Materialism and Feminist Media Art — Presenter(s):
Reality (virtual, augmented, gamified)
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Title:
A Daydreamer of Someone Else’s Dreams, A Theoretical Framework for the Future Web
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Presenter(s):
Title: Augmented Reality as Experimental Art Practice: from Information Overlay to Software Assemblage — Presenter(s):
Title: Framing a Critique of Reality Based Games — Presenter(s):
Reclaiming the Urban I
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Title:
Foundations of a Design Framework for DIY Nomadic Public Screens
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Presenter(s):
Title: Hearing Blind as a New Interface for Exploring the Urban Soundscape — Presenter(s):
Title: The Uncanny Signal — Presenter(s):
Robots 2
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Title:
Building Like Animals: Using Autonomous Robots to Search, Evaluate and Build
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Presenter(s):
Title: The Condition Towards Hybrid Agency — Presenter(s):
Science and Art 2: Visual
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Title:
Expressive Experiments : Art and Particle Physics
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Presenter(s):
Title: Symmetry: Breaking Through the Looking Glass — Presenter(s):
Seeing Visions and Images
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Title:
Exploring the Medium: The Indexical Function of Artistic Photomicrography Made by the Scanning Electron Microscope
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Presenter(s):
Title: Posthuman Vision — Presenter(s):
Title: Simondon’s Concept of the Image: At the Junction of the Technological and the Animal — Presenter(s):
Sex and Relationships
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Title:
Intimate Technologies: The Ethics of Simulated Relationships
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Presenter(s):
Title: Microtemporality: Techno Sex in Art: Mating Man and Machine In the Solve et Coagula Experiment — Presenter(s):
Title: Somplexity: An Experiment of Posthumanist Platonic Sex — Presenter(s):
Sonic Art and Sound 1: Noise and Soundscapes
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Title:
“Vernacular Sound”: System for Soundscaping of Everyday Objects
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Presenter(s):
Title: Noise &/as Nervousness: Gertrude Stein in the Interface — Presenter(s):
Title: Noise Responsive Systems: How do those change the infrastructure of the Institution? — Presenter(s):
Sonic Art and Sound 2: Instruments
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Title:
An Origin of Interactive Art: Nam June Paik’s Progressive Musical Instruments
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Presenter(s):
Title: Chasing after the Mixer — Presenter(s):
Title: Using Expressive Musical Robots: Working with an Ensemble of New Mechatronic Instruments — Presenter(s):
Sonic Art and Sound 3: DJ Matters
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Title:
Cash Rules Everything Around Me: Reading the Recuperation of Hip-hop through Rancière’s Political Aesthetics and Attali’s Distinguishing of Signal and Noise
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Presenter(s):
Title: Joke Lanz is Spinning the Records: Analysis and Graphical Representation of an Improvised Concert of Experimental Turntablism — Presenter(s):
Text(?) Reading(?) Literature(?)
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Title:
The Unstable Characters: Reading of Chinese Text-based Digital Works
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Presenter(s):
Theories of New Media and Society
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Title:
Microtemporality: At The Time When Loading-in-progress
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Presenter(s):
Title: Reading Digital Art in the Age of Double-Coding — Presenter(s):
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Title:
Media-Aesthetic Expressions of Worldly Sympathy The Illuminations of Le Tricolore
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Presenter(s):
Panels:
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Title:
Can Non-anthropocentric Relationships Lead to True Intimacy with Technology?
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Presenter(s):
Title: Data Natures: The Politics and Aesthetics of Prediction — Presenter(s):
Large Displays in Urban Spaces and Elsewhere - Gigantic: Mediation Beyond Surface
- Mediated space continues to redefine its possibilities as large scale surfaces increasingly become playable displays. Now that we can be increasingly immersed in gigantic image spaces the panel will investigate how surface has become frameless and how we can begin to explore image cities and propose imaged planets. The soil itself can be reinvented as a programmable material, leading towards artificial ecologies that are pure design. Our cities buildings are now so completely skinned in display that the entire urban experience becomes media. Smart materials and controlled reactions are being developed that promise massive reactive surfaces in which material behavior is the message. Immersive displays are being removed from scientific contexts with both domes and 360-degree systems being repurposed for digital humanities and creative experimentation. These model projects are fundamentally transdisciplinary, not just in their creation but also in their impact and ability to infect and engage large audiences and transform institutional orthodoxy. We are inside the image now, the ultimate spectacle, and actively exploring how programmable spaces and surfaces can be used for artistic pu... [READ MORE]
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Title:
Any Resemblance to Any Other World Known or Unknown is Purely Coincidental
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Presenter(s):
Title: Built Chameleons: Reactive Media Display — Presenter(s):
Title: Overscale Art in Public Space: from Play to Dysplay — Presenter(s):
Title: Panorama: Space/Time Continuum — Presenter(s):
Title: The Persephone Project: Technologically Convergent Artificial Ecosystem — Presenter(s):
Title: Towards an Embodied Museography — Presenter(s):
- Art history has been largely concerned with ‘after the event’ forms of analysis – as evidenced in its heavy reliance on exhibition reviews and catalogues for instance. Yet timesensitive creative events like Hong Kong’s Umbrella Revolution (2014) remind us of the need for effective archival and critical response mechanisms. Art historians, archivists and curators understand what data they will need to work with in the short and long term if digital and new media, time-based, live, and event-based arts are to be adequately preserved, analysed and historicised. Yet there are no clear models for rapidly capturing relevant materials ‘in the moment’. [READ MORE]
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Title:
Documenting the Digital Critics: Analysing and Archiving Criticism After the Internet
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Presenter(s):
Title: From Insider Knowledge to Anecdote to Apocrypha: Reflections on How Media Art has Been and Could be Historicised — Presenter(s):
Title: Rapid Response Collecting and Curating: Learning from the Victoria and Albert Museum — Presenter(s):
Title: The Webrecorder’s Challenge of Enabling Access to Dynamic Webbased Art — Presenter(s):
Title: ‘Democratising’ Curating: Speed, Sexuality and Selfies — Presenter(s):
- The aim of this panel session is to analyze and compare possible new venues, media, methodologies and forms that generative practices are taking today. We claim that a combination of analytical, playful and critical approaches in understanding and using technologies is important in today’s art world. The discussions will start by addressing the creative and cognitive aspects of procedural fluency in creating, reading or interpreting a generative artwork. By assessing the perceptual interaction with generative art, we will continue to question the narrative and performative qualities of this relatively new form. These two sections will introduce us to the contemporary smart cities as venues for generative practices and a notion of engaging city dwellers to participate in this complex system of networks and devices. Furthermore, we will discuss the new potential divergences of generative art practice. Biotechnology and quantum mechanics open another unimaginable field of generative activities that, equally to other venues, require critical, analytical and creative use of technology. [READ MORE]
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Title:
Artistic Strategies in Generative Art Practices
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Presenter(s):
Title: City Made of Software — Presenter(s):
Title: Emerging Narrative Forms and Bit Sensations — Presenter(s):
Title: Get Lucky: Cognitive Aspects of Generative Art — Presenter(s):
Title: Performing Systems — Presenter(s):
- The People´s Smart Sculpture Abstract The People’s Smart Sculpture (PS2) panel discusses future oriented approaches in smart media-art, developed, designed and exploited for artistic and public participation in the change and re-design of our living environment. The actual debate about a smart future is not taking into account any idea of media art as an instrument for to realize the social sculpture, mentioned by Beuys [1] or as social sculpture itself. The People’s Smart Sculpture is the only large scale Creative Europe media-art project (2014-2018) in this context. It fosters participative-art and collaborative media-art-processes. The artistic results and the open approaches of the project will be discussed by 5 panelists from 5 countries. The project itself is constituted by 12 project-partners in 8 European countries with more than 350 artists and creatives from 29 countries worlwide. The approach works on two levels: the implementation of cultural participation-projects by media-artists and the ongoing optimization of the art and participation aspects. PS2 integrates diverse groups of people to participate in the non-institutional set up of structures for the people´s ... [READ MORE]
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Title:
4D – Virtual Urban Art
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Presenter(s):
Title: Neighborhood Living Room — Presenter(s):
Title: The People´s Smart Sculpture: Social Art in European Spaces — Presenter(s):
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As a panel of artist researchers, we offer critical accounts of artistic acts with data that arouse aversion or disgust. We address the following; 1) speculative art fictions that engage with the resistances and revolts of microbes in computational ecologies; 2) the biopolitics of our corporeal matter, using the material transformation of blood into artwork as a case study; 3) artistic research and practice as a study of small things, tiny revolts and frequencies of interference; 4) the boundary between life and death, growth and decay; and 5) the biopolitics of disgust through artworks that invite visitors to eat food produced from members of the human microbiome.
Background
Our panel, (Re)volting data is a response to the ISEA2016 theme of Cultural R/evolution. Discussions of Big Data have drawn attention to corporate acquisition and manipulation of personal data, alerting us to the socalled ‘scraping’ of our “online” identities and social media. From sweat pouring into our smart phones to urinating in sewage systems, we generate petrabytes amounts of quantifiable data, most of which becomes indeterminate to us. Plants, nonhuman animals and m... [READ MORE]
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Title:
Cum Panis: the Biopolitics of Self, Fermentation and Revulsion
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Presenter(s):
Title: Life, Death, Growth and Decay — Presenter(s):
Title: Microbial Revolts — Presenter(s):
Title: revolt, she said — Presenter(s):
Title: Trans-Xeno — Presenter(s):
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In December 2013, the American president, Barrack Obama released a video on YouTube encouraging youth to embrace computer programming and practice coding. His video kicked off the nationwide Computer Science Education Week, in which there was a one-hour school tutorial introducing students computer programming. The New York Mayor Bill de Blasio recently claimed, “Hundreds of thousands of good jobs will be accessible to those with coding and other essential skills.” In a recent viral social media post, “Stop Teaching Programming, Start Teaching Computational Thinking”, Tom Igoe from the NYU, Interactive Telecommunications Program questioned the pragmatic purpose of learning programming and suggested learning to program can make you a more expressive person. The presentation invited three early practitioners in Hong Kong creative art/design scenes to address the issues and concerns of offering coding education in the creative industries.,/p.
Introduction to the PanelThe panel authors are practicing artists and designers in Hong Kong and at the same time, they also teach programming in universities in both Hong Kong and oversea. In the panel, CHUNG planned to... [READ MORE]
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Title:
Graphic Design Principles and Computer Programming
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Presenter(s):
Title: Software Art and Design: Computational Thinking Through Programming Practice and Critical Code Theory — Presenter(s):
Title: The Aesthetics of Codes, from Multimedia Design to Creative Art Education — Presenter(s):
- We are living in a world where software is central to every field of social, political, and economic import. Governments are imposing coding into primary and secondary school curricula as they begin to understand the importance and urgency of engaging with these technologies. How do we make sense of and trust these myriad manifestations of software, or even know or understand who or what is behind the code that creates and designs our mediated reality? How can we have agency to disrupt and change mainstream society’s dominant control through this meta-medium? Where do we start? This panel will share our knowledge of strategies to promote critical engagement with software.
Introduction
This Panel session will consist of four 15-minute presentations as described in the sections to follow. Panelists will address the following questions:
- Artists and Code. What strategies are used to encourage artists to utilise coding in their practice?
- Computational Thinking in Art/Design Education – How can we develop Computational Thinking as a fundamental foundation of creative imagination?
- Transcoding Place through media platforms, will answer,... [READ MORE]
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Title:
Artists and Code
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Presenter(s):
Title: Computational Thinking in Art/Design Education — Presenter(s):
Title: Transcoding Place Through Digital Media — Presenter(s):
Title: Universities Required a Coding Revolution — Presenter(s):
- This panel highlights scholarship in the area of games and gaming in the Chinese-speaking world. The panel thus fits a wider pattern of increased attention to regional games and gaming. The three papers explore various “glocalized” ways in which the global and the local—or here, rather, the regional (“the Chinese”)—intersect in terms of design and production of, as well as discourses around (news media coverage, scholarship, fiction), games and gaming in China. Glocalizing game studies The development of the Chinese game industry over the last 10 years is well-reported. According to Fan, at the end of 2012 revenue from online and offline PC and mobile games in China stood at just over 60 billion RMB (9.5 billion US dollars), having increased by 33% in 2011 and 35% in 2012. This rapid development has drawn the attention of many scholars, commentators and game producers eager to understand the political, social and commercial implications of increasingly vibrant and diverse gaming cultures (and markets) across the Chinese-speaking world. This panel has been put together to highlight some of the scholarship currently happening in and related to games and gami... [READ MORE]
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Title:
After the Gold Rush: Gold Farming in China – and in Western Academia
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Presenter(s):
Title: Development and Distribution Strategies of Independent Mobile Games in China — Presenter(s):
Title: How Active is the Audience? A Study of Chinese Game Fandom — Presenter(s):
- Although livestreaming has been technically possible for years, the recent surge in popularity was primarily driven by the broadcasting of videogames. In the past two years, gamingcentric livestreaming platforms such as Twitch.tv (US based) and Douyu.tv (China based) took off as not merely novel media platforms but a ubiquitous everyday entertainment for millions among other media platforms such as YouTube and Netflix. Livestreaming converges liveness (live broadcasting) and participatory culture (social interactions) on an unprecedented level. This panel considers firstly, how livestreaming problematizes the concepts of liveness in contemporary contexts of broadcasting over wired and wireless internets compared to the televisual age. And secondly, the panel asks how livestreaming induces various forms of participatory culture which encourages the platform to be a space both of play and productive activities. Introduction Although livestreaming has been “technically within the realm of the possible” for years, the recent surge in popularity was primarily driven by the broadcasting of videogames. In the past two years, gaming-centric live streaming platforms such as... [READ MORE]
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Title:
Donation Alerts on Twitch.TV: Commodification of Community and Attention
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Presenter(s):
Title: Don’t Play Videogames — Presenter(s):
Title: Ideology of Liveness and falsification of the ontological “Live” — Presenter(s):
Title: Livestreaming, participatory culture, and gender politics at the edge of e-sports — Presenter(s):
- This panel will deal with art, media and science via the concept of the ‘spin’ as a fundamental in quantum research where flux and vibration are at the very core. The historical model of media art, science and technology must now include the potential of the quantum phenomena through the emergence of the quantum computer. The subatomic world tantalises us with startling phenomena, but lies deep beneath the surface of human experience, forever hidden from direct observation. Data captured through complex physics experiments reveal quantum behaviours, but unlike scientific meanings constructed to objectively explain such phenomena, the panel will explore the interactions between the subatomic and human realms. In the words of contemporary physicist Anton Zeilinger, this data from quantum experiments exists in a state of “primary reality” more fundamental than the meanings scientists construct to explain it. The panel will reflect how media art will have to deal with significant change based on the discoveries being made in controlling atoms at the core of new machines, including the quantum computer. The panel’s intuitive and insightful presentations will demonstrate how we... [READ MORE]
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Title:
Creativity and imagination in the history of art and physics
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Presenter(s):
Title: Quantum Media Art and its new modalities — Presenter(s):
Title: The Edge of the Singularity — Presenter(s):
Title: Touchy-feely — Presenter(s):
- “When we change the way we communicate, we change society”. This panel aims to provide the audience with a context to understand how social media technologies and the daily updating of the self is challenging our preconceptions of screen-based ‘Internet’ communication and influencing the development of our cultural/ personal identity(s) and sense of self. It will explore the use of portable; individual; personal; non identical; devices and their impact to our current lives through the present innovative communication apps. The panel would question whether being intimate with technology, in a non-anthropocentric way could provide new critical reflections on the self and how gender stereotypes will form the Internet of Bodies and the future human / machine directions. [READ MORE]
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Title:
Can Non-anthropocentric Relationships Lead to True Intimacy with Technology?
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Presenter(s):
Title: Closer and The Nether: The End of Intimacy as We Once Knew It — Presenter(s):
Title: Texting a Machine: Assembling an Emotional Response — Presenter(s):
Title: The Internet of Bodies: Future Human / Machine Choreographies — Presenter(s):
- We will discuss the various ways that the Internet has empowered remote, networked, collaborative idea generating, knowledge sharing, and discussion. Through the specific examples of list-serves, e-conferencing, blogging, and e-curating, our assembled group of international specialists will share their experience in managing these online forums. In these virtual collaboratories individual participant contributions create a composite body of knowledge. E-discourse explodes the edifice of code that imposes implicit rules that affect styles of organization and communication — written, aural and visual. From stream of consciousness writing where individuals simply write random internal thoughts and narratives to conversational styles that engage others from the network, or formal lecture style writing where participants simply copy and paste previously published material, networked discourse displays the electric verve of networked communication. Specially coded interfaces can create a rhizomatic flurry of successes and failures affected by time, tone, regularity, and translation. More complicated are the effects of the apparent intrinsic cultural values of race, gender, affect, and ... [READ MORE]
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Title:
E-curating: Global Networks and Curator
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Presenter(s):
Title: The Blog-The Memory Dump, The Disregarded Power of Undone Art — Presenter(s):
Title: The E-conference: Collapsing the Walls of the Arts Conference — Presenter(s):
Title: The List-serv-empyre-softskinned Space — Presenter(s):
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The 1755 Lisbon earthquake was a cultural revolution that established an intimate relationship between data and nature. This panel examines how data has been increasingly perceived as an analogue of nature, capable of figuring its shape. The panel converges on this conflation by examining the politics and aesthetics of prediction, arguing that both data and nature are variable. Although data cannot be used to make precise predictions—such is the nature of nature, which precludes such figuring—data is one currency through which we might predict environments. Yet, if data is not nature expressed systematically, then what is data? Data both makes sense and generates sense by conjuring patterns in amassed signals; prediction then is a way of guessing where the next point will fall in an identified pattern.
The panel presents four case studies that (re)frame this relationship of data natures. The individual position papers locate scenarios in the internet of things, radiation ecologies, interactions with waste, and the collection of weather data by citizen science in order to explore the aesthetics of data and nature based on instability and variability. In these ... [READ MORE]
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Title:
Object Hierophanies and the Mode of Anticipation
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Presenter(s):
Title: The Modern Midden — Presenter(s):
Title: The Radioactive Ecologies of Ken and Julia Yonitani — Presenter(s):
Title: The Study of Things in the Air — Presenter(s):
- Emerging Platforms for Artist Interaction is a panel that explores new ways artists use emerging media to fulfill traditional human communication strategies for exchanging ideas, expanding resources, critiquing new work, providing/receiving emotional support and developing communities. This panel discussion investigates how artists use widely available platforms like Loomio, Creative Disturbance, Meetup, Google Hangouts/Drive and Concept Board in resourceful ways to nurture human connection. Four distinctly different methods are shared by representatives from each group in a discussion format to unearth what is unique to their approach and the surprising interaction outcomes resulting from their use of emerging platforms as the basis for connection. Collectively, these groups are self-organizing to meet the challenges of our time starved, spatially divergent environments, countering the harsh climate of global capitalism and terror. The conversation is geared around the emotional and psychological work that these platforms provide to sustain community and intellectual curiosity and to help artists nourish well being and human connection in their lives and practice. [READ MORE]
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Title:
Videokaffe
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Presenter(s):
Title: Virtual Artist Salon — Presenter(s):
Title: Volumetric Society — Presenter(s):
Games: China - Games and Gaming in China
Games: Playing Live(?) - Livestreaming in theory and practice: Four provocations on labour, liveness and participatory culture in games livestreaming
Science and Art: Quantum Physics - The Affect of Quantum Phenomena on Media Art
Post Human - Can Non-anthropocentric Relationships Lead to True Intimacy with Technology?
Contemporary Cultural Heritage - e-discourse in Online Networked Communities: Structure, Timing, Tone, and Affect
Nature, Aesthetics, Politics - Data Natures: the Politics and Aesthetics of Prediction
Creative Work and Well-Being - Emerging Platforms for Artist Interaction
Archiving Media Art: Rapid Response Art History - Tools and Techniques for a Fast-Changing Art World
Generative Art — Divergent Generative Art Practices
Reclaiming the Urban - The People’s Smart Sculpture: PS2
Germs - (Re)volting data
Education - Computer Programming Education and Creative Arts
Education and Creative Industries - Software Literacy and the Creative Industries
Posters:
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Title:
Faux Pas
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Presenter(s):
Title: Collaborative expression program by creating digital storybooks — Presenter(s):
Title: In Search for the DomoNovus: Speculations on the “New Home” — Presenter(s):
Title: MVP: An Automatic Music Video Producer — Presenter(s):
Title: Nagakute Yuimaaru Website — Presenter(s):
Title: Natural Material in Interactive Art — Presenter(s):
Title: Q: Quanta of Sound — Presenter(s):
Title: Stories of Solidarity — Presenter(s):
Title: Structural Montage for Immersive Cinema: an Experiment in Transposing Fulldome to VR — Presenter(s):
Title: Touchology: Exploration of Empathetic Touch Interaction with Plants for Well-being — Presenter(s):
Title: “AS IF” You Are Suffering in Silence: An Interactive Installation as Empathy Tool for Chronic Pain — Presenter(s):
Artist Talks:
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Technosex, Porn, and Intimacy
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Title:
Algorithmic Pollution: Media Narcissism and the Production of Authenticity
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Presenter(s):
Title: Dress of Distress — Presenter(s):
Title: Future Love: The Internet of Bodies — Presenter(s):
Title: Tear Set — Presenter(s):
Digital Ethology
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Title:
Banana Mission: a monkey behavioral study
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Presenter(s):
Title: Cotainer — Presenter(s):
Title: Felt Technology Through Interactive Critters — Presenter(s):
Title: Multi-dimensional Sound Mapping of Migration Tracks of Pelagic Species — Presenter(s):
Title: The Installation Series Of Untitled (Wishes, Lies And Dreams >> Primitive Cool…) — Presenter(s):
Title: The Pandorabird Project: Identifying The Types Of Music That May Be Favored By Our Avian Co-inhabitants — Presenter(s):
Dreaming VR and Post-Screen
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Title:
Aspirational Space
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Presenter(s):
Title: Augmented Virtuality Via Experimental Art: Leap Motion and Control over Invisible Matter — Presenter(s):
Title: Grasp of the Viscous Screen — Presenter(s):
Title: Have a Panoramic Wall but No Panoramic Footage? Make a Triptych! — Presenter(s):
Title: Reconstruction of Images: Real/Illusion — Presenter(s):
Title: Reproduction of Dream Experience in Virtual Reality — Presenter(s):
Technoanimal
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Title:
(Forgive Me for I Am) A Curious Animal
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Presenter(s):
Title: HUMANFUEL — Presenter(s):
Title: Life, Living Organisms, and Lost Histories — Presenter(s):
Title: Pelt (bestiary) — Presenter(s):
Title: Street Cat Photo Booth — Presenter(s):
Title: The Fly Printer, Extended — Presenter(s):
Databases, Interactive Narratives
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Title:
Forging Reasonable Hopes: Artificial Intelligence and Digital Narrative
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Presenter(s):
Title: Venomenon: an immersive video installation to evoke counterfactual thoughts — Presenter(s):
Title: Form_out_of_Fiction — Presenter(s):
Title: From There to Then — Presenter(s):
Title: What ‘s in A Name: Effects of Naming in Gaming Narratives Generated by Recombining Databases — Presenter(s):
Games: Aesthetics and Criticism
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Title:
Stolen Kisses: Demonstrative Critical Gameplay
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Presenter(s):
Title: Aesthetics of Play Revisited — Presenter(s):
Title: Critical Gameplay: Black Like Me — Presenter(s):
Title: Play-ability?: A Taxonomy of Art Games — Presenter(s):
Title: Red Hot Spinning: Immersive 3D Narrative in Asian Gaming — Presenter(s):
Game Art
-
Title:
A Portrait of Bradbury in Gamer Space
—
Presenter(s):
Title: Company — Presenter(s):
Title: Critical Affection: The Artist as “Player” of Online Dating Cultures — Presenter(s):
Title: Critical Gameplay: Big Huggin’ — Presenter(s):
Title: Four Letter Words — Presenter(s):
Title: Media Art Rhetoric: A Case Study of Wanderl_st — Presenter(s):
Title: Subverting the Conventions of Affection Games in the Digital Wild — Presenter(s):
Interfaces
-
Title:
Cycles of Accusation: Accountability and Performative Code-based Interface
—
Presenter(s):
Title: A Study on Light Touches — Presenter(s):
Title: The Summoning: Chimeras Sing a Song — Presenter(s):
Music
-
Title:
sjö : två
—
Presenter(s):
Title: Violence of a Different Kind (I am a Conquistador) — Presenter(s):
Glitch and Noise
-
Title:
Internal
—
Presenter(s):
Title: All That is Signal Distorts into Noise — Presenter(s):
Title: fmiDmsHK — Presenter(s):
Title: Recursive Function No.1 — Presenter(s):
Title: WM_EX10 WM_A28 TCM_200DV BK26 — Presenter(s):
Embodiment and Kinesis
-
Title:
Entremeios (Between\Milieus)
—
Presenter(s):
Title: Permanent Headwind — Presenter(s):
Title: Re-programming and Open Sourcing Kinetic Art from the 1960’s — Presenter(s):
Cultural Heritage and Preservation
-
Title:
Family Crockery (Whiteness) + Signifiers of Ritual Mask (Animals) + Planting Ritual, Video Artworks 2011–2013
—
Presenter(s):
Title: Mail Polish — Presenter(s):
Title: B’seder: A Social Medium for Polish and Jewish Communities — Presenter(s):
Title: Casting Light — Presenter(s):
Title: Chinese Characters as Concept and the International Language of Visual Art — Presenter(s):
Title: Ephemeral Art and Interactive Art: The Quest for Preservation and Dissemination — Presenter(s):
Title: Footnoting as Art: Thinking About a Poetics of Historical Examination — Presenter(s):
Title: Integration of Media Art and Chinese Culture Heritage — Presenter(s):
Title: Loos: Preserving Culture Through Animation — Presenter(s):
Title: Re-render: Public Making with the ISEA Archive — Presenter(s):
Title: Reconfiguring the Negotiation of Cultural Heritage: An Overview from “the Last Promontory of Centuries” — Presenter(s):
Dance
-
Title:
Impossible Choreographies: The Database as Creative Tool
—
Presenter(s):
Title: Mavi: Movement Aesthetic Visualization Tool and its Use for Dance Video Making and Prototyping — Presenter(s):
Title: Dance of Infinity — Presenter(s):
Title: Locus — Presenter(s):
Title: Scores for Distributed Dancing — Presenter(s):
Poetry, Text, Print, Space
-
Title:
Causeway
—
Presenter(s):
Title: Pythio: Digital Oracle — Presenter(s):
Title: Color_yourself_inspired — Presenter(s):
Title: Creative Code — Presenter(s):
Title: The Ground I Stand on is Not my Ground: Interactive Erasure Poetry — Presenter(s):
Title: The Touching Charm of Print — Presenter(s):
Animism, Shamanism, Confusianism, Buddhism
-
Title:
5footway
—
Presenter(s):
Title: Confucianism’s (in)visible Influence on New Media Art — Presenter(s):
Title: Digital Buddha 2015 — Presenter(s):
Sound and Light
-
Title:
Playlight: Enriching Music Experiences through Interactive Lighting Based on Motion
—
Presenter(s):
Title: Flags — Presenter(s):
Title: Interactive Re-mapping of Temporality in the Actualization Process of Pre-scored / Sheet Music with Dynamic Imaging Techniques under Data-flow Programming — Presenter(s):
Title: Nightly Light from Suns — Presenter(s):
Title: Sound Painting — Presenter(s):
Pedagogy, Developmental Psychology
-
Title:
Intouch: Ambient Remote Communication in Parent-child Relationships
—
Presenter(s):
Title: Ear Ball for Empathy: To Realize the Sensory Experience of People with Autism Spectrum Disorders — Presenter(s):
Body as Archive
-
Title:
Accumulated Memory Landscapes: Real-time On-line 3D Landscapes Based on Prosthetic Memory Data
—
Presenter(s):
Title: Hacking the Body 2.0 Performance — Presenter(s):
Title: Ccaa Wow — Presenter(s):
Title: The Usb Finger Project: Storing a Digital Work of Art Within the Body — Presenter(s):
Memories
-
Title:
How Far is Up? The Remediation Loop From Picture Book to App to Animated Film to Picture Book
—
Presenter(s):
Title: Je me souviens, Colombian political refugees in Sherbrooke, Quebec — Presenter(s):
Title: Memories and Rememories — Presenter(s):
Title: Souvenirs (Corcovado Series) — Presenter(s):
Politics, Democracy, and the Posthuman
-
Title:
China Made in Germany
—
Presenter(s):
Title: Acceleration Toward Post-human, Post-Anthropocene — Presenter(s):
Title: Disembodiment Of The Gaze As Political Battlefield — Presenter(s):
Title: ocial Glitch: Radical Aesthetics and the Consequences of Extreme Events — Presenter(s):
Cultural Heritage and Politics
-
Title:
Heritage: Composingyou – Chinatown
—
Presenter(s):
Title: The Grotto as a Gallery for Australian Contemporary Art — Presenter(s):
Title: Aids Quilt Touch Project — Presenter(s):
Title: Internet of Props: New Media Ontology for Cultural Artifact — Presenter(s):
Title: Resurrect from Digital: Interactive Site-specific Projection Mapped Sculpture (2) — Presenter(s):
Robots
-
Title:
Emotional Robot
—
Presenter(s):
Title: Processing/lampreys: Parasite Aesthetics and Generic Eels — Presenter(s):
Title: The Exhaustive, Inexhaustible Philosopher — Presenter(s):
Title: A Robot that Sleepwalks — Presenter(s):
Title: Abstract History Machine — Presenter(s):
Title: Disscern — Presenter(s):
Title: Towards Play Design for Machines — Presenter(s):
Makers
-
Title:
Future Heritage, Berlin – Ramallah
—
Presenter(s):
Title: 23′ Download — Presenter(s):
Title: Embrace in Progress — Presenter(s):
Title: Heartwood — Presenter(s):
Title: Performativity and Computer Art: Towards a DIY Society — Presenter(s):
Title: Utopia, Experiment, Hack, Prototype. Transformative Rhetoric and Action in Net Art and Contemporary Maker Culture — Presenter(s):
Interactivity, Minds and Bodies
-
Title:
Third Life Project
—
Presenter(s):
- Milan Loviška
- Otto Krause
- Herman A. Engelbrecht
- Jason B. Nel
- Gregor Schiele
- Alwyn Burger
- Stephan Schmeißer
- Christopher Cichiwskyj
- Carsten Griwodz
Title: Virtual 3d Sound Sculptures for Realtime Performance: Reapropration of Game Engines for Visual Music Performance — Presenter(s):
Title: S T R A T I C : Synthesized Performance — Presenter(s):
Title: The Body is Present? — Presenter(s):
Science and Art
-
Title:
Cosmic Tea Party
—
Presenter(s):
Title: Nature of the Apparatus — Presenter(s):
Title: The Cat’s Eyes Nebula — Presenter(s):
Title: Watermarks — Presenter(s):
Title: Turbidity Paintings — Presenter(s):
Title: Vessels — Presenter(s):
Disc*very Channel: Philonature
-
Title:
Conversation Pieces: Art Objects from Rare Earth Elements
—
Presenter(s):
Title: Forty-nine Views of Denali (mt. Mckinley) — Presenter(s):
Title: Rock Hospital — Presenter(s):
Title: Universal Objects: Garden — Presenter(s):
Title: Whorl: An lmmersive Dive into a World of Flowers, Color, and Play — Presenter(s):
Human Condition, Ethnicity, Politics
-
Title:
From DNA to NSA
—
Presenter(s):
Title: Unnecessary Signage — Presenter(s):
Toxic Environment
-
Title:
Crude Illumination
—
Presenter(s):
Title: Environmental Data: The Incredible Balancing Act — Presenter(s):
Title: Human Fuel — Presenter(s):
Title: Noise in the System: Noise in the Clouds — Presenter(s):
Cryptofinance, Money
-
Title:
Giant Pool Of Money + domestic/data Occupations
—
Title: Bitcoincloud — Presenter(s):
Title: Kronos: Time Money — Presenter(s):
Title: Nydkgz — Presenter(s):
Politics and Social Change
-
Title:
Global Change App
—
Presenter(s):
Title: Media for Social Change — Presenter(s):
Title: Pollution’s Traffic Light Version 4 — Presenter(s):
Title: Teller Machine — Presenter(s):
Title: Videogames as a Tool of Political Activism in Hong Kong — Presenter(s):
Climate Change
-
Title:
Antarctica Underwater: Art & Science
—
Presenter(s):
Title: Gagging in Dystopia — Presenter(s):
Title: Oceanic Scales — Presenter(s):
Digital Literature
-
Title:
The Listeners
—
Presenter(s):
Title: A Tribute to the Machine — Presenter(s):
Title: Imaginando Macondo — Presenter(s):
Title: Reimagining Picturebook: A Fictorical Fable — Presenter(s):
Bio-art, Bio-tech
-
Title:
Biocybernetic Serendipity: The Acceptance Of Noise and Mutation in Biocybernetic Art
—
Presenter(s):
Title: SyncDon II: Sharing of emotion by bio-synchronical communication — Presenter(s):
Title: Immor(t)al — Presenter(s):
Title: MicroBioMe: A Mad Hatter’s Tea Party (or DIY Health Design) — Presenter(s):
Title: On Being A Microbioartist: Making Art In A Microbiology Laboratory — Presenter(s):
Title: The Interrupted Living Machine (working Title) — Presenter(s):
Digital Identity, Surveillance, Cyberactivism
-
Title:
Anonism
—
Presenter(s):
Title: Drama Bombs! — Presenter(s):
Title: Icebox: Internet Security for Everyone — Presenter(s):
Title: Living in the Material World — Presenter(s):
Title: Big Brother Is Listening To You! — Presenter(s):
Title: Venice Texas (http://venicetexas.com) — Presenter(s):
Catastrophy and Death
-
Title:
Drone Garden
—
Presenter(s):
Title: What Death Tells Me: Reconnecting Sound and Moving Images of Cinema through Spectrum Analysis — Presenter(s):
Title: Age of Catastrophe — Presenter(s):
Title: Reconstruct Danse Macabre: Negotiating the Passage of Time — Presenter(s):
Visualization & Documentary
-
Title:
Conceptualization of Audience Participation in Interactive Documentary
—
Presenter(s):
Title: Being Ignored from the Invisible Project — Presenter(s):
Title: Recovr: Mosul — Presenter(s):
Creative Work and Well-Being
-
Title:
Somatic Drifts
—
Presenter(s):
Title: Vigil for Some Bodies — Presenter(s):
Title: Work-life.tips — Presenter(s):
Title: Future Lake Hiidenvesi Centre For Art, Research And Design — Presenter(s):
Title: Pulse Project: A Sonic Investigation across Bodies, Cultures and Technologies — Presenter(s):
Title: The Intention Resonator — Presenter(s):
Digital Drawing and Painting
-
Title:
Drippigment
—
Presenter(s):
Title: Skin Deep — Presenter(s):
Title: Universal Expression in Computer-mediated Paint — Presenter(s):
Title: Waterlight Color — Presenter(s):
Performance and Installation
-
Title:
Endless Ripples: A Growing Interactive Donation Device
—
Presenter(s):
Title: SONIC ELECTRIC — Presenter(s):
Title: Terrainor — Presenter(s):
Title: Error as Armor: Data Obfuscation in the Yakamoto Industries Project — Presenter(s):
Title: Memoirs from Hiperreality — Presenter(s):
Title: One and Three Launchpads — Presenter(s):
Title: Online Social Network Based on Internet of Things and Habit of Drinking Coffee in South of Brazil — Presenter(s):
Title: Unrendered — Presenter(s):
Participation, Urban Screen, Public Art
-
Title:
Peoples Screen
—
Presenter(s):
Title: The Ludic Society’s Void Book Soirées — Presenter(s):
Title: Aria (HK): Planting Play in Public Space — Presenter(s):
Title: Imaginary Futures — Presenter(s):
Title: Outlining Presence, Punctuating Space — Presenter(s):
Title: Rendezvous — Presenter(s):
Title: Rush Hour: Divergent Movement Teleporting — Presenter(s):
Hearing, Listening, Participating
-
Title:
45 Revolutions
—
Presenter(s):
Title: Efterklang — Presenter(s):
Title: Sonic Participation in the Evolving Audio Feedback System — Presenter(s):
Title: Active Listener — Presenter(s):
Title: Fathom — Presenter(s):
Title: Soundscapes: Environment Generation through Voice, Ambient Noise, and Alternative Perceptions of Reality — Presenter(s):
Title: Your Hearing Them — Presenter(s):
Digital Photography
-
Title:
Panorama Time: The Broken Panorama
—
Presenter(s):
Title: Vcyclescope Upcycling World — Presenter(s):
Title: Conglomerate Distortions I: Japan X Taiwan X Hong Kong — Presenter(s):
Title: Iphones: Hands at Work — Presenter(s):
Title: Shifts in the Photographic Paradigm through Digitality and the Aesthetics of Noise — Presenter(s):
Title: Using Photography in my Computer Artworks — Presenter(s):
Audiovisual Performance
-
Title:
Pieces And Parts
—
Presenter(s):
Title: The Colours Of A Wooden Flute — Presenter(s):
Title: The Revival of Slow Scan Television Art and the SSTV Open Archive — Presenter(s):
Title: Ways of Seeing — Presenter(s):
Digital Portrait, Social Network
-
Title:
Android Portraits
—
Presenter(s):
Title: Digital Portrait Series: David & Amy — Presenter(s):
Title: Group Selfie: Pinhole Camera to Promote Interaction among People — Presenter(s):
Title: “Postcards from Beyond, from Elsewhere…” Series Of N Widgets — Presenter(s):
Networked Performance
-
Title:
Drone Pilot v0.4
—
Presenter(s):
Title: New Machines for Inefficiency: A Device for Interacting with Strangers — Presenter(s):
Title: Restructuring the Presence and Movements of the Audience in Creating Telematics Models — Presenter(s):
-
Title:
Algorithmic Pollution: Media Narcissism and the Production of Authenticity
—
Presenter(s):
Institutional Presentations:
-
ISEA and Friends
-
Title:
ACM SIGGRAPH Digital Arts Community
—
Presenter(s):
Title: Introduction of SIGGRAPH Asia 2016 — Presenter(s):
Title: ISEA Archives — Presenter(s):
Title: Leaf — Presenter(s):
Museums and Platforms
-
Title:
Cinevolution Media Arts Society
—
Presenter(s):
Title: Emerge: Artists and Scientists Redesign the Future — Presenter(s):
Title: Forming Historical Remembrance in the Digital Age: how Polish Interactive Musea Deal with National Heritage — Presenter(s):
Title: Meaningful Personalisation of Virtual Museum Experiences — Presenter(s):
Title: PNEK: Production Network for Electronic Art — Presenter(s):
Title: Sedition: Distributing Digital Art — Presenter(s):
Networks and Incubators
-
Title:
Art Center Nabi
—
Presenter(s):
Title: Cultural Revolution: a Case Study of how Two Experimental Arts Organisations are Surfing the Wave of Change in Australia — Presenter(s):
Title: Hostanartist — Presenter(s):
Title: Zero1 American Arts Incubator Wuhan — Presenter(s):
Projects
-
Title:
Building a New Frankenstein
—
Presenter(s):
Title: Hack the Body: Critical Reflection on the Blurry Boundaries between Intimacy, Privacy and Technology — Presenter(s):
Title: Mapping the Phenomenon of In-game Photography — Presenter(s):
Title: New Media as a Cultural Presentation Tool — Presenter(s):
Title: Technoetic Art in China: The Ascott Studio at DeTao Masters Academy — Presenter(s):
Schools and Educational Projects
-
Title:
Design for Social Change @ University of California, Davis
—
Presenter(s):
Title: Education in Art and Technology at Aalborg University — Presenter(s):
Title: Online Education in Audio Visual Arts — Presenter(s):
Title: Playful Studio Practice at MAGI — Presenter(s):
Title: Selected lnterface Cultures Projects: Practice based Reseach on Interactive Art — Presenter(s):
-
Title:
ACM SIGGRAPH Digital Arts Community
—
Presenter(s):
Academic Satellite Events:
-
Title:
As The [Science] Fiction Goes…
—
Presenter(s):
-
Symposium on Gender/Queer Sexualities and Digital Activism
-
Panel 1: Sexually Explicit Imagery & Gender Politics in the Hong Kong Media Sphere
-
Through its development in urban entertainment and popular culture, sexually explicit media have become a wider range of industries to be viewed, interpreted and sexually enacted by performers and audiences. At the same time, the body image of commercial porn has been shifting away from its obsession with pure femininity or masculinity, as younger “edgier” models and matured-aged entrepreneurs have set up their businesses. The panel will show how pornography and the body image are adopted and reinvented by performers and audiences and debate feminist visions and “hateful” patriarchal responses within the expanding pornosphere.
[READ MORE] -
Title:
Hong Kong Women’s Queer Port Tastes and Twink Fantasies
—
Presenter(s):
Title: Let’s Watch Porn: Pornography and Sexually Formation in Young Hong Kong Lesbians — Presenter(s):
Title: Sex for Work, Fun and Revolution in Early Hong Kong Media — Presenter(s):
Title: To Consent and to Resent: Discourses of Sexual Agency in Hong Kong Media — Presenter(s):
-
Title:
Case Studies on Young Feminist Activists Using New Media
—
Presenter(s):
Title: Transcending Boundaries, Making Creative Resistance: A Study on the Young Feminist Activist Group and Their Online Activism in China — Presenter(s):
- This panel focuses on a socio-anthropological analysis of online gay sex culture while contemplating political perspectives on contemporary pornography versus a subversive queer body. Francesco Palmieri’s talk explores Bears as gay male subculture and on-line gender performance through contextualizing definitions of new masculinities. [READ MORE]
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Title:
21st Century Schizoid: Bear Masculine Transitions Through Net Pornography
—
Presenter(s):
Title: Response to 21st Century Schizoid: Bear Masculine Transitions Through Net Pornography — Presenter(s):
-
Title:
Turning the City into a Medium: Stories of Media Arts City
—
Presenter(s):