ISEA2011 Presentation Overview
ISEA2011: [Overview] [Venues] [Presentations] [Workshops] [Art Events] [Gallery]
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Keynotes:
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Title:
Christiane Paul – The Upgrade Path: Networked Art 1.0 > 2.0
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Presenter(s):
Title: Data Visualization: Materiality and Mediation — Presenter(s):
Title: Media Art Explores Image Histories: New Tools for Our Field — Presenter(s):
Title: Revolution. Excellence. Agility — Presenter(s):
Title: The Characteristics and Measurement of Beauty — Presenter(s):
Title: The Digital Plenitude and the End of Art — Presenter(s):
Title: Time to Live — Presenter(s):
Title: Towards a New Order: the Algorithmic Turn — Presenter(s):
Paper Presentations:
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Adopting Traditional Concepts of Beauty with the Digital
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Title:
Deep/Place: Site-Based Immersive History
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Presenter(s):
Title: Embedded Sound: A Project on Turkish Traditional Calligraphy and Its Multi-Touch Transformation — Presenter(s):
Title: Investigating Interactive Beauty: A Research-Art Project — Presenter(s):
Architecture and the Experience of Digital Spatiality
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Title:
BodyCAD: Creative architectural design through digital embodiment
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Presenter(s):
Title: Mixed Reality: Emerging Spatial and Perceptive Experiences in Architectural Design — Presenter(s):
Title: Symptomatic Architectures: Spatial Aspects of Digital Experience — Presenter(s):
Title: The Interactive and Immersive Experiences Shape the New Architectural Language — Presenter(s):
Art – Science Relations
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Title:
A Myriad of Vibrant Phenomena. The Hidden Worlds of Audiovisual Art-Science
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Presenter(s):
Title: Art >< Science: An Ontology — Presenter(s):
Title: Science Art Relationalities — Presenter(s):
Title: Sky Knowledge: the Square Kilometre Array (SKA) as a focus for art-science collaborations — Presenter(s):
Title: Technological Art and Innovation Dialogues — Presenter(s):
Title: Theoretical Discourse on ‘Art, Science and Technology Collaboration’ and its Historical Development — Presenter(s):
Art and Activism in Digital Age
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Title:
Art of Decision: An Interdisciplinary Approach to Raising Awareness of Active Citizenship
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Presenter(s):
Title: Big Bird is Watching You: Art, Activism and Technology in the Public Arena — Presenter(s):
Title: City on the Brink — Presenter(s):
Title: Digital Anthropophagy and the Anthropophagic Re-Manifesto for the Digital Age — Presenter(s):
Title: Electrical, Political, Social and Cultural Resistance — Presenter(s):
Title: Encyclopaedic public, WikiLeaks, Multitude, Interface — Presenter(s):
Title: Insecure Territories — Presenter(s):
Title: Intersections of Interdisciplinarity: Technological, Transcultural and Feminist Formations in the Electronic Art of Muriel Magenta — Presenter(s):
Title: Media Art as Social and Political Influence — Presenter(s):
Title: Pleasure and Sacrifice: Aesthetic Experience and Collectivist Action — Presenter(s):
Title: Publicness, Pervasive Technologies and a History of Shit — Presenter(s):
Title: Reticular Aesthetics: Adversarial Media Art After the Material Turn — Presenter(s):
Art, Code and Computation
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Title:
Computational Drawing: Code and Invisible Operation
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Presenter(s):
Title: Dancing Code, Shake Your Parameters — Presenter(s):
Title: The Interpenetrating Boundaries Between Coding and Computation During Livecoding Performance — Presenter(s):
Title: The Memory and the Code: The Phantasm of Digital Culture — Presenter(s):
Art, Materiality, Space and Time
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Title:
A Potential Landscape
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Presenter(s):
Title: Curiosity as an Artist’s Brief — Presenter(s):
Title: De-Phasing Infrastructure: On the Techno–Aesthetic Interval in Gilbert Simondon’s Objet Technique — Presenter(s):
Title: Delay and Non-Materiality in Telecommunication Art — Presenter(s):
Title: Herding Cats to Infinity — Presenter(s):
Title: Simulation Beyond Perspective: The Discourse of Holography as a Tool for Imagery, Art, Media Studies and Science — Presenter(s):
Augmented Reality in Practice: from Motion Tracking to Live Memory Machines
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Title:
A Mobile System for an Indoor Augmented Reality in Building Services
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Presenter(s):
Title: Algorithmic Memory, Absence and Presence in the Cloud — Presenter(s):
Title: AR(t) in the Orient — Presenter(s):
Title: Augmented Body and Virtual Body II” with the system, BodySuit, Powered Suit and Second Life. Its Introduction and The Case Study of An Application of The System — Presenter(s):
Title: Augmented Movement-Vision: Moving, Seeing and Sensing — Presenter(s):
Augmented Spaces
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Title:
Building Complex Realities: Artistic Uses of Locative Media and Augmented Reality
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Presenter(s):
Title: Digital Re-presentation and Simulacrum in Augmented Reality — Presenter(s):
Title: Enhancing Spatial Experiences Through Digitally Augmented Spaces: The Library+ Project — Presenter(s):
Avatars and Virtual Spaces
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Title:
Art and the Emergent Imagination in Avatar-Mediated Online Space
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Presenter(s):
Title: Drifting and Imaging in Second Life: John Craig Freeman’s ‘Imaging Beijing’ (2006) — Presenter(s):
Title: The Virtual Panopticon: Whose Point-of-View is it Anyway? — Presenter(s):
Bacteria to Elephants: Practices of Bioart
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Title:
A Maze About Maize: An Amerindian Divinity and its Transgenic Avatars
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Presenter(s):
Title: Communicating Bacteria — Presenter(s):
Title: Elephant: The Construction of Contemporary Representation Images — Presenter(s):
Title: Mediated Earthworks: New Media Go Wild — Presenter(s):
Biosynthetics and Body – Machine Relationships
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Title:
Whose Electric Brain
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Presenter(s):
Title: Art and Life: Biocybrid Systems and the Reengineering of Reality — Presenter(s):
Title: ColourBlind — Presenter(s):
Title: Fish and Chips: Meart and Silent Barrage, Pioneering Cybernetic Organisms from the SymbioticA Research Group — Presenter(s):
Title: Morphogenesis — Presenter(s):
Bodies as Bio-Interfaces
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Title:
Circles and Props: Making Unknown Technology
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Presenter(s):
Title: EEG Data in Interactive Art — Presenter(s):
Title: Tele_Trust — Presenter(s):
Body and the Digital Space
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Title:
The Fluctuating Border between Architecture and the Body in Shiver
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Presenter(s):
Title: Digital Performance in Networked Public Spaces: Situating the Posthuman Subject — Presenter(s):
Title: Flying, Spinning, and Breaking Apart: Live Video Processing and the Altered Self — Presenter(s):
Title: That Strange Feeling — Presenter(s):
Title: The Eyes That Stop the Trains: Time, Movement and Agency in Moving Image Technologies — Presenter(s):
Title: Vessels for Infinite Veracity: Theatre Machines and the Body — Presenter(s):
Changing Perspectives on Digital Media in Global Age
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Title:
Precarious Flux
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Presenter(s):
Title: The Return of the Digital: Reflections on the Digital-Cultural Feedback Loop — Presenter(s):
Title: Theorizing New Media in a Global Context — Presenter(s):
Changing Vocabularies of Digital Art
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Title:
Investigating the Notion of Art2.0
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Presenter(s):
Title: A Cybersemiotic Approach to Technoetic Arts: New Vocabularies in Transdisciplinary Research — Presenter(s):
Title: Sketches of an Interdisciplinary Practice: Essential In-formation For Post-Digital Thinkers — Presenter(s):
Title: The Ephemeral in AV Realtime Practices: An Analysis Into the Possibilities For its Documentation — Presenter(s):
Title: Trajectories, Circulation, Assemblages: The Heterogeneous Modes of Endurance of Digital Arts Practice in Montréal — Presenter(s):
Cinema after the Digital
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Title:
Active Cinema
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Presenter(s):
Title: CrossWorlds — Presenter(s):
Title: HyperPresence: Telepresence via Quantum Cinema — Presenter(s):
Title: Physical Cinema: Memory, Schema and Interactive Video — Presenter(s):
City, Public Space and Mobile Technologies
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Title:
Network Culture, Media Art: Urban Identity and Cultural Change Dialectics
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Presenter(s):
Title: Augmenting Design Research: Investigating Public Space With Mobile Sensor Data — Presenter(s):
Title: Light Art in Public Space — Presenter(s):
Title: Ubicomputacional Art: Urban Environment and Emergent Narratives — Presenter(s):
Title: Urban Augmented Reality and the Games of Cybergeography — Presenter(s):
Code and Generative Art
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Title:
Aesthetic Agents: A Multi-Agent System for Non-Photorealistic Rendering with Multiple Images
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Presenter(s):
Title: Context Machines: A Series of Situated, Outward-Looking, Self-Organizing and Generative Artworks — Presenter(s):
Title: Generative Narrative in xTNZ and Senhora Da Graça — Presenter(s):
Title: Painting as Programming: Casey Reas and the Aesthetics of Generative Code — Presenter(s):
Title: Procedural Taxonomy: An Analytical Model for Artificial Aesthetics — Presenter(s):
Collaborating as Social Work
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Title:
Enabling Stories
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Presenter(s):
Title: My Story Matters — Presenter(s):
Title: Wilurarra Creative, Art and Technology — Presenter(s):
Collaborating through Interactive Media
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Title:
Beyond the Threshold
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Presenter(s):
Title: Creative Zen Learning Space and Community — Presenter(s):
Title: T/Act: Empowerment Through Physical Interaction With Media Art Works — Presenter(s):
Title: Touch Trace Mirror: Volatile, Collaborative Messaging as a Concept for Creating a Relatedness Experience — Presenter(s):
Collaborations across Borders: Physical and Disciplinary
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Title:
ART IN PROCESS: Cross-Border and Beyond
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Presenter(s):
Title: Creative Ecologies in Action: Technology, Creativity and the Artist-led Workshop — Presenter(s):
Title: Digital Mediterranean and New Media Dialogue — Presenter(s):
Title: Phi Territories: Neighbourhoods of Collaboration and Participation — Presenter(s):
Title: Sustaining Creative Relationships across Africa and Europe through Artist-led Innovation — Presenter(s):
Title: Zeuma — Presenter(s):
Computer Art and Curatorial Issues
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Title:
IART: A Model for Computer Based Art
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Presenter(s):
Title: Internet and the Work of Art: New Curatorial Issues — Presenter(s):
Title: Re-Shaping Curation: An Interdisciplinary Visual Art Interpretation and Navigation System — Presenter(s):
Computer Graphics and Remediation
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Title:
A Painterly Approach to 3D Computer Graphics
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Presenter(s):
Title: Digitaterial Gestures: Action Driven Stererolithography — Presenter(s):
Title: Stereo Animated Pictorial Space: Towards New Aesthetics in Contemporary Painting — Presenter(s):
Computing and Aesthetics
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Title:
Branched Surfaces and Colored Patterns
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Presenter(s):
Title: Retracts And Fixed Points In Theory Of Ordered Sets: Towards Combinatorial Computer Science — Presenter(s):
Title: Soft Computing: Forms and Limits in Computational Aesthetics — Presenter(s):
Title: Two Bitster Disagreement — Presenter(s):
Title: Versor: Spatial Computing with Conformal Geometric Algebra — Presenter(s):
Content, Data and Media
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Title:
Floss Culture
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Presenter(s):
Title: Intelligent Content and Semantics Algorithms: The Next Digital Artists? — Presenter(s):
Title: Self-trackers: Why Do They Prefer the Spreadsheet to the Sofa? — Presenter(s):
Title: Similarity in Media Content: Artistic Perspectives Abstract — Presenter(s):
Creative Industries
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Title:
Art, Technology and Business: Trans-Disciplinary Teams in the Arts
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Presenter(s):
Title: Creative Industries: Convergence and , Film and Academia — Presenter(s):
Title: Different Point of View on the Copyright of Artwork Between Artist and Engineer — Presenter(s):
Title: MIC Toi Rerehiko: Collective Hybrid Arts Projects — Presenter(s):
Critical Approaches to Mainstream and Consumption
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Title:
A Case Study of Taiwan’s TV Series: Blindness in Womanizer, P.S. Man
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Presenter(s):
Title: Crafting Complaints as Civic Duty — Presenter(s):
Title: Cybism and Decoding the Letter: Countering Mass Culture’s Reductional Breakdown Through Afro-futuristic Forms of Representation and Emergent Game Platforms — Presenter(s):
Title: Foodpower: Work in progress — Presenter(s):
Title: Frankenstein2: or the Monster of Main Stream — Presenter(s):
Title: Post Cards of Identification: The Rhetoric and Form of PostSecret — Presenter(s):
Title: Subverting the Power Structure in the Surveillance Assemblage: Blue Sky — Presenter(s):
Critical Perspectives on Economies of Art Today
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Title:
Digital Art and Culture After Industry? Towards Aesthetic Business Studies
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Presenter(s):
Title: Laborers of Love/LOL: Behind the Scenes — Presenter(s):
Title: Ten Years After — Presenter(s):
Title: Welcome to Artout: The First Artist Escort Service in the History of Art! — Presenter(s):
Title: Workers of the Future at the Frontier of a : Innovation at work — Presenter(s):
Curating and Archiving New Media Art
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Title:
Clickable Art, or what does online participation mean?
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Presenter(s):
Title: Curatorial Cultures: Considering Dynamic Curatorial Practice — Presenter(s):
Title: Interdisciplinarity and Exhibition Making: Some Forecasts — Presenter(s):
Title: New Media Art and the Mainstream — Presenter(s):
Title: The Electronic Representation of Information: New Relations between the Virtual Archive and its (Possible) Referent — Presenter(s):
Title: Untold Bodies: Re-imagining the Natural History and Scientific Archive — Presenter(s):
Data Visualisation and Media Content
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Title:
Data Visualization and Eco-Media Content: Media Art Produced at Digital Narratives Workshops
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Presenter(s):
Title: Designing a Way to Visualize the Invisible Through the Dynamic Illustration of Conversations — Presenter(s):
Title: The Rhetorical Art of Data — Presenter(s):
Data Visualization: Practice and Aesthetics
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Title:
60,000,000 Transactions Later: Visualizing Data at the Rem Koolhaas Designed Seattle Central Library.
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Presenter(s):
Title: 700 Million Miles an Hour and Other Phenomena — Presenter(s):
Title: Aesthetic 3D Rendering of Historic Shipwrecks (An Artist’s Intervention in Maritime Archaeology) — Presenter(s):
Title: Eye Gaze as a Vehicle for Aesthetic Interaction: Affective Visualisation for Immersive User Experience — Presenter(s):
Title: Peripatetic Visualizations — Presenter(s):
Title: Visualising Emotions and Autism — Presenter(s):
Digital Dance
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Title:
Choreographing Topological Spaces within Dance Performance with Real-time Video
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Presenter(s):
Title: From Assistant to Performer: The Changing Roles of Technologies in Digital Dance — Presenter(s):
Title: Inter_views: On Memory and Recollection an Interactive Telematic Dance Performance — Presenter(s):
Title: Parcival XX-XI Goes Digital: New Media as Part of a Gesamtkunstwerk — Presenter(s):
Title: The Interactive Digital Choreography: Innovative Women in the Dance History — Presenter(s):
Digital Media, Space and Architecture
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Title:
Digital Media: From Entertainment to Architecture
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Presenter(s):
Title: Metastatic Envelope — Presenter(s):
Title: Partially Buried University — Presenter(s):
Title: Privacy in the House of the Future — Presenter(s):
Title: The Body in Digital Spaces — Presenter(s):
Digital Performance
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Title:
A Field of Interconnected Realities: Cyber Drawing and Mash-Up Electronic Goodness
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Presenter(s):
Title: Corpus Corvus: Exploring Contemporary Mythos Through Immersive Media Poetics — Presenter(s):
Title: The Digital Contamination of Dramatic Theatre: Subject Technology in Exception — Presenter(s):
Digital Reality and the Perception of Self
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Title:
Yes/No/Maybe: Sense of Place and the Space In-Between
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Presenter(s):
Title: Alternative Approaches to Representing Knowledge in the Human Environment — Presenter(s):
Title: An Amorphous Image Process — Presenter(s):
Title: Art Very Ordinary — Presenter(s):
Title: Designed Reality Experience — Presenter(s):
Title: Make it Visible! — Presenter(s):
Title: Opera and the Cult of the DJ — Presenter(s):
Title: Space Alive! — Presenter(s):
Title: The Dream-Logic of New Media — Presenter(s):
Title: Towards (Co-authoring) Communitas: The Facilitation of Becoming Through the Use of Technology within Public/Community Arts Practice — Presenter(s):
Title: What Would We Mean By Realism? — Presenter(s):
Digitization of Biological Data
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Title:
Design for Life
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Presenter(s):
Title: Examining Issues of Body Image and Complex Regional Pain Syndrome Within the Digital — Presenter(s):
Title: Leaf++ — Presenter(s):
Title: Mass Body Index: Bio-OS, a Biological Operating System — Presenter(s):
Title: Microscopic Transformations: Scientific Visualization, Biopower, and the Arts — Presenter(s):
Discipline-specific Case Studies in Teaching New Media
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Title:
Code, Cartography and Relational Learning
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Presenter(s):
Title: Creative Critical Action Beyond Economy into “Techno-Ecology” — Presenter(s):
Title: Natural Objects and Gesture Based Interaction: Search for Creativity in Design Education — Presenter(s):
Title: Smart Textile as a Context for Art Based Technology and Engineering Education — Presenter(s):
Exploring and Experimenting with Sound
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Title:
Conceptual Relations: Musical Representations Do Not Need Music Theory
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Presenter(s):
Title: Flo)(ps : Between Habitual and Explorative Gestures — Presenter(s):
Title: Touched Echo: The Sound of a Ghost — Presenter(s):
Title: Vibrations and Waves — Presenter(s):
From Still to Moving Image
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Title:
Classical Hollywood as an Epistemological Network
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Presenter(s):
Title: From Still to Moving: An Almost Indistinguishable Moment — Presenter(s):
Title: Gestus — Presenter(s):
Title: Stop-Motion Animation: From a State of the Art to an Ideal Process — Presenter(s):
Title: Techno-Human: New Form of Hybrid Human; From Science-Fiction Cinema to the Post-Modern Society — Presenter(s):
From Typography to Design Interface
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Title:
Beyond Typography: A Multi-Channel Platform With Radio-Frequency Identification Integration
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Presenter(s):
Title: Considering User Specific Design Criteria Gathered From a Participatory Design Study: A Case Study on Designing Icons for an Info-Assistant System Interface — Presenter(s):
Title: Dynamic Landscapes — Presenter(s):
Title: Low Technology in the Digital Age: Designing with Post Consumer Waste — Presenter(s):
Title: Rethinking The Baseline: Explorations in Nonlinear Typography — Presenter(s):
Title: Sonification of Emergent Urban Events with Granular Synthesis as an Urban Design Tool — Presenter(s):
Game and Movement
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Title:
Art in Action: Transformative Power of Gaming from a Neuroscientific Viewpoint
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Presenter(s):
Title: NeuroBodyGame: The Design of a Wearable Computer to Playing Games Through Brain Signals — Presenter(s):
Title: Play and Counterplay in Urban Spaces: Exploiting the City Through Location-Based Gaming — Presenter(s):
Title: Playground Gaming with Wii, Kinect and Processing — Presenter(s):
Title: Playing with the City — Presenter(s):
Immersive Environments
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Title:
Aesthetics of Immersive Experience: Phenomenological Approach
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Presenter(s):
Title: Arrivals and Departures: Media Res Lounge in Imagery Area — Presenter(s):
Title: Go Figure: Reconciling Affect, Participation and Narrative in the Creation of Immersive Experiences — Presenter(s):
Title: Immersive Media Event Experiments: Between Hybrid TV and 3D-VJ — Presenter(s):
Interactivity and Art
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Title:
Avol: Towards an Integrated Audiovisual Expression
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Presenter(s):
Title: Bodies, Interactivity and Technicity in Media Art — Presenter(s):
Title: Cell Tango: An Evolving Interactive Archive of Cellphone Photography — Presenter(s):
Title: Nibia and the Ludic Component — Presenter(s):
Title: Reconsidering Media Art Dynamics — Presenter(s):
Title: Stichitures: Interactive Art Installation For Social Interventions — Presenter(s):
Title: The Bang Theory: The Breaking and (sort of) Fixing of Everyday Objects — Presenter(s):
Title: The Hidden Histories of Objects: Provenance, Storytelling and Tagging Technologies — Presenter(s):
Title: Video Tactility — Presenter(s):
Interactivity, Space and Public Space
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Title:
Avatarium: An Interactive and Collaborative Public Art Paradox
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Presenter(s):
Title: Identifying Place And Placing Identity In Transnational Transmedia: A Case Study Of Two Convergent Media Projects — Presenter(s):
Title: The Light at the End of the Tunnel: An Interactive Installation in Public Space — Presenter(s):
Interdisciplinary Teaching and New Media Arts
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Title:
About Interdisciplinary Team-Teaching and New Media Arts
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Presenter(s):
Title: Beyond the Conflict of the Faculties: A New Institutionalist Case Study of the Founding of a Radical Transdisciplinary Art/Science/Technology Program — Presenter(s):
Title: Ctrl-O Confronting Barriers to Communication in Interdisciplinary Projects — Presenter(s):
Title: Studio Pedagogy For Situated Learning In The Culturescape — Presenter(s):
Title: The Development and Education of New Media Art in Taiwan — Presenter(s):
Live Coding and Locative Sound Projects
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Title:
Creating Fixed Media Works Out of Site-Specific Compositions Through the Use of Spatial Responses and Physical Resonances
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Presenter(s):
Title: Nuzuh: A Corruption of Folk Music — Presenter(s):
Title: Participatory Art as Inner City Workshop: The Urban Remix Sound Project — Presenter(s):
Title: The Musical Score: The System and the Interpreter — Presenter(s):
Locative Media and Interaction
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Title:
E-Tower: Ludic Urban Experience Through Reactive Architecture and Personal Mobile Devices
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Presenter(s):
Title: Hunter Gatherer: Mobile Participatory Media as Geo-Art-Cache — Presenter(s):
Title: Motion in Place Platform: Virtual (Re)Presentations of Iron Age Movement — Presenter(s):
Title: Remotely Connected, Remotely Creative: Leapfrogging the Digital Divide — Presenter(s):
Locative Media and Social Data
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Title:
Demapping Location
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Presenter(s):
Title: How Locative Media Art Set the Agenda for Location-Aware Apps (and why this still matters) — Presenter(s):
Title: Locating the Local/Mapping the Network — Presenter(s):
Title: Meaningful Landscapes: Spatial Narrative, Pilgrimage and Location Based Media — Presenter(s):
Title: The Rhythm of City: Geo-Located Social Data as an Artistic Medium — Presenter(s):
Mapping and the Subject as Body
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Title:
LazarilloGPS
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Presenter(s):
Title: Peripato Telematikos — Presenter(s):
Title: Reengineering of the Sensoriun and Imaginary Landscape: Mixed Reality — Presenter(s):
Mapping and the User Experience
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Title:
Geopolitics/Mapping/Cartography: GPS Image Satellites and the Aero-Spatial Policies
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Presenter(s):
Title: Here to There and In-Between: Commuting Through Mediated Perception — Presenter(s):
Title: Mapping Uncertainty — Presenter(s):
Title: Users Become Re-Creators: Enhancing Experiences Through Mapping — Presenter(s):
Title: “Mapping the Commons, Athens”: A Cartography of Alternate Economies and Practices in Times of Crisis — Presenter(s):
Mapping the City and Urban Identity
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Title:
Cityscapes: Exploring the Spirit of Urban Identity
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Presenter(s):
Title: Cyvers City — Presenter(s):
Title: Large Screens and the Transnational Public Sphere — Presenter(s):
Title: Mapping the ‘City’ in a Digitalized Era — Presenter(s):
Title: Urban Cracks: Interstitial Spaces in the City — Presenter(s):
Title: [i-metro] Universal Access to Information — Presenter(s):
Media and Contemporary Practices of Sound Art
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Title:
Babble and Speech: Approaches to Technology and the Spoken Word in Contemporary Sound Arts Practices
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Presenter(s):
Title: Duration and Dancing Bears: Halberstadt’s Cage, Inge’s Beethoven, Zimmer’s Piaf and Pittsinger’s Bieber — Presenter(s):
Title: Electronic Music and Two Composers from Turkey — Presenter(s):
Title: In the Rear: Artistic Concept and Different Spatialisation Methods — Presenter(s):
Title: Machine Music Through the Ears of the Repairman — Presenter(s):
Title: Performer vs Electronics: Performing Music For Instrument and Electronics — Presenter(s):
Title: The Creative Listeners and Their iPods: Their Music, Their Activities and Their Listening Experiences — Presenter(s):
Title: The Food Side of Sound Aesthetics — Presenter(s):
Media Control Interfaces
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Title:
Advanced Media Control Through Drawing: Using a Graphics Tablet to Control Complex Audio and Video Data in a Live Context
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Presenter(s):
Title: Embodied Schemas for Cross-Modal Mapping in the Design of Gestural Controllers — Presenter(s):
Title: Touch Interfaces: Between Hyperrealism and Invisibility — Presenter(s):
Title: ‘The Plucker’: A Case Study in Interface Specific Control Signal Processing — Presenter(s):
Media Histories: Europe
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Title:
Art and Code: The Aesthetic Legacy of Aldo Giorgini
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Presenter(s):
Title: Computer Art vs. Computer Music: Different Approaches to Art & Technology at the 1970 Venice Biennale — Presenter(s):
Title: Imagining the Social Change: the Czech Discourse about Contemporary Art After 1989 — Presenter(s):
Title: Oral History Practices and Undiscovered History of Polish Computer Art of the 1970’s and 1980’s — Presenter(s):
Media Histories: Japan
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Title:
GUTAI Movement in Japan and Art Afterwards: Towards New Understanding of Current Media Art
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Presenter(s):
Title: Origins of Japanese Media Art: Artists Embracing Technology from 1950s to Early 1970s — Presenter(s):
Title: Rediscovering Hiroshi Kawano: Japan’s Pioneer of Computer Art — Presenter(s):
Media, Crafting, Fashion
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Title:
Calculating the Curvature of Crocheted Petals: A Post Media Exploration of Domestic Craft-Based Textile Patterns
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Presenter(s):
Title: Co-Creation in the Big South Lab — Presenter(s):
Title: Stitching Together an Editorial Sewing Circle — Presenter(s):
Media, Languages, New Vocabularies
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Title:
Art as Information Tool: User Fictions Towards a Critical Software Vocabulary
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Presenter(s):
Title: Glitch Studies Manifesto — Presenter(s):
Title: Improving the Information Society Through Awareness of Languages — Presenter(s):
Title: Word Magic — Presenter(s):
Title: “Recombinant Fiction” Theoretical Paper and Manifesto — Presenter(s):
Mobile Interfaces
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Title:
Control: Enabling Participatory Art With Mobile Devices
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Presenter(s):
Title: Network Landscape — Presenter(s):
Title: Sound Initiated Drawing and Short-Term Memory Impairment — Presenter(s):
Mobile Media and Wireless Networks
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Title:
Interfacing The Tall with the Mobile: An Archaeological Investigation of the Mediatization of Outdoor Space
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Presenter(s):
Title: Mobility Into Immobility: Designing Networks — Presenter(s):
Title: Object Geography: The Internet of Things — Presenter(s):
Title: The Theatre of Everyday Life in the Age of Wireless Media — Presenter(s):
Museums, Archiving, and Interactivity
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Title:
Historical Orchestra: A Research for a More Engaging Museum Experience
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Presenter(s):
Title: ArtMUSE Goes Max: How Virtual Exhibition Technologies Arises Media Art in Europe — Presenter(s):- Martin Koplin
- Lívia Nolasco-Rózsás
- Prof. Dr. Helmut Eirund
- Hermann Josef Stenkamp
- Ann Van Nieuwenhuyse
- Svetozora Kararadeva
- Iwona Bigos
- Irena Ruzin
- Hans-Hermann Precht
Title: From Archive to Retroscope: Pushing Forward Resource Integration — Presenter(s):
Title: Soft Clouding: Curating a New Semantics of Sound Archiving — Presenter(s):
Title: The Museum Machine Or: A Database Approach to the Representation of Space — Presenter(s):
Nanoart
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Title:
From Microscopy to Nanotechnology: The Mediality of the Scientific Image
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Presenter(s):
Title: Nanoart: Science and Magic — Presenter(s):
Title: Nanotechnology: Towards New Modes of Display? — Presenter(s):
Title: Nanovibrancy and the Listening Microscope: An Auditory Performance of Nanoscale Resonance — Presenter(s):
Nature, Human, Machine
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Title:
Botanoadopt
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Presenter(s):
Title: Interaction With Nature Through Performance Utilizing Pico-projection in a Forest and Kaumana Cave on the Big Island of Hawaii — Presenter(s):
Title: Paying One’s Respect to a Mountain — Presenter(s):
Title: Suzumushi: A Silent Future — Presenter(s):
Title: Towards a New Symbiosis in the Mexican Environment: Art and Science — Presenter(s):
Networked Collaborations
-
Title:
Investigating the Process of Collaboration in the Context of the e-MobiLArt Project
—
Presenter(s):
Title: Technoviking Phenomenon — Presenter(s):
Title: Visualising Invisible Networks as Collaborative Arts Practice — Presenter(s):
Title: «Super Will>Super Share» — Presenter(s):
Neuroarts
-
Title:
Eliciting Compassion: An Artist in Residency at the Max Planck Institute
—
Presenter(s):
Title: I Found These Guys Inside of My Brain: My Self-Guided Tour of AIDS, Art, and Neuroscience — Presenter(s):
Title: Place in Mind: Towards A Dynamic Memory Palace — Presenter(s):
Title: Plastic Brains in the Post-Digital World — Presenter(s):
Title: Structuring Somnolence: Sleep Science Technology as a Medium for Drawing with the Body at Rest — Presenter(s):
Title: The Neuro-Logic of Software Art — Presenter(s):
Notes on the History and Politics of Gameplay
-
Title:
Machinima: Evolution and Artistic License in Computer Game Art
—
Presenter(s):
Title: Art-Game Traditions in the Modification of Chess — Presenter(s):
Title: Big Games and Hipsters: Cool Capital in Pervasive Gaming Festivals — Presenter(s):
Title: Understanding the Art Practice of Critical Gameplay Designs — Presenter(s):
Title: Weaponizing Play — Presenter(s):
Open Source and Intellectual Property Rights
-
Title:
(WRMC Collaborative) – Playing in Place Nowhere: Creating an Open Source Country
—
Presenter(s):
Title: My Lawyer is an Artist: Free Culture Licenses as art Manifesto — Presenter(s):
Title: New Generations of Robin Hoods: Cultural and Technological Piracy — Presenter(s):
Title: Remix Culture and the Radical Imagining of Alternative Intellectual Property Policies — Presenter(s):
Perfection, Error, Sublime
-
Title:
Error in Audiovisual Apparatus as Aesthetic Value
—
Presenter(s):
Title: Ambiguity as a Signature of the Sublime in Media Art — Presenter(s):
Title: Pursuing the Unknowable Through Transformative Spaces — Presenter(s):
Title: The Nature of Perfection — Presenter(s):
Perspectives on Colonialism and Art
-
Title:
Codetalkers Recounting Signals-of-Survival
—
Presenter(s):
Title: From Hut to Monitor: The Electrification of Chokwe Wall Murals in Angola, 1953-2006 — Presenter(s):
Title: Historicizing ‘Folk Art’: A View From Bengal (India) — Presenter(s):
Philosophy and Ethics of Bioart
-
Title:
Butterfly Wings of Pythagoras
—
Presenter(s):
Title: Colonization and Science Networks Between Peripheries and the Center: The Case of the Naturalist Fritz Müller — Presenter(s):
Title: Meta-Medium (The Expanded Alan Kay) — Presenter(s):
Title: Mutate or Die: A William S. Burroughs Biotechnological Bestiary — Presenter(s):
Title: The Art of Living Systems — Presenter(s):
Title: ‘Aitiai’ Concerning Genetic Art — Presenter(s):
Photography and New Media
-
Title:
Colour Data Processing: An Interactive Installation Exploring Digital and Analog Representations of Colour
—
Presenter(s):
Title: Matrix Mirror Toward a Babel Archive — Presenter(s):
Title: Nostalgia Ti Frega — Presenter(s):
Title: Superdutch: New Media, Photography and the Internet-Polder — Presenter(s):
Photography and the Virtual
-
Title:
Codec: On Thomas Ruff’s JPEGs
—
Presenter(s):
Title: Digital Ethos: Transformations in Contemporary Photography Aesthetics Subsequent to Computational Art — Presenter(s):
Title: HyperImage Reloaded: The Expansion of the Photographic Image in Virtual Spaces — Presenter(s):
Title: Investigating the Digital Sublime Through Photographers’ Views of Reality: Nathan Baker’s Occupation Project as an Example — Presenter(s):
Title: The Rhetoric of the JPEG — Presenter(s):
Political Discourse on the New Media
-
Title:
Electric Light and the Abyss: Digital Media and the Representation of Disaster
—
Presenter(s):
Title: Republic of the Moon: A New Artists Autonomous Territory — Presenter(s):
Title: Surface to Surface: War and Art in the Screenic Era — Presenter(s):
Title: Urban Palimpsest: Color in Berlin — Presenter(s):
Robotics
-
Title:
Flying Robotic Arts for HRI and Interface Research
—
Presenter(s):
Title: I, Robot: Re-Thinking Jack Burnham’s Systems Esthetics — Presenter(s):
Title: Material Matters: Machine Agency and Performativity — Presenter(s):
Title: Skediomata: Guinea Pig and Performer — Presenter(s):
Title: Speech Prosidy and Emotional Communication in Robots — Presenter(s):
Title: Swarming Robots and Possible Medical Applications — Presenter(s):
Title: The Uncanny Automaton — Presenter(s):
Social Media and Digital Identities
-
Title:
Haul Out: Goodbyes
—
Presenter(s):
Title: Life-Log-Art — Presenter(s):
Title: Living The Emo Social Networks and Constant Need for Social Change — Presenter(s):
Title: NEXTension: The Advent of The Network-Screen — Presenter(s):
Title: Pixel Perfect: Performativity and Self-Portraiture — Presenter(s):
Title: Social Media as Art and vs. Art — Presenter(s):
Sonifying Data, Visualizing Sound
-
Title:
Crossing Foliage: Activation Profile for Audio-Graphic Navigation in Foliage Clusters
—
Presenter(s):
Title: Hybrid Art Forms: The Way of Seeing Music — Presenter(s):
Title: Ludic Listening: Sound Art in Video Game Design — Presenter(s):
Title: On Breathing and Geography: Sonifying the Severn as Shared Generative Art Practice — Presenter(s):
Sound and Interaction
-
Title:
Capturing Gestures for Expressive Sound Control
—
Presenter(s):
Title: Geodesic Sound Helmets — Presenter(s):
Title: Migration and Morphing of Sounds in an Interactive Installation — Presenter(s):
Title: The Metapiano: Composing and Improvising Through Sculpture — Presenter(s):
Title: VIVO (Video Interactive VST Orchestra) and the Aesthetics of Interactivity in the Age of Care-Less Capitalism — Presenter(s):
Spaces, Bodies, Emergence, and Data in Interactive Art
-
Title:
Art and Play in Interactive Projections: Three Perspectives
—
Presenter(s):
Title: Can Digital Objects Behave Well (if we let them)? — Presenter(s):
Title: Creating black boxes: Emergence in Interactive Art — Presenter(s):
Title: Responsive Spaces: Motion, Activity and Interactive Art — Presenter(s):
Title: Spatial Structure and Representation in Interactive Multimedia — Presenter(s):
Sustainability
-
Title:
Ecotopia,Towards an Eco-Socio-Morphology
—
Presenter(s):
Title: Mission to Earth: Planetary Proprioception and the Re-Greening of the World — Presenter(s):
Title: Play with Fire: A Real-Time Video Experience for Sustainability — Presenter(s):
Title: Wasting Time: The Thinking Behind ‘Knowmore (House of Commons)’ — Presenter(s):
Tactile, Participatory, Interactive Video
-
Title:
The Aesthetics of Private Footage and Youtube within Avantgarde Video Art
—
Presenter(s):
Title: The Capture and Understanding of Participant Experience in a Breath Controlled Interactive Video — Presenter(s):
Title: The Rendezvous with Cascades of Light — Presenter(s):
Title: Video Touch — Presenter(s):
Technology and Cognition
-
Title:
Dematerialization, Media, and Memory in the Digital Age
—
Presenter(s):
Title: Do We ‘Read’ a Van Gogh Today as we ‘Read’ a Van Gogh twenty years ago? — Presenter(s):
Technology, Public and Spaces in the City
-
Title:
Creative Spaces of the Immigrants: Revisiting the Discussions on City-Space, Technology and Artistic Practices
—
Presenter(s):
Title: From CCTV to GPS: How Media Art Reflects Development of Surveillance Society — Presenter(s):
Title: Moments of Liminal Space: Methodologies and Practices for The Study Of Transition — Presenter(s):
Title: Tracing the City: Exploring the Private Experience of Public Art Through Art and Anthropology — Presenter(s):
The Art of Biomedical Imaging
-
Title:
Corporeal_Expressions: Tracing Both Biomedical and Emotional Links from an Artistic Perspective
—
Presenter(s):
Title: Re-Enacting the Self in The Archive — Presenter(s):
Title: The Breast and Its Images — Presenter(s):
The Experience of Film and Documentary
-
Title:
Cinema Over Photonic Networks
—
Presenter(s):
Title: Digital Technologies, Social Media and Emerging Trends in Film Production Methodologies — Presenter(s):
Title: Its Behind You: The Parameters And Process In The Creation And Presentation Of Panoramic Moving Images — Presenter(s):
Title: Many with a Mobile Cameraphone: The Democratization of Documentary? — Presenter(s):
Title: Travelogue: The Expressive Potential for an A-Life Filmmaker — Presenter(s):
The Uses of Digital Database
-
Title:
DATAmap: Exploring Gender Balance in Ireland Through Interactive Multimedia Installation
—
Presenter(s):
Title: Journeys in Travel: An Infinite Digital Database Film Project — Presenter(s):
Title: Subtle Presence: Design and Implementation of User Centric Content Delivery Using Biometric Data Capture and Intelligent Analysis — Presenter(s):
Theories of Social Media
-
Title:
Automated Self-Portraits: How Social Media Craft the Narratives of Our Lives
—
Presenter(s):
Title: Beyond Paradigmatic Shift: Mapping Culture and Society of Digital Age — Presenter(s):
Title: Network Media: Exploring the Sociotechnical Relations Between Mobile Networks and Media Publics — Presenter(s):
Title: The Aesthetics of Cool — Presenter(s):
Title: Things to do in Digital Afterlife When You’re Dead — Presenter(s):
Theory and Criticism of Interactivity in Electronic Art
-
Title:
De-Coding Interactive Art: The Impact of 3 Decades of Academic Research in the Taxonomy of Digital Works of Art
—
Presenter(s):
Title: Engaging Dynamics — Presenter(s):
Title: Science, Art and Philosophy: A Reflection on a Methodological Approach to Intersemiotic Analysis of Interactive Installations — Presenter(s):
Title: The Remediation of Experience: A Case Study — Presenter(s):
Title: Towards a Taxonomy of Interactivity — Presenter(s):
Urban Ecologies
-
Title:
A New Relevance for Public Art
—
Presenter(s):
Title: Biocybrid Ecology: Art, Technoscience and Living Systems — Presenter(s):
Title: Powering Ecological Futures — Presenter(s):
Title: Synesthetic City — Presenter(s):
Title: The Legacy of Experiments in Art and Technology (E.A.T.) : An Environmental Aesthetics — Presenter(s):
Title: Urban Ecologies: “In the City of the Apis Queen” — Presenter(s):
Virtual Reality, Virtual Materiality, Virtual Instrumentality
-
Title:
Crying with Virtual
—
Presenter(s):
Title: Fuzzy Precincts and Bleeding Edges: Feminist Theory and the Study of Virtual Materiality — Presenter(s):
Title: Smyrna/Izmir 2011: A Teleport in Time to the Virtual City — Presenter(s):
Title: Transcending Into the Virtual: Presence Prognostications and the Re-Calibration of Telematic Art — Presenter(s):
Title: Virtual Instrumentality: Exploring Embodiment in Artistic Installations — Presenter(s):
Visible and Invisible Actors of Interactive Audiovisual Performance
-
Title:
Ethernet Orchestra: Interdisciplinary Cross-Cultural Engagement in Networked Improvisatory Performance
—
Presenter(s):
Title: f(x): An Audiovisual Performance Environment — Presenter(s):
Title: Insights — Presenter(s):
Title: Invisible Performance in Control Room: Resonance Between the Performance and Technical People — Presenter(s):
Title: Wooden Worlds: Aesthetical and Technical Aspects of a Multimedia Performance Using Real-Time Interaction — Presenter(s):
Wearable Technologies
-
Title:
Air as Material: The Conceptual Fashion of Ying Gao
—
Presenter(s):
Title: Body Graffiti: Expressive Wearable Art Through Bodily Performance — Presenter(s):
Title: Dress Acts: Wearable Technology and Virtuosity — Presenter(s):
Title: enVella: Making Space Personal — Presenter(s):
Title: Fashionable Wearables in Digital Performance — Presenter(s):
Title: Vjacket: A Wearable Controller for Live Video Performance — Presenter(s):
Metaverse Papers
-
Title:
Archipelagos of Art
—
Presenter(s):
Title: Corporeal Experience in Virtual Reality — Presenter(s):
Title: Cybernetic Serendipity Revisited: Interaction, Play and Fun from the Universe of Electronic Art to Metaverse — Presenter(s):
Title: Infra|Vergence_WIP: A Work in Progress by Building W/Immaterials, Mixed Reality as an Architectural Platform — Presenter(s):
Title: Synthetic Physics: Ideas for New Worlds — Presenter(s):
-
Title:
Deep/Place: Site-Based Immersive History
—
Presenter(s):
Panels:
-
6×6/36: An Artists Book/Exhibition project
Moderator(s):
- The French-based Collectif NUNC is happy to launch the first element of the 6×6/36 artists book/exhibition project from the I Wish You Were Here! series, a creatively driven project aimed at re-thinking a new way to exhibit media art. 6×6/36 consists of six notebooks and six sets of stickers by 36 artists, and includes a total of 144 artworks in a purposely designed box. The first issue deals with the theme of mobility and will be published by Subjectile. [READ MORE]
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Title:
Untitled
—
Presenter(s):
- Digital corpses all abound, zombie data that is still there, but cannot be performed anymore. Change is inevitable, if the artwork should survive. Besides the archivists’ efforts to revive the work in its original state, artists have developed their own strategies of embracing the errors and glitches of re/de/transcoding processes. Codecs, programs, protocols and formats that are not supported anymore have become creative challenges and often initiate subversive practices. Not THAT, but HOW a work is changed and distorted becomes the choice of the artist. In this process, the original and its resurrection enter a dialogue and open up questions that go beyond the surface, a dialectics of original and copy, sameness and change, obsolescence and progress, memory and forgetting, survival and death. And as the original (file) is dead, the original (as a concept) is reborn at the same time. Artistic strategies of re/de/transcoding and serendipidous errors are positioned as an antithesis to an elitist or naive euphoria of const... [READ MORE]
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Title:
Disorder
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Presenter(s):
Title: Glitch Weavings — Presenter(s):
Title: The Collapse of PAL — Presenter(s):
Title: Untitled — Presenter(s):
Title: Untitled — Presenter(s):
- “@China, Virtually Speaking” leverages online and virtual platforms to bring together a group of geographically dispersed art and design collectives and individuals throughout China to reflect on the topic of “open source”. In this virtual round table discussion, panelists will address how notions of “open source” are being translated and applied cross-culturally to generate new models of cultural production and social practice within the political and economic boundaries of China. For participants not physically present at the conference, the dialogue will be enabled through a live stream of Skype video and the virtual environment of Second Life. The art and design collectives invited to participate on this panel are all challenging the limitations of what has become a highly commercialized art market and corporatized creative industry in China through their cultivation of collaborative alternative spaces and unconventional exhibition and discursive platforms. Pa... [READ MORE]
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Title:
Asymmetries in the Control of Information and Ideas
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Presenter(s):
Title: Curating New Media Art in China: A Creative Approach from Within — Presenter(s):
Title: Homeshop — Presenter(s):
Title: Shan Studio — Presenter(s):
Title: Untitled — Presenter(s):
Title: Xindanwei: Workspace, Creative Network and Community — Presenter(s):
- We have come to recognize the vast potential of Virtual Reality environments as powerful agents of change, both on a personal as well as on a socially interactive level. Thus, this panel will discuss the implementation of Virtuality Reality technologies in the fields of healing and of personal growth, learning, as well as an all important re-capturing of potentially lost adult playfulness through three dimensional virtual presence and immersion. In this panel we propose to look at Virtual Realites in their online as well as standalone manifestations with a special consideration for its capabilities in producing emotional, perceptual, behavioral changes in their users. That these changes extend beyond the actual immersion and continue into the everyday existence of participators has been previously established by Yee and Bailenson (2007). Beyond their considerable persuasive capabilites as we know them today, looking into the future, Biocca (1997) discusses the possibility of de... [READ MORE]
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Title:
Facing Shifts of Perception
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Presenter(s):
Title: About Virtuality and Corporeality — Presenter(s):
Title: Hyperpresent Avatars — Presenter(s):
Title: Metaplasticity and Inner Body Schemas: VR Pharmakon for Chronic Pain — Presenter(s):
Title: Untitled — Presenter(s):
- This panel will investigate the history of abstract moving image work from early computer films, to the first video synthesizer images, to current work in generative, algorithmic art. Unlike typical images derived from film and video, which capture indexical traces of the scenes and objects in front of their lenses, these works generate imagery without referents and often without cameras. Early computer animations experimented with the translation of code into graphics, video synthesizers mapped electric impulses directly onto the scrolling field of the cathode ray tube, where as generative art uses computational algorithms to define a set of rules which automatically set into motion and ever changing visual landscape. The papers on this panel challenge the particular model of visuality proposed by a traditional understanding of film. They trace out a long history of generative art, rooting new media practices in experimental work of the 1940s, 50s and 60s. The work of John and James Whitney, Step... [READ MORE]
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Title:
Direct to Video: Steve Beck’s Cameraless Television
—
Presenter(s):
Title: Sensation and Individuation in Generative Artworks and Caucasian Carpets — Presenter(s):
Title: The Cybernetic Cinema of the Whitneys — Presenter(s):
Title: Untitled — Presenter(s):
Title: Virtual Resistance: A Genealogy of Digital Abstraction — Presenter(s):
- Occurring within the scope of the 12th Istanbul Biennial Parallel Events and ISEA2011 A discussion in two sessions on the occasion of the 12th Istanbul Biennial and ISEA2011 at the Consulate General of The Kingdom of The Netherlands, Istanbul. Today the trend in art and critical theory often presents a program focusing on social issues and concerns rather than aesthetics. The contemporary biennial, one of the hypertrophied exhibition platforms of our global present, serves as the locus optimus for this focus. This type of exhibition has become a stage for artists, curators and spectators to reflect and speculate on our current condition. But has art become solely a vehicle for social commentary? And what is the role of the media in art practice and exhibition arenas? How does media – including internet, twitter and social networks – serve as a tool for the art to convey larger issues? Does media democratize our society, or is the democratization of media in fact a falsehood? The re-medi... [READ MORE]
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Title:
Untitled
—
Presenter(s):
- In 2006 Varnelis and Tuters published “Beyond Locative Media”, which discussed the emergence of locative media as “the next big thing”. Five years on, with the ubiquity of iphones, locative media has become banal. Locative media had been much anticipated within the media art world, notably at the ISEA symposia in 2004 & 2006 after which it entered popular culture as a trope in William Gibson’s last two novels. Yet while it may have faded from the avant-garde, there is a thriving locative discourse in academic journals, associated with the “spatial turn” in media studies. This panel considers the role of locative media in the arts and humanities discourse. The aforementioned text framed locative media in terms of neo-Situationist tactics which sought to actively imagine an alternate city. While locative practicioners did not share the oppositional politics of their net art precursors, one can not help but wonder if some greater potential for the medium has not perhaps been foreclosed by a participatory culture that suggests l... [READ MORE]
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Title:
Forget Locative Media
—
Presenter(s):
Title: In Search of Locative Media — Presenter(s):
Title: The Locative Apparatus: From Situationism to Compositionism — Presenter(s):
Title: The Place is the Map: Because of Locative Media an A-Social Map — Presenter(s):
Title: Untitled — Presenter(s):
- Biotechnology forces a restaging of the ecology of our relations with other species: with biotechnology we are now able to breed, to birth, generational life forms that serve as tools, subjects and embodied technologies that in turn interact with and alter our bodies, and the planet’s ecology. This panel will propose alternative models (artistic and theoretical) to the proliferation of digital metaphors in describing biotechnological protocols. Drawing upon the transformative power of bioart in creating new conceptual and practical tools found in biological materiality, our discussion will revolve around a large collaborative project called BioARTCAMP. BioARTCAMP is best described as a bioart camping expedition in the Canadian Rocky Mountains where the Rockies will serve as a dramatic incarnation of an external ecology for six artists, two scientists and two theorists to build a working biotech laboratory as part of a durational performance. Bioart intrinsically invites us t... [READ MORE]
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Title:
Deep Woods PCR
—
Presenter(s):
Title: BioARTCAMP: Trekking the Lab Into the Field — Presenter(s):
Title: Biotopological Reconfigurations: Biospatial Affections and Infections — Presenter(s):
Title: The Human Incubator for Feeding Microbes — Presenter(s):
Title: Untitled — Presenter(s):
- What was the critical point of Japanese postwar avant-garde art when re-looking today’s art scene? How have they influenced contemporary art, culture, and society until present? Through these presentations, the importance of Japanese postwar avant-garde art will be clarified and how they affected the current art will be discussed in detail. Three topics will be presented to reconsider the body image in contemporary arts, especially from the view of media and the art as a performance. The work of Atsuko Tanaka from GUTAI, Katsuhiro Yamaguchi and the work of Kenji Yanobe will be examined. The first presentation will mainly focus on the work of Atsuko Tanaka (1932-2005), one of the main artists of GUTAI movement that occurred in western region of Japan in 1950’s. By analyzing her works from cultural and sociological context, fluidity and ambiguity in gender and the body within the context of current media art will be examined. Re-thinking early emergence of Japanese postwar art and focusing on the genealogy of conte... [READ MORE]
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Title:
Untitled
—
Presenter(s):
- The wearable computing is a knowledge area in constant development, evoking significant transformations on human/machine communication to configure an effective and affective interface. Those technological artefacts have augmented the personal boundaries redesigning the corporeal schema and lived experiences of bodily spatiality. So, the user’s body is beyond acting the support for those computers understood as a physical reality technologically mediated elaborating behaviours and sensory-motor skills, which works as essential data for recognition of own preferences. Those information exchanges between biological and technological systems have constructed possible dialogues evoking questions and pointing out challenges. The panel with a contemporaneous perspective about the creation and the development of wearable computers concerns with the main aspects of those processes: the design, creation, innovation, mobility, usability and erg... [READ MORE]
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Title:
Interactive Bio-Wearable Devices: Designing Affective Communications
—
Presenter(s):
Title: Moving Softly Forward — Presenter(s):
Title: Multisensory Mobile Devices: Redesigning Bodily Spatialities and Dimensions — Presenter(s):
Title: Unexpected Affairs: Wearable Technology, Human and The Arts — Presenter(s):
Title: Untitled — Presenter(s):
- Over the last decade, a growing number of composers have begun to use what is known as real-time notation in their work and many have developed diverse systems to facilitate its use in all types of performative situations. Real-time music notation includes any notation, either traditional or graphic, which is formed or created during the actual performance. Other terms such as dynamic music notation, live scoring, virtual scoring, and reactive notation have also been used to describe the same process. This panel event seeks to convey the excitement of current real-time notation practice to the public by presenting work done in the area by prominent composers, musicians, and researchers. The presenters will explore key issues behind virtual scoring and real-time notation from technical, musical and design perspectives and provide an overview of the various approaches, their systems, and the styles of music that have emerged from them. Relevant works from the past and the present will be discussed to show how real-time n... [READ MORE]
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Title:
Animated Graphic Notation
—
Presenter(s):
Title: Aspects of Realtime Scoring and Extreme Sight Reading — Presenter(s):
Title: Computer Music, Music Languages, Live Coding — Presenter(s):
Title: Interpretating Reactive Notation and Extreme Sight Reading — Presenter(s):
Title: Real-Time Composition, Real-Time Notation, Spectral Composition — Presenter(s):
Title: Real-time Notation, Text-Based Collaboration, and Laptop Ensembles — Presenter(s):
Title: Untitled — Presenter(s):
Title: Using Live Notation for Musical Sonification Performances — Presenter(s):
- In her book “My Mother was a Computer,” theorist N. Katherine Hayles has written about the critical differences between natural languages and computer languages. She writes, “…?code differs from speech and writing in that it exists in clearly differentiated versions that are executable in a process that includes hardware and software…” (Hayles 52). The rise of digital arts within academic programs has meant that many more people are now learning how to program and write code. Within the digital arts, programming is most often taught through code samples, tutorials, modification and adaptation. But this practice can become problematic as we try to locate intellectual property through regulatory practices designed for natural language, like plagiarism, onto computer languages. Plagiarism is taken extremely seriously within higher education, but rules governing these practices exhibit certain failings when applied to non-natural languages. Within the humanities, there are numerous and highly ... [READ MORE]
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Title:
Presentation for Code panel
—
Presenter(s):
- In this panel the term compumorphic art will be used to describe an emergent collection of artworks, artists and projects that reposition the digital computer as a form of creative inspiration, cultural commentary or aesthetic reference. Through the presentation of their own research/practice the panel will reveal how compumorphic artworks not only reference the visual aesthetic of computing technologies but often utilize or question the cultural values and ontological qualities we commonly ascribe to the computer-digital. However, this term is by no means fully resolved and it is hoped that a lively debate around the notion of compumorphic art – what this might mean and what it might encompass – will take place in the forum. [READ MORE]
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Title:
Compumorphic Art: The Computer as Muse
—
Presenter(s):
Title: Data Trash — Presenter(s):
Title: Embodied Digital Interfaces — Presenter(s):
Title: Hot Plate: Cold Type — Presenter(s):
Title: Untitled — Presenter(s):
- Whilst creativity is often perceived as the product of the individual artist, or creative ensemble, it can also be considered an emergent phenomenon of communities, driving change and facilitating individual or ensemble creativity. Creativity can be a performative activity released when engaged through and by a community and understood as a process of interaction. The model of the solitary artist, producing artefacts that embody creativity, can be contested as the ideal method to achieve creative outcomes. The proposition is that creativity is an activity of exchange that enables people and communities. We do not propose creativity as instrumental, arising from a perceived need and seeking to deliver a solution or product, nor as a supply-side “blue skies” ideal, but as an emergent property of communities. John Searle defines social ontology as “both created by human actions and attitudes but at the same time (having) an epistemically objective existence and … part of t... [READ MORE]
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Title:
Can We Help Being Creative?
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Presenter(s):
Title: Creativity as a Social Ontology — Presenter(s):
Title: Creative Communities: Nooks, Niches, and Networks — Presenter(s):
Title: Electronic Authorship, Collaboration, Community, and Practice — Presenter(s):
Title: The Geneology of a Creative Community: Why is Afternoon the “Granddaddy” of Hypertext Fiction? — Presenter(s):
Title: We are the Medium-the-Context-the-Source of Networked Creativity — Presenter(s):
- This panel explores multi-dimensional works that interact and explore the narratives of damaged landscapes -urban and outback scars found on and within the structures of land and architecture and scars related to the movement of peoples. The speakers will present their artworks developed from the evidence of weather shifts that are woven through various forms, including personal documentary-style images, GPS data and satellite imagery. These artworks use images of the earth’s surface to explore narratives of potential futures. Within past and present actions can be found a future that revels within the sense of belonging. The future could be based within a continuing paradigm or shift into greater understandings of new and ancient technologies that shift our potential for creating and investing in a future visible world. The projected images and context expand the premise that tapping into the narrative of place reveals an understanding of a future plan. This element begins to question and push the sci... [READ MORE]
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Title:
Incompatible Elements
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Presenter(s):
Title: Landslide: A New Urban Ecology — Presenter(s):
Title: The Changing Narrative of Landscape — Presenter(s):
Title: Untitled — Presenter(s):
- The panel seeks to investigate and revisit the political role that art can play in subverting standardised visual form and language. Data manipulation and visualisation contributes to a large part of contemporary digital arts practice. A tendency to separate out framework/platform and content has meant that analysis of the material of visual forms that arise from artistic processes can be overlooked. This panel examines diverse approaches to the manipulation and visualisation of data appropriated by visual artists. While the works presented by the panellists are not overtly political, there is a strong presence of challenge to the visual tropes used by those engaged in production in an industry context such as film, gaming, journalism and marketing. The panel seeks to investigate and revisit the political role that art can play in subverting standardised visual form and language. Panellists will be drawn from artists in the concurrent Broken Stillness exhibition at ISEA, who are ... [READ MORE]
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Title:
Cleaning and Character in Motion Capture Portraits
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Presenter(s):
Title: Here and There — Presenter(s):
Title: Other Readings — Presenter(s):
Title: Seamlessness in the Analogue and Digital — Presenter(s):
Title: Untitled — Presenter(s):
Title: Wet Paint — Presenter(s):
- This panel examines bots & automata as subjects of culture, with the particular emphasis on how we experience and personalise our interactions with them. Sociable robot development raises many questions with regards to cultures of spirituality and expression. The choice of encoding tool and interface are intrinsic to any communication platform, which always gives rise to new situations that must be tackled. Creative reflection and critical intelligent play has allowed for the numerous synergies between man and machine and influences how we are naturally inclined to interact and use these new technologies, and how these interactions impact on society. Such diverse views toward technology are shaped by respective social histories, cultures and experiences. Robots have become cult objects of contemplation, giving us a sense of connectedness with the world around us. Conception of the other is formed by reflection of our projected perceptions and these persona... [READ MORE]
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Title:
Idols and Art: The Cognitive Fetish
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Presenter(s):
Title: Roger 10-4: Exploration of the Body as Space/Surface of Transmission and Reception — Presenter(s):
Title: Seeking Syncretism in Post-Biological Mixed Reality Data Transfer Systems — Presenter(s):
Title: Augment_me: Anthropomorphising the Other and Augment the Self — Presenter(s):
Title: Don’t Anthropomorphise Me Either — Presenter(s):
Title: The ‘Rebuntu’ Project and Thoughts Around Behavior and Position of Modern Operating Systems — Presenter(s):
Title: Untitled — Presenter(s):
- The panel investigates some of the interconnections between art, activism and business. “Don’t hate the media, become the media”, was one of the slogans of Indymedia. We are applying this critical hands-on perspective to the business framework. Presenters examine how artists, rather than refusing the market, are producing critical interventions from within. As the distinction between production and consumption appears to have collapsed, every interaction in the info-sphere seems to have become a business opportunity. Therefore, the creative intersections between business and art become a crucial territory for re-invention and the rewriting of symbolic and cultural codes, generating political actions or social hacks that use a deep level of irony, but also unexpected consequences. The tactics demonstrate the permeability of systems — that these can be reworked — and more so, that radical innovation requires modification of the prevailing business logic. The backdrop of t... [READ MORE]
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Title:
A Conceptual Gap Between Art and Business?
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Presenter(s):
Title: From Turkey With Love — Presenter(s):
Title: The Values of Online Social Relations — Presenter(s):
Title: Untitled — Presenter(s):
Title: Venture Communism — Presenter(s):
- Without doubt emotions are evolving as they are influenced by culture, context and behaviour. David Matsumoto (2007) elucidates these three influences on human emotion. Western and Eastern societies have witnessed change with the use of new technologies. Will our ability to read emotional expressions slowly change with the new communication systems? Might people soon no longer be able to read facial expressions? With the loss of the ability to read an emotion might come too the loss of the experience itself? Steven Pinker (2002, p.40) stresses that emotions and behaviour always represent an “internal struggle”. It is not merely culture and society that directs human behaviour, but the mind has an innate system that generates endless possibilities to choose from. Emotions and feelings have been studied by some important researchers in the field, including Darwin, Damasio, LeDoux, and Ekman. The discussion can now be expanded to include emotion research and emotional responses in Artificial Intelligen... [READ MORE]
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Title:
Intrainter Socialite: Emoticon Jacket For Social Interaction
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Presenter(s):
Title: Political Emotions, Art and Affect: From Psychological Prosthetics to Living Condition — Presenter(s):
Title: Putting Users in the Picture: Embodiment, Affect and the Digital — Presenter(s):
Title: Sensing Without Sensing — Presenter(s):
Title: The Umbrage Project — Presenter(s):
Title: Transforming the Physicality of Emotion — Presenter(s):
Title: Untitled — Presenter(s):
- Questions of subjectivity related to gender, race, emotion, and perception usually do not factor into thinking about polar climate science. This panel explores climate change and the environment as well as the landscapes of the polar regions and geopolitics in terms of shifts in awareness that inform how we think about, act about, and set policy for dealing with these global regions. Politics, emotion and culture are significant indicators for understanding the history and present uses of the Arctic and the Antarctic, how science and data gathered in these regions is perceived today, and the resulting impact on practical policy matters related to climate change. This panel is a companion panel to Far Field 2 and takes up some of the same issues but emphasizes the connection to the colonial histories of these regions, the technological incorporations of traditional knowledge into data, as well as contemporary approaches to art about landscapes that deal with issues of politics, emotion, and culture. The pa... [READ MORE]
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Title:
Anna’s Cabinet of Curiosities: From the Series ‘Pages From the Book of the Unknown Explorer’
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Presenter(s):
Title: Arctic Perspective Initiative (API) — Presenter(s):
Title: Contemporary Art and Climate Change: The Aesthetics of Disappearance at the Poles — Presenter(s):
Title: Magnets of the Fantastic: FutureNorth — Presenter(s):
Title: North, Interrupted — Presenter(s):
Title: Untitled — Presenter(s):
- In recent years the science and data of climate science has come under unprecedented public scrutiny. This politicization of climate data, whilst potentially dangerous, offers opportunities for us to re-think our relationships to science and develop discussion around interdisciplinary art/science approaches to our changing environment. In this spirit the panel will explore how climate data operates as a social and cultural phenomenon with creative affordances beyond normative scientific and institutional frames and practices. Panel members from artistic and scientific communities will present collaborative projects, theoretical elaborations and visual and sonic experimentations that explore the following questions: What data driven approaches to representing climate change in the arts exist; what are the future possibilities?
- What methodological and conceptual challenges do art/science collaborators using climate data confront?
- Are exi... [READ MORE]
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Title:
Art In Science or Science In Art? On an Often Underestimated Relationship
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Presenter(s):
Title: Climate Change: Embodying the Data — Presenter(s):
Title: Sonifying Climate Data — Presenter(s):
Title: Systemness: Towards a Data Aesthetics of Climate Change — Presenter(s):
Title: Untitled — Presenter(s):
- From the early stages of its development, New Media Art readily adopted a variety of means of artistic engagement and expression that aim at serving modes of utopian social being: from multi-modal collaboration to mass participation and from open software to hacktivism, the germs of leftist utopian thought seem to abound in the art of the Digital Age. It appears that New Media Art increasingly employs new technologies in order to penetrate all aspects of global social living and propagate such practices as catalysts for change. It has gradually become part of an ideology whose objectives allude to utopian theories of social organization lying closer to certain visions of communism, than to the realities of late capitalism within which new media operate. This panel session intends to investigate the relevance of communist utopianism to New Media Art’s ideological dispositions, as a starting point from which wider political, social and cultural implications of New Media Art could be explore... [READ MORE]
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Title:
Artists as the New Producers of the Common (?)
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Presenter(s):
Title: Digital Publics: Promises and Problems of an Applied Cyber-Revolution — Presenter(s):
Title: From Literal to Metaphorical Utopia: Space and Time in the White Cube — Presenter(s):
Title: How Democratic? New Media Art and Participation — Presenter(s):
Title: In Times of Change: An Institutional Perspective on Collecting and Conserving Born Digital Art — Presenter(s):
Title: Untitled — Presenter(s):
- This panel focuses on some of the most interesting developments in games and playable media. More specifically it will look at the recent surge in making independent games or game-like media art and artifacts. How does the indie moment in the games industry intersect with the rise of interest in playable media outside the industry (art games, game art, games as research, embodied play, new arcade games, lo-fi and retro games, diy….)? Panelists will provide a broad overview of current “gaminess” but will also be drawing on examples of their own art/design work. Papers will address the following types of questions:
- The relation between goal-based and free play models of games/playable media, as well examples of designing for appropriation. What is the relation between expressivity and rules? Whose expressivity? What does/could it mean to author playable media for appropriation? (Lynn Hughes)
- The rise of lo-fi games in the light of V.W Turner’s notions of the liminal & liminoid. Contemporary ind... [READ MORE]
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Title:
Liminoid Acts
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Presenter(s):
Title: Lovely Bastards — Presenter(s):
Title: Promiscuous Spaces —
Title: The Eroticism of Gameplay — Presenter(s):
Title: Untitled — Presenter(s):
- A violation of the norm whether intended or by chance entails the danger of facing punishment either through law enforcement, violent response, stigmatization as ‘deviant’ or abhorrence by society. Generally acts of deviance mark infringements of established patterns. However linked to the notion of intended deviancy being in fact an alleged deviance as an attempt to attract audiences or consumers. Deviancy appears to possess the potential be used as a method to generate an image, such as giving a brand a dash of rebelliousness by attributing deviance to it. Deviancy can be employed by others as a description, as well as it can be used as a self-description (for economical reasons for instance). In contrast to deviancy that can be used externally and internally, discreditation is a performative act of ascription by others. A key intention of discreditation seems to be the intended damage of the ‘good’ reputation of someone or something. Discreditation happens on purpose. ... [READ MORE]
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Title:
Deviant Media Tactics: Creating Faces
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Presenter(s):
Title: Human Self-Discreditation as an Emancipative Act — Presenter(s):
Title: Oh, Bottom Thou Art Changed: Stigma Symbols and the Corporeal Codings of Shame — Presenter(s):
Title: Untitled — Presenter(s):
Title: Y’arr, What be Yer Share of the Booty, Matey? Deviance as Strategy — Presenter(s):
- Hybrid cultures are phenomena of essential connections in the present. They emerge from diverse and complex influences. Hybrid cultures are mergers that combine past and present, local and translocal, space and place and technoscape. Hybridity is expressed in various cultural contexts and in the in-between spaces of arts, media, science and technology. Under the sign of the digital and the global, hybridity connotes a cultural manifestation of multiple appearances, as in cyberspace and multiple selves. We apply the term hybrid cultures to the contemporary inter-connectedness that derives from the technological possibilities of merging virtual worlds and real life experience and to art practices that instigate creative in(ter)vention into our global media present, as well as to scientific research that aims to blur the boundaries between human and machine, science and science fiction. In applying the term hybrid cultures, we propose to discuss a critical concept of hybridity that inter-re... [READ MORE]
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Title:
Between Hybridity and Hyper-Space: AES+F’s The Feast of Trimalchio (2008)
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Presenter(s):
Title: Hybrid Reality on the Couch — Presenter(s):
Title: The Place, the Space and the Ethnoscape: Examples of Hybridity in Western/European and Non-Western/Asian Media Arts — Presenter(s):
Title: Towards the Third Culture: Intersections of Arts, Science, and Technology — Presenter(s):
Title: Untitled — Presenter(s):
- Key Areas to be addressed: 1) Artists use of location-aware mobile communication in public space linked with social media. Q How can we as artists adequately understand the changing nature of pervasive and mobile media? 2) Artists recreating a sense of ‘place’ with emergent pervasive technologies. Pervasive media is successfully enriching place with information and social networks, but these messages don’t necessarily add artistic or social meaning to those spaces, thereby creating place out of space. We live in a world of lost histories-artists can reframe these in new ways for the public, the problematic is how this differs from any traditional public art practice. Q: If pervasive media allows the informational enrichment of space, can we also enable the public to do this for themselves through processes which are not determined in a top-down, but in a bottom-up manner? Q: Can the use of pervasive media, through such processes, reveal new aspects of social interaction, new patterns and dynamics of... [READ MORE]
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Title:
Investigating the Hybrid Character of Spatial Experiences Afforded by Locative Media
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Presenter(s):
Title: Pathetic Fallacies and Category Mistakes: Making Sense and Nonsense of the (near-future) Sentient City — Presenter(s):
Title: Designing for the Internet of People — Presenter(s):
Title: Disturbing Conurbations: Swimming Against the Dominant Spectrum — Presenter(s):
Title: Locative Media and the Politics of Space — Presenter(s):
Title: P(l)aying (with) Attention: Distracted Reality Versus Augmented Place — Presenter(s):
- This panel will provide an opportunity for the examination of politically motivated, media based practices as we move into the second decade after the 9/11 attacks and the resulting War on Terror. The individuals involved in this panel have been instrumental in defining the use and dissemination of tactical media practices that have resonated widely in the cultural sphere by confronting issues of war, memory, terrorism and surveillance. The panel provides a crucial and timely context for these creative practitioners and noted scholars to discuss the efficacy of such ongoing efforts of engagement in works that seek to intervene in our contemporary political context. This will be an opportunity for critical discourse by these panelists and the panel attendees to consider the evolution and adaptation of these ideas in light of the challenges to sustaining a level of urgency in such politically activist creative practice – as conflict, terror and fear have come to typify the status quo. [READ MORE]
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Title:
Conscience, Memory and Protest: Vestiges of the Forever War
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Presenter(s):
Title: Data Camouflage — Presenter(s):
Title: Dynamic Encounters — Presenter(s):
Title: Policing the Police in a Post 9/11 Culture — Presenter(s):
Title: Untitled — Presenter(s):
- Interart Studies has established itself as a field wherein scholars from a variety of disciplines analyze the interrelation between different art forms based on historically divergent concepts of mono- and intermediality. Intermediality, in turn, denotes interrelated strategies of different media designs that generate new forms of presentation and reception modes – modes that amount to more than just an accumulation of the media involved. To cite one example: the integration of film/video in some theatre performances today merges 3-D-(the stage) and 2-D-(the screen) technologies. This interrelation not only changes the stage design, but also affects the actors’ performances as they interact with each other while maintaining visibility in front of the screen. This simultaneity demands increased attention to both natural (the co-actors) and technical media (film/video) – and, by default, the same applies to the reception modes of the audience. Consequently, the notion of inte... [READ MORE]
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Title:
Beauty and the Brain
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Presenter(s):
Title: Intermedia and the Awareness of Synesthesia — Presenter(s):
Title: Sensorial Transcoding: Hypermodal Configurations of Perception and Expression in Electronic Art — Presenter(s):
Title: The Artist as Sensory Machine in the Post Reality — Presenter(s):
Title: The Avant-Gardes’ Everyday Sensorium: On Tasting and Smelling Modernism — Presenter(s):
Title: Untitled — Presenter(s):
Title: Unmediated Experience? Re-Mediating Phenomenological Approaches — Presenter(s):
- This panel of the Ludic Interfaces Research Group (L.I.R.G.) revolves around the current state of research into ludic interfaces, i.e. playful interaction spaces, a term that was coined at ISEA2007 and ISEA2008. It will give a working definition of this core concept that is the kernel of a new research field, map out its development and present state of the art hypotheses. The premise of L.I.R.G. is that interface innovations and their propagation – one only needs to remember the genealogy of graphical user interfaces – have their roots in playfulness. Ludic interfaces are concrete, situated interfaces in which the playful potential inherent in all interfaces manifests itself. This potential stems from the fact that all interfaces are by definition intermediary zones that exist between heterogeneous dimensions. This is especially true with regards to computer-based interfaces. Play potency is an essential quality of the digital medium. Not only can it, given the necessary interface pro... [READ MORE]
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Title:
Bringing the Imaginary Back into Play
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Presenter(s):
Title: Ludic Strategies in Public Environments — Presenter(s):
Title: Playful Potential: A Short Geneaology of Ludic Interfaces — Presenter(s):
Title: Re-Conquering the Gamified City: An Old Battle on a New Urban Ground — Presenter(s):
Title: The City as Ludic Interface: Vectors of Vireal Testlabs in Urban Mediatecture — Presenter(s):
Title: Untitled — Presenter(s):
- For this panel we propose to reflect upon the practice of digital performance with the use of webcams, addressing issues of intimacy in the network. Webcamming refers to the use of webcams to stream live from personal environments to the internet, and develop life-logs that archive such practices as online documentations of the everyday. Webcamming practices have been theorised with different results from within the areas of digital performance /cyberformance. On the one hand, an historical account of digital performance equates the use of webcams in the hands of artists with the “subversion of surveillance,” and an ironic questioning of webcam’s myths of authenticity and immediacy. The field of cyberformance, on the other hand, theorises webcamming in the context of increasing online participation, and the types of collaborations it facilitates within web 2.0 environments. However, none of these analyses addresses the increasing intimacy facilitated by the ma... [READ MORE]
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Title:
Exercises in Remote Collaboration: Huis Clos / No Exit (or, “How Cyberformance Reveals Intimacy”)
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Presenter(s):
Title: Exercises in Remote Intimacy (or, “When Web-Casting is Cyberformance”) — Presenter(s):
Title: Inside Out: Surveilling and Safeguarding for a Healthy You! — Presenter(s):
Title: Masks, Membranes, Passages: Notes on Participation and Networked Performance — Presenter(s):
Title: Skype and Video Performance: How Good to See You! — Presenter(s):
Title: Untitled — Presenter(s):
- Roy Ascott’s groundbreaking new media art work La Plissure du Texte (“The Pleating of the Text”) was created in 1983 and shown in Paris at the Musée de l’Art moderne de la Ville de Paris during that same year. The title of the project, “La Plissure du Texte: A Planetary Fairy Tale,” alludes to Roland Barthes’s book “Le Plaisir du Texte”, a famous discourse on authorship, semantic layering, and the creative role of the reader as the writer of the text. In 2010, La Plissure du Texte re-incarnated as a three dimensional, interactive architecture created in the metaverse and was projected into Real Life in Seoul, Korea during the INDAF new media art festival held at Tomorrow City, Songdo, Incheon, throughout September 2010. Following Ascott’s original premise of distributed authorship, the fairy tale is now being told by a text driven architecture within which a population of robotic avatars tells the tale through endlessly generated conversations which are harvested from the Online Gutenberg Project. Additionally, vi... [READ MORE]
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Title:
Distance Makes the Art Grow Further: Distributed Authorship and Telematic Textuality in La Plissure du Texte
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Presenter(s):
Title: LPDT2: La Plissure Du Texte 2 — Presenter(s):
Title: Reading La Plissure du Texte “Backwards” — Presenter(s):
Title: Untitled — Presenter(s):
- MIND THE GAP playfully alludes to transportation, but references borders and gaps of all kinds: geographic, social, and economic. This panel discussion is aimed at investigating the various ways contemporary art is addressing issues of economic and cultural globalization, and urban migration within the artistic and socio-political traditions of Istanbul and Turkey. MIND THE GAP present papers and discussions from international artists and scholars in reaction to the concepts of capitalism, consumerism and cultural imperialism, and the ways that we negotiate individual and collective identity. MIND THE GAP draws from Nicholas Bourriaud’s notion of the altermodern, which offers a new vision of the modern in which ideas of identity are fluid rather than rooted in our origins. With this spirit, MIND THE GAP asks the following questions:
- In the face of global economic and environmental crises, what options do we have for a new vision?
- What does nationality mean in a homog... [READ MORE]
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Title:
Cultivating Conduits: Virtual Attempts to Make a Real Connection
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Presenter(s):
Title: Declaration of Sentiments/Gün — Presenter(s):
Title: Performing Democracy: Fine Art as a Prototype for Participation — Presenter(s):
Title: Playing in Place Nowhere: Creating an Open Source Country — Presenter(s):
Title: The State of Ata — Presenter(s):
Title: Untitled — Presenter(s):
- Motion capture analysis offers dance new possibilities for re-conceptualizing movement in ways that are not intuitive, and not based on the traditions and ingrained movement grammars of specific dance genres and styles. Looking at dance as motion capture data can provoke a more radical deconstruction of existing movement discourses than is otherwise possible given the deep corporeal inscriptions embedded in dancers’ and choreographers’ bodies. The flip side is that the vast volume and detail of data motion capture generates means that the possible mappings and organizational paradigms multiply exponentially. Deciding what to highlight and what to value, and what to consider ‘noise’ and ignore, is a critical part of motion capture analysis. This inescapable reductionism is also, however, the antithesis of artistic method, which values the whole, the accidental, the inclusive. Analysis forces choices based on value judgments, which have the potential to distort and close down, ... [READ MORE]
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Title:
Capturing Dance and Choroetopography: Analyzing and Visualizing Complexity
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Presenter(s):
Title: Micro Mocap — Presenter(s):
Title: Only Human…. — Presenter(s):
Title: Porous Borders: Visualizations of Dance Through Motion Capture Technologies — Presenter(s):
Title: Translating Motion Capture Analysis into Performance — Presenter(s):
Title: Untitled — Presenter(s):
- Rather than considering the aesthetics of art and music as a way of approaching an understanding of perception and brain function, NeuroArts emphasizes the direct use of Neuroscientific models and materials in artistic practice. In NeuroArts, neurons and neuronal models are examined outside of the body/brain emphasizing an artistic-engineering approach with either the physical material of brain, or the adaptation of biological models of spiking neurons. In using models of spiking neurons within art, sound and music, the internal structure of the brain becomes external, its plasticity exposed, its pathways and networks malleable. This gives us a standpoint from which to critically engage and question multi-scale concepts such as the importance of the cell, network topology and plasticity, self-hood, memory and consciousness. The first International NeuroArts conference outlining the new subject area which took place in February 2011 at University of Plymouth. NeuroArts at ISEA dev... [READ MORE]
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Title:
Agency in a Dish: Supposed a Semi-Living Brain be Art (Maker)
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Presenter(s):
Title: Between a Thing and a Thought: The Neuropsychology of Selfhood — Presenter(s):
Title: Models of Spiking Neurons — Presenter(s):
Title: Neural Ghosts and The Focus of Attention — Presenter(s):
Title: The Sound of Small Brain Circuits: Plasticity and Synchronisation in the Neurogranular Sampler — Presenter(s):
Title: Untitled — Presenter(s):
- This panel presents a digital art archives investigation highlighting the use of intelligent systems applications in conservation, retrieval, indexing or access forms related to the artistic object manipulation. The main goal of the discussion is to define parameters for non linear systems on the new media art information treatment. The principles for an intelligent machine and friendly interface to archives ambiance is still a theory. However, the application of this concept on current platforms is a healthy mechanism of transition from linear and semantic structures to a symbolic, non linear and fuzzy logic system. Machines do not have the cognitive development of humans. They do not develop consciousness or intentionality predicates yet. Nowadays, the intelligent machine applications aren’t separated from human acts. These non linear systems and relations work as a fractal complement for research and knowledge. Memory is considered not only by the previous con... [READ MORE]
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Title:
New Media Contemporary Information Paradigms: The Reordered Memory on File Archive Structures
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Presenter(s):
Title: Out of Line? Archiving Internet Art Off-Line — Presenter(s):
Title: Proliferative Preservation — Presenter(s):
Title: Sustainable Preservation Practices and the Rhizome Art Base — Presenter(s):
Title: Untitled — Presenter(s):
- The panel will discuss how the changes in Eastern and Central Europe have influenced the art educational system there during the last twenty years, with particular reference to education in the new media field. The reason for choosing such a seemingly broad timescale is to include the ‘finalisation’ of the political and economical integration of some post-Soviet countries (like Estonia) into the European Union whilst contrasting this with examples like Belarus, which have become (or remained) more autocratic and closed. One particular point of interest is the change in the understanding and interpretation of ‘new media art’ during the last two decades, partly due to the different technologies and specialities that this field of practice encompasses.
- Twenty years of change: in the political system, art paradigms, technologies and ways of thinking
- Travel and transition: exported artists and imported ideas
- The transition from artefact-based artistic practice t... [READ MORE]
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Title:
Estonian Experience: Non-Institutional Media Art Production in Estronia
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Presenter(s):
Title: Interacting with the Moving Image: Experiences and Outcomes of Teaching ‘Interactive Film’ in the Baltic States — Presenter(s):
Title: Migrating Meaning: Understanding New Media Art in Central Eastern Europe — Presenter(s):
Title: New Media Education in a Changing Environment of Psychological, Professional and Social Conditions — Presenter(s):
Title: Production of Knowledge in E-Environment in New Media Design Area — Presenter(s):
Title: Untitled — Presenter(s):
- The surface of electronic utopia is always material. Should a utopian notion appear here for you to read, it would appear on a hard support which has had to be built, constructed or otherwise fabricated. Therefore utopia is not just ‘content’, imagination, ideas. Utopia always has its material counterpart which is today always predicated on global industrial processes. Any appreciation of the emancipatory promise of electronic media must integrate a sober reckoning of the intractable difficulties on the material level of the technology which should generate this. This panel will take Kittler’s “There is no software” (Kittler 1995) to its ethical extreme, delving the shadowlands behind the brilliance of electronic creativity, towards another, parallel and symbiotic creativity rooted in the substances. The persistence of the materiality of our world, and of the media we use to understand it, may be taken for granted, but merits more attention. Despite the enormous power unleashed by ou... [READ MORE]
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Title:
On the Persistence of Hardware
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Presenter(s):
Title: The Materiality of Digital Utopia — Presenter(s):
Title: Digital Materiality: Making the Incomprehensible (Unbegreifliche) Perceptible — Presenter(s):
Title: From “Immaterial” to “Hypermaterial” — Presenter(s):
Title: Reticular Aesthetics: Adversarial Media Art After the Material Turn — Presenter(s):
- This panel will investigate the influence and importance of open culture on wearables production, dissemination and technological crafting. Uniting practitioners in the field of wearables who have worked on and with online platforms, open workshop events, publications, hack spaces, university classrooms and media labs to advance the proliferation of the craft of wearables, the panel will present case studies for the specific integration of open culture in the production and dissemination of wearables. The importance of DIY, open platforms, collaborative design practices and hacking in the advancement of computational couture has been key in propagating the practice and research into mainstream media, academic curriculums, arts and new media festivals and publications. The hybrid practice of wearables – combining techno-scientific knowhow with the skill of couture fabrication – presents exciting challenges to both unique fields, encouraging the cross-pollination of art... [READ MORE]
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Title:
Collaborative Approach to Wearables Production
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Presenter(s):
Title: Dissemination of Knowledge of Electronic Textiles in Art Schools and Universities — Presenter(s):
Title: Fashion Hacking as Shapeshifting — Presenter(s):
Title: From Prototypes to Niche Production: How the DIY Wearable Tech Community is Crafting a New Fashion Revolution — Presenter(s):
Title: Open Culture + Wearables — Presenter(s):
Title: Open Design Practices, Materiality and DIY Wearables @ 3lectromode — Presenter(s):
Title: The Future Master Craftsperson: How to Get What You Want — Presenter(s):
- The panel will explore how meaning is created through the process of arranging and re-arranging fragments; how meaning is created through patches and quilting. Our proposed format is a patchwork panel, i.e. a conversation between knowledgeable people through story patchwork quilting. The panelists, and other invited guests, prepare ”text-patches” as notes or reminders of what to say. These text-patches – in paper or textile in A4 format – can have images, concepts, words written or stitched on them. The text-patches are put on the floor in front of the audience. The workings of the seminar is such that none of the panelists can assume to put down all of the patches in her own preferred order as this patchwork seminar format presupposes that anyone could continue on the thread of thoughts put down on the floor, and thus creating a new pattern. Also, the audience is invited interact and intervene by putting down its own text-patches on the floor.
Agenda:
- Introduction of the panelists.
- Lindström and Ståhl introduce the id... [READ MORE]
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Title:
SMS-Embroidery-Feuilleton
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Presenter(s):
Title: The Power Play of Editorial Patchwork — Presenter(s):
Title: The Sewing Circle Method of Working Under Cover — Presenter(s):
Title: Untitled — Presenter(s):
- Pervasive media is a new and developing field; commissioners, brands, clients, funding bodies often have difficulty grasping its potential. Very few media professionals, let alone members of the public, understand what Pervasive Media is, or could become. We are at a new frontier. New, pervasive, ubiquitous and mobile technologies promise us an ever more connected world and the possibility to access ever more detailed information about context. Although these promises contain drastic changes to media and technology, they don’t engage with the necessary changes to the practices of media production, distribution, technology creation and the commercial and practical realities that could make these promises a reality. These will be drastically game changing; creating new business possibilities, whilst making others obsolete. These promises, and changes, will be critically addressed during this panel. Pervasive experiences also require a new, and significantly more diverse, set of skills to i... [READ MORE]
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Title:
Matter 2 Media and Krstl
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Presenter(s):
Title: The Cultural Aesthetics of Pervasive Gaming — Presenter(s):
Title: The Ecological Value of Pervasive Media — Presenter(s):
Title: The Language of Pervasive Media — Presenter(s):
Title: Untitled — Presenter(s):
- This panel will present and discuss methods for creating spontaneous playful physical and social interaction. The focus is on deep user interaction with artworks using physical computing methods with an emphasis on the construction of social interaction within the group of participants. What are the contextual and practical design related thresholds for willingness to interact and how can participants be stimulated to engage with the artwork? Does familiarity with art, toys, computer games or music help to lower thresholds to understanding the interaction? How does age, gender or cultural background affect willingness to participate in a dynamic temporary community of presence? The creation of deep user interaction with and through the artworks maybe instigated via novel approaches to interface or by fresh ways of presenting the art work to the viewer/participants within the context of the art institution or in Public space. As technology becomes ubiquitous in society, artist... [READ MORE]
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Title:
Entangling Threads
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Presenter(s):
Title: Play Acting — Presenter(s):
Title: Untitled — Presenter(s):
- This panel pulls together insights from game studies, game design, aesthetics and new media theory to examine the elusive concept of “play”. We assume common baseline in the distinction between playfulness and playability, and trace the significance of these concepts to the relationship between the player and the game. We look at the opportunities for self-discovery, existential reflection and political and cultural critique within this relationship. This panel, involving examples from the fringe territory between commercial entertainment and artistic endeavors, contributes to a re-positioning of computer games in relation to electronic art, and furthers the development of critical strategies for charting the aesthetic territory between art, technology and entertainment. [READ MORE]
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Title:
Discomfort Design: Critical Reflection Through Uncomfortable Play
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Presenter(s):
Title: From Playful Strategies to Playability — Presenter(s):
Title: The Discovery of ‘Gameplay’ and the Formation of Computer Gaming’s Aesthetic — Presenter(s):
Title: Untitled — Presenter(s):
- As we endeavor to extricate civilization from fossil fuel dependence, the existential debate over the purpose of art deserves renewed attention in the context of natural ecology and human consumption. Is it possible for works of public art to contribute actively to the solution to the problems that confront us? Can interdisciplinary art inspire, through example, the type of social change required to significantly reduce the negative impact of human consumption on the planet? Papers presented will present examples of projects at various scales that seek to address ecological issues, beyond didactic expression, through the incorporation of technology. This panel discussion will address the continuum of public art, clean energy precedents, and contemporary technologies. Within this framework we will outline and illustrate the potential that interdisciplinary teams and communities around the world have to expand both the dialogue and actual change. [READ MORE]
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Title:
E/merging Publics? Interurban Collaboration and Building Connection Across Disparate Notions of Public Space
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Presenter(s):
Title: New Aesthetic Energy Infrastructure and the Land Art Generator Initiative — Presenter(s):
Title: Public Art Ecology in North America — Presenter(s):
Title: Solar Artworks — Presenter(s):
Title: Untitled — Presenter(s):
- The intensification and proliferation of global connectivity has opened digital networked culture to universal contagion. Indeed, it has been argued we now live in a viral ecology under the sign of viral capitalism. As viralities spread into various realms of culture, new media artists explore the viral as that which has the ability to control and restrict as well as distribute and liberate. Our current viral ecology has opened up new tactics of resistance for various artists, activists, and cultural producers. In this panel, we will focus on queer new media art and philosophy that uses and intervenes into the viral to form a radical politics of revolt and utopia. The viral will be engaged with technically, philosophically, artistically, biologically, and affectively. Our aim is to show that while viral rhetoric and discourses have marginalized and controlled queer populations, the viral remains an allusive, volatile potential that can be experimented with toward creating new queer politics ... [READ MORE]
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Title:
I Want to Touch You: Transreal Aesthetics in Virus.Circus
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Presenter(s):
Title: Untitled — Presenter(s):
Title: Virus, Viral, Queer — Presenter(s):
- Over the last decade the awareness of anthropogenic climate change has emerged in parallel with hyper-connective digital networks. In the context of environmental and economic collapse people around the world are seeking alternative visions of prosperity and sustainable ways of living. While the legacy of the carbon fueled Industrial Revolution plays itself out, we find ourselves grappling with questions about the future implications of fast-evolving global digital infrastructure. By their very nature the new tools, networks and behaviours of productivity, exchange and cooperation between humans and machines grow and develop at an accelerated rate. The rhetoric, aesthetics, technics and associated ethical questions of digital culture are fundamentally changing social relations as well as the nature of our material existence. The ideas for this interdisciplinary panel have grown out of Furtherfield’s Media Art Ecologies programme and will explore the relationship bet... [READ MORE]
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Title:
Executing Ecologies: Systems, Code, Inscription
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Presenter(s):
Title: Make-Shift — Presenter(s):
Title: P2P Alternatives for a Sustainable Future — Presenter(s):
- The obsession of security. What is the basis of security? Its absence. Nothing needs to be secured, except the security itself. Security is a fundamental principle of state and main criterion of political legitimization. Security vs. discipline and law as instruments of governance. On one side we have hard power structure based on discipline, differentiation and blockade, isolating power and closing the territories and the second side: security policy associated with globalization, intervening and controlling processes associated with liberalism because of security measures may work in the context of movement of persons and goods. The division proposed by Foucault and Agamben on the hard law and the dynamic activities of the security policy is an artificial assumption. These two areas are closely related, complementary and provide a medium for example laws can be quickly changed by power elite, or processes related to the commodification of human life forcing chan... [READ MORE]
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Title:
Antiterror Line
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Presenter(s):
Title: Body as a Weapon Aimed at You — Presenter(s):
Title: Psychoid — Presenter(s):
Title: Secure Insecurity: Patterns of Terror — Presenter(s):
Title: Untitled — Presenter(s):
- For this panel we propose to discuss a range of interdisciplinary practices of embodiment and technology. “Today [the body] and its visceral surroundings are studded with earphones, zooming in psychopharmaceuticals, extended with prostheses, dazzled by odorless tastes and tasteless odors, transported by new media, and buzzing with ideas”. _C. A. Jones, ed., Sensorium: Embodied Experience, Technology, and Contemporary Art (Cambridge, MA: MIT Press, 2006). Following Jones’s discussion we will explore the ways in which practitioners and writers address the physical and affective aspects of our increasing engagement with technology, whether through performance or through engagement with robots and avatars. What types of sensorial experiences and intimacies can be explored in which virtual and physical spaces are increasingly blurred? Can play, be a part in revitalizing our sensorial system? Can these practices offer a time and a space for reflection on embodied techno... [READ MORE]
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Title:
I Feel Therefore I Am: Robots and Avatars, Our Colleagues and Playmates of the Future
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Presenter(s):
Title: Annie Abrahams’s Experiments in Intimacy — Presenter(s):
Title: Technologies of Mediation and Immediation — Presenter(s):
Title: The Emergence of Consciousness — Presenter(s):
Title: Untitled — Presenter(s):
- Many scientific and artistic innovations have been attributed to serendipity, the faculty of making and recognising fortunate and unexpected discoveries by accident. The phenomenon is widely regarded across disciplines as a valuable way of sparking research ideas and triggering new connections. However, while there is a widespread understanding that serendipity is a major contributor to innovation, there is disagreement as to whether digital technologies promote or stifle serendipity. The Worldwide Web has allowed us to make many positive changes in our society and environment, for example through social networking and e-publishing, but it also presents problems, by its very nature. Recently serendipity, and the role that the worldwide web and social networks now play in search query for information seeking, has received attention from library and information science, psychology, and computer science, art and design. This renewed interest and dialogue across art and science seeks... [READ MORE]
- Animation methods and techniques have evolved in recent years to be accessable to a wider range of creative practitioners than their original design. Creative practice and research have taken methods developed for storytelling and entertainment and retasked them to solve real world problems. Animation methodologies are adapted to support investigations into product visualisation, archaeological reconstruction, architectural visualisation, medical visualisation and many other specialisms. Not restricted to visualising final design solutions prior to production, construction and reproduction, but as an inherent part of the design and investigation process. This panel will explore how a range of creative practitioners have adopted and adapted animation to further their enquiry. Using case studies to explore their aims and methods, the panelists journeys will be described to illuminate their motivations and interdisciplinary approaches. Presenters are ... [READ MORE]
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Title:
3D Visualisation for Patient Centred Communication
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Presenter(s):
Title: Depicting the Dead — Presenter(s):
Title: Digital Choreography? There’s an App for that! — Presenter(s):
Title: MoCCA: Motion Capture Cloth Analysis — Presenter(s):
Title: The Use of Animation in the Generation and Documentation of Ideas in Systems Painting — Presenter(s):
Title: Untitled — Presenter(s):
- The information sharing abilities of the internet has vastly extended a pre-existing capacity among artists to communicate with each other about their work and lifestyles. With the arrival of social media and the wave of internet use known as Web 2.0, the ability to share has grown exponentially, becoming a subject in and of itself, and generating experts in the techniques and meanings of sharing. And now, economic down-turn and drastic cuts to funding, these free networks have become invaluable for helping people sustain their practice. This panel brings together a set of experts in the practical and theoretical use of digital networks and infrastructures for sharing. Working across a range of areas from visual art to music, performance and beyond, they are united by their use of collaborative digital tools and driven by their propensity for positive social change. From consolidating connections between artists and arts policy-makers to rewiring our educational and economic circuitry, this panel has co... [READ MORE]
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Title:
Untitled
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Presenter(s):
- In keeping with the site of the ISEA2011 Symposium, this panel seeks to present papers that address new media cross-border discourses between Turkey (the site of the symposium) and North America (the birthplace of New Media). This panel seeks to investigate North American/Turkey conversations in New Media Art & Culture; issues artists are exploring, and residency and curatorial projects. Also, we seek to probe the cross-cultural effects of networked culture and social media upon the demographics involved as well as the greater global milieu. This will be done by exploring artists, works, residencies, initiatives working between these spaces and sites of online culture that create frames of engagement for these issues. The initial impetus of this panel comes from the chair’s involvement/research of Turkish artists who have lived in the States, North American artists working in Turkey, and ways their experiences are reflected in the work. In addition, in conversation with Burak Arikan, other issues such as the impact of Face... [READ MORE]
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Title:
Noise and Translation: Remapping Habitus Across the US/Turkey Border
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Presenter(s):
Title: Abstract Machines Within the Local and Global Dynamics — Presenter(s):
Title: Declaration of Sentiments/Gün (DOS/G) — Presenter(s):
Title: Location of Digital Media — Presenter(s):
Title: The Digital Tunnel — Presenter(s):
Title: The State of Ata, an Artists’ Book: My Turkish I.D. Card — Presenter(s):
Title: Untitled — Presenter(s):
- This panel investigates the ‘signs of life’ that are exhibited by robots in exhibitions and performative environments and the ways that audiences perceive and respond to life-like qualities in robotic characters. As robots and humans come together in gallery installations and performative environments, different types of human-robot intersubjectivities come into play. Both humans and robots become ‘social actors’ negotiating relationships and modes of interaction. How do audiences perceive intentionality, personality and emotion in robots? This panel explores how the physical qualities and affordances of the robot (for example, its size, shape, form, mobility and modes of communication) affect human interaction and emotional investment. How do robots perceive and respond to their environments and to their human interactors? Beyond anthropomorphism and bio-mimesis, what other distinctively machinic ‘signs of life’ do robots display? [READ MORE]
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Title:
Signs of Life panel introduction
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Presenter(s):
Title: Computers as Metaphor, Minds as Computers: Notes Towards a Dysfunctional Robotics — Presenter(s):
Title: In Praise of Imperfection: Prototypes — Presenter(s):
Title: Robots as Social Actors: Audience Perception of Agency, Emotion and Intentionality in Robotic Performers — Presenter(s):
Title: Software Comes Second: Performative Technologies, Embodied Agents and Situated Machines — Presenter(s):
Title: The Making Of Diamandini: Perception, Identification, Emotional Activation During Human-Robot Interaction — Presenter(s):
- The proposed panel will identify different categories of locative, site-specific media art and explore their impact on understanding the context of place and on our awareness of the environment. Mobile computing potentially enables various forms of social interaction and has to be considered in relation to concepts of embodiment, the creation of meaning, as well as individual autonomy and agency. The latter aspects of mobile computing and locative media considerably affect our perception and awareness of environments. Mobile devices can function as technological extensions of embodiment, connecting us to location-based information and enhancing awareness of our environment or ‘social body’. Locative new media art, which uses locations in public space as a ‘canvas’ for implementing art projects, has become one of the most active and fast-growing areas within the larger field of digital arts. Camera and video phones, smart phones, and mobile devices with embedded GPS ... [READ MORE]
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Title:
Site Specifics
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Presenter(s):
Title: Towards Geospatial Cultural Planning: Strategies for Local Cultural Innovation through Locative New Media Art — Presenter(s):
Title: Kinesthetic Attunement: Walking, Talking, Listening, Knowing — Presenter(s):
Title: Landscape, Culture, and the Phenomenology of Technological Mediation — Presenter(s):
- Immersed in a constant stream of information, losing our ability to meaningfully read anything longer than a page, and connected through a social network that in users represents the 3rd largest country in the world, what happens to how we make, view, and participate in electronic arts? If our tools are also those which our accelerating our lives, how are we able to still make meaningful art? Do artists disconnect from the expectations of 24/7 and retreat in their “studios”? This panel focuses on the topic of slowing down and electronic arts. Is slowness a useful concept for artists working with technology to consider? Are electronic artists using the same tools to comment on this acceleration? Have we lost our ability to slow down in the viewing and appreciation of art? Furthermore, do electronic artists feel a responsibility to comment on and demonstrate alternative technologies that may promote slowness and considered thought? A panel of both artists and academics will address these questions, focusing o... [READ MORE]
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Title:
Capture, Measure, Rhythm: Inventing New Relations of Aesthetics and Politics in the Electronic Arts
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Presenter(s):
Title: In Pursuit of Time Regained: Reconciling the Unstable Past, Present and Future of Web-Based Art — Presenter(s):
Title: Repulse the Beat: Teaching Cast and the Strategy Of Deceleration — Presenter(s):
Title: Too Quick: The Challenges of Interactive Art — Presenter(s):
Title: Untitled — Presenter(s):
- We are living in a time of unprecedented surveillance, but unlike the ominous spectre of Orwell’s Big Brother, where power is clearly defined and always palpable, today’s methods of information gathering are much more subtle and woven into the fabric of our everyday life. Through the use of seemingly innocuous algorithms Amazon tells us which books we might like, Google tracks our queries to perfect more accurate results, and Last.?fm connects us to people with similar music tastes. Immersed in social media, we commit to legally binding contracts by agreeing to ‘terms of use’. Having made the pact, we Twitter our subjectivities in less than 140 characters, contact our long lost friends on facebook and mobile-upload our geotagged videos on youtube. Where once surveillance technologies belonged to governmental agencies and the military domain, the web has fostered a less optically driven and participatory means of both monitoring and monetizing our intimately lived experiences. Bringing together art... [READ MORE]
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Title:
A Failed Coup Attempt with Folk Songs (Part III): Anonymity and the Anonymous in a Culture of Sharing
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Presenter(s):
Title: A Cozy Place for Invisible Friends — Presenter(s):
Title: Benji: A Brief History of the Man Who Brought the Intelligence of Search to our DNA — Presenter(s):
Title: My Meta is Your Data — Presenter(s):
Title: Untitled — Presenter(s):
- We are living in a time of unprecedented surveillance, but unlike the ominous spectre of Orwell’s Big Brother, where power is clearly defined and always palpable, today’s methods of information gathering are much more subtle and woven into the fabric of our everyday life. Through the use of seemingly innocuous algorithms Amazon tells us which books we might like, Google tracks our queries to perfect more accurate results, and Last.?fm connects us to people with similar music tastes. Immersed in social media, we commit to legally binding contracts by agreeing to ‘terms of use’. Having made the pact, we Twitter our subjectivities in less than 140 characters, contact our long lost friends on facebook and mobile-upload our geotagged videos on youtube. Where once surveillance technologies belonged to governmental agencies and the military domain, the web has fostered a less optically driven and participatory means of both monitoring and monetizing our intimately lived experiences. Bringing together art... [READ MORE]
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Title:
Future Guides for Cities
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Presenter(s):
Title: Naked on Pluto: A Multiplayer Text Adventure Using Facebook — Presenter(s):
Title: Self-Performing in the Feedback Loop — Presenter(s):
Title: Untitled — Presenter(s):
- Computer networks and cities both are social spaces that have emerged as material spaces where lives are lead and work gets done. They are superstructures for communication, networks of channels where information and goods are transferred. Both spaces have their particular acoustic properties and qualities, and while extensive studies of environmental acoustics and the soundscape of our environment have been emerging in the last 40 years, network spaces are still considered to be spaces without sound, acoustics or any sonic properties.
The panel on Soundwwwalks will explore this from multiple perspectives: Investigations towards an Acoustic Ecology of Networks, and web browsers and media stored on the web as interface and material for live sound performance. The invited artists and researchers prepare lecture performances within the standard presentation setup of the conference.
Performances by:
- Bernhard Garnicnig, exploring the transition of the built and “natural” environment to t... [READ MORE]
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Title:
Untitled
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Presenter(s):
- Our everyday environment has become a patchwork of surveillant spaces; interlacing our social networks and mobile devices with CCTV systems, satellite and other wireless signals to produce an endlessly growing network of ‘nodes’ with never-sleeping eyes. As machine agency grows more complex we increasingly become accomplices of the voyeuristic spectacle. While each surveillant space may have different motives and targets, all of them serve as more or less autonomous prostheses that extend, enhance or proliferate the human eye. But what happens if we push the question of ownership of the gaze to a point where the machine’s agency of seeing not only augments the human eye but becomes independent, generative and capable of producing its own narratives? This panel explores surveillant spaces from the point of view of the machine. What does it see? Why does it look? And how does it respond? It will both critically and playfully investigate the performative potential of the machinic gaze and the agencies and ma... [READ MORE]
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Title:
Computer Vision for Curious Machines
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Presenter(s):
Title: Surveillance Art as Panacea — Presenter(s):
Title: Surveillant Interventions: From City Walks to Live Cinema — Presenter(s):
Title: Untitled — Presenter(s):
Title: Voyeuristic Spaces: Materialising the Desire of the Gaze — Presenter(s):
- Every year, V2_ Institute for the Unstable Media invites a small group of up-and-coming artists to spend their summer in the V2_Lab for an intense short-term residency. During these so-called Summer Sessions, the selected artists are given the opportunity to develop an artwork in close collaboration with V2_’s expert developers, curator and project managers. This year’s Summer Sessions will welcome another selection of up-and-coming artists into the V2_Lab to work on projects in the fields of augmented reality, wearable technology, and ecology – the three central research themes of the V2_Lab. By holding these Summer Sessions residencies in parallel, V2_ aims to promote a creative synergy between these up-and-coming artists. In this special edition of V2_’s Test_Lab program at ISEA2011, the outcome of the Summer Sessions 2011 will be presented. As it is custom to V2_’s Test_Lab, the projects will be demonstrated live and the audience will be invited to assess the artworks hands-on. [READ MORE]
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Title:
Test_Lab: Summer Sessions 2011
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Presenter(s):
- The media environments we now inhabit are hybrids: both material/virtual, actual/imaginary, scientific and science-fictional, futuristic and yet also fundamentally grounded in media histories. This panel will consider the issues at stake as we shift from thinking of the screen as a portal to other worlds that mirror those we corporeally inhabit to figuring out alternative ways of thinking about technologically mediated forms of inhabitation. It aims to contribute to new ways of thinking about habitats by involving artists working with mixed reality technologies and thinking through the ramifications of their research for issues of self and embodiment. The issues of self and corporeality that emerge from sites that are ‘virtually’ inhabited are considered alongside other habitats where screen technologies are interwoven with material geographies. Theorist-historians who have researched contemporary urban environments and off-world habitats such as space stations offer ... [READ MORE]
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Title:
From Weightless World to Hybrid Homes: Rethinking the Extra-Terrestrial
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Presenter(s):
Title: Shivering Boundaries — Presenter(s):
Title: Spectopolis: From Disney’s Project City to Dubailand — Presenter(s):
Title: Towards a Natural History of the Virtual Realms — Presenter(s):
Title: Untitled — Presenter(s):
- The purpose of the panel is to investigate the aesthetic and cultural implications of a situation where new interfaces appear in public urban space (networked, mobile, ubiquitous, etc.). The urban media theorist Scott McQuire argues that with this development, ‘the media event’ is in the process of returning to the public urban domain. The main question is in what way? Does digital media merely provide new forms and new public spectacles in the city, or does it also propagate public activity? If so, what kinds of activity? In the panel we propose to see this development of public interfaces as an introduction of not just media but also software into the city. Today’s media cities are software cities. A distinct characteristic is that the representations of media do not just imply new aesthetic forms and representations but are always connected to underlying computational processes that change the complex life forms of the city. With a focus on new forms of creative production panelists will present their ta... [READ MORE]
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Title:
Pushing the Boundaries Between the Digital Publics and Privates In the City-Surveillance Matrix
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Presenter(s):
Title: The Hacienda: The Conversational Aesthetics of Liquid Architecture — Presenter(s):
Title: The Kind of Problem a Software City Is — Presenter(s):
Title: Untitled — Presenter(s):
- One of the most profound transformations of the electronic age is the changing relationship of representational imagery and abstraction. Once inexorably bound to painting, the advent of photography made it the medium of choice for documentation, a split which in turn freed painting to prioritize formal elements over representational content, creating a vocabulary of meaning derived from color, form, texture, and gesture, and setting artists down a path that eventually culminated in Abstract Expressionism. When digital imaging developed, early commercial developers of software envisioned that this split would continue, but this was hardly the case for the early software artists, working in the days before easy scanning and digital photography. As they “painted” into the computer, they found the same unique qualities of repetition and iterative transformations that their programming colleagues found just a few years earlier, as well as the ability to add gestural expression. Ov... [READ MORE]
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Title:
A Layered Process: Lyrical Improvisation
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Presenter(s):
Title: Creating with the Camera, Canvas, and Computation — Presenter(s):
Title: Digital Paint to Digital Photography: The Long Reach of Abstract Expressionism — Presenter(s):
Title: Digital Photography: Expanded Creativity and Vision — Presenter(s):
Title: Other Frames — Presenter(s):
Title: Painting Further Along the River — Presenter(s):
Title: Photography, Reality, and Digital Expression — Presenter(s):
Title: Untitled — Presenter(s):
Title: Visual Abstraction, Cultural and Artistic Production in Virtual 3D Space — Presenter(s):
Title: ”Objet Petit A”: The Changing Meaning of Abstraction and Representation in the Digital Age — Presenter(s):
- Einstein said: “If we knew what it was we were doing it would be called research, would it?” This panel outlines “The Institute of Unnecessary Research” and presents a new paradigm in the way artists are engaging with the world through transdisciplinary practices. It brings together art, science and philosophy by creating participatory audience experiences, performances and installations. Sometimes humorous and sometimes grotesque, our work pushes boundaries and critically questions the means of knowledge production in the 21st Century. Artists are innovators, if a new piece of technology or a new medium, becomes available; artists want to try it, to experiment with it- from microbiology to robotics; from tissue culture to neuroscience. Some artists take on the role of a scientist in almost a performative way and some scientists become artists themselves. Philosophy and ethics is always at its core and the work unpacks the instrumentalization of science and art for commerci... [READ MORE]
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Title:
A Second Manifesto for Neuroplastic Arts
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Presenter(s):
Title: Anti-Disciplinary Art: Rejecting the Standard Forms — Presenter(s):
Title: Bending Light: Strange Tales From the Projective Plane — Presenter(s):
Title: Interactive Technotextiles: The Hybrid Between Textiles and Technology — Presenter(s):
Title: Untitled — Presenter(s):
Title: Unnecessary Research, What’s the Point? — Presenter(s):
- Common among the creative fields–the arts, science, technology and design–is a commitment to the production of new knowledge based on original research. Research is the praxis of systematic critical reflection that focuses on compelling domain-defined questions. The “question of method” is often used to distinguish art and design from science and technology: where the latter are defined by reified methodological paradigms, and the former by the repudiation of such paradigms. In practice we know this to be a false opposition: artists and designers systematically engage the empirical in many ways in their creative work; scientists and technologists creatively improvise to form rational accounts of their technical projects. The participants on this panel are each engaged in developing innovative methods that demonstrates the notion of art practice as transformative research. For some of them this takes the form of performance and real-time video mixing, for others it is th... [READ MORE]
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Title:
Creating Toy Cities: The Experience Design of Transmedia Objects
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Presenter(s):
Title: Double Shadow: Digital Representation and Authorial Identity — Presenter(s):
Title: Forschertrieb, The Instinct for Research: Toward a Queer Psychoanalysis and a Psychoanalytical Queer Theory — Presenter(s):
Title: Indexical Immateriality: Photography and Cinema Inside the Machine — Presenter(s):
Title: Making Trouble: Redesigning the Rituals of Civic Life — Presenter(s):
Title: Media-Making Madness: #Revolution, Media, and the Arab World — Presenter(s):
Title: Neural Mediation: Instrument of Perception as Spectacle, Narrative, and Method — Presenter(s):
Title: Untitled — Presenter(s):
Title: You Hold the Camera Now: An Action Research Case Study of Pre-Kindergarten Transmedia Narrative Design — Presenter(s):
- Along with invited panelists, the selected participants will be welcomed to discuss their ideas, artworks, media and other forms of practice-infused research in response to the following ideas: “The early human artists who tapped into this expressive reservoir for their cave paintings, body tattoos, and ritual ceremonies, far from introducing artistry into the world were simply adding one more voice to an ongoing material chorus.” _Manuel DeLanda Our digital, networked age hides from us in plain sight the concrete, historical and affective correspondences between matter, information and perception. The practice and culture of art-and-technology make it easy to forget the material underpinnings and implications of artistic activity and production. Information systems, media and the electronic arts in particular require the support of a bewildering nexus of power and infrastructure. This fact “alerts us to the attenuated indexical trace of an objective real that haunts the ... [READ MORE]
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Title:
The Matter with Media: Error in Audiovisual Apparatus as Aesthetic Value
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Presenter(s):
Title: A Matter of Perception: Exploring the Physicality of Electronic Art — Presenter(s):
Title: Prosthetics, Aesthetics, Thetics: The Intercessions of Sound, Technics and Bodies — Presenter(s):
Title: The Ritornelli of Everyday Life: Some Epistemic Experiments with Information Technology — Presenter(s):
Title: Untitled — Presenter(s):
Title: Viral Not Virus: Alan Liu’s “Viral Aesthetics” Reconsidered — Presenter(s):
- Throughout human history, architecture played a key role in terms of communication in the public domain. In addition to the established institutionalized architectural communication (governmental buildings, palaces, banks, schools, etc.), a new field of adaptive communication based on presence, intent and ownership is emerging. Discoveries in the field of media technology constitute the driving force in this evolutionary progress. Media, by all means, is extending its active fields and is creating a convergence between psychical and virtual spaces. Cities are in a rapid evolution age: façades are changing, architecture is developing more into the digital domain and social interaction of inhabitants is becoming much more mediated. How are all of these changes affecting our daily life? It is seen that media architecture has already become a key research topic at the intersection of many different fields such as urbanism, architecture, material sciences and sociolog... [READ MORE]
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Title:
Architecture as New Media
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Presenter(s):
Title: The Media Façade as Paradigm Change of the Public Space — Presenter(s):
Title: The Media Space — Presenter(s):
Title: The Third Skin: A Medium or a Mess(age)? — Presenter(s):
- The term techné is an ancient philosophical concept that was debated by philosophers such as Xenophon and Plato, as well as more contemporary philosophers such as Martin Heidegger and Félix Guattari. In simplified terms techné concerns the art and craft of making. In particular the discussion of techné is not only concerned with what is made, but how and why it is made. The thinking of art practices (music, art, and architecture) as a kind of WorldMaking refers to a techné that is seeking to explore art-concepts as expressive alternative realities through the development of self-reflexive and internally consistent art-worlds. The Volatility and Stability of WorldMaking as Techné panel discussion will focus on the involvement of the technology of WorldMaking in participatory art practice. Such practice can be found in all areas of art, however, the ones under scrutiny for this particular panel are: interactive, generative, prosthetic art, architecture and music practices that depend on the participa... [READ MORE]
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Title:
Worldmaking, Participation, and Learning: Experiments in Collaborative Creation
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Presenter(s):
Title: MetaDeSign “Designing a (possibly or seemingly infinite) Range of Possibilities” — Presenter(s):
Title: Nonlinear Narrative as a Conceptual Framework for Media Art — Presenter(s):
Title: Technoetic Architecture — Presenter(s):
Title: Untitled — Presenter(s):
Title: Worldmaking Between Humanism and Machinism — Presenter(s):
Title: “Πασαί Τέχναι βροτοίσιν εκ Προμηθέως”: Prometheus and Epimetheus: Fields of Foresight and Hindsight in Worldmaking — Presenter(s):
- All thinking is in BETA – so how should the future city and urbanity be designed? The panel discusses new processes for the Participative Evolution of Smart Cities, the culture and technology of the new soft city. The aim is to combine advanced new media art with research and development of innovative technologies, participation methodologies and innovative services for the design of the new urbanity. The art objective is to arise new media and urban art scenarios in areas of re-design and re-construction. The technical objective is, to research and to develop mobile-stationary environment for smart cities as participatory and performative cultural media infrastructure for their development. It is about the requirements for future technical and cultural mass player infrastructure for the urban development of Smart Cities and the optimization of municipal services and digital infrastructures in form of media art and gaming processes. Which technical approaches from media art, urba... [READ MORE]
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Title:
Betaville: The View from New Brooklyn
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Presenter(s):
Title: Between Past and Future: Collaborating in the City Space — Presenter(s):
Title: E-participation: Engaged Participation — Presenter(s):
Title: The Betaville Participation System — Presenter(s):
Title: Think BETA: Soft City Culture and Technology — Presenter(s):
Title: Untitled — Presenter(s):
- This panel will discuss how orality and technology in the arts, through social narratives and urban determinants, transmute resulting in localised adopted new forms. The profound changes that have influenced artistic creative processes by digital technology are leading to a redefinition of both the role of the artist and the relationship between artist and audience. It has been thoroughly discussed that digital media art forms have a tendency to abandon the clear-cut division between individual creator and audience and move towards collective situations where authorship is shared between many. (Alexander 2007, Austin 2007, Bakioglu 2007, Pettitt 2007). This panel discusses how electronic arts and technology relate to collective and non-written aspects of culture. It examines both spontaneous processes supported by the nature of digital media and conscious strategies that build on perception and orality in glocal culture. The panel will present and discuss issues related to this topic central to thei... [READ MORE]
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Title:
Osmosis: Transformations Between Sound Worlds
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Presenter(s):
Title: Telegenic Urbanisms: Click the Image to Enlarge and Zoom in — Presenter(s):
Title: Through the Web Blocks — Presenter(s):
Title: Untitled — Presenter(s):
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Title:
Looking for What Underpins, An Analysis of “Bleeding Through: Layers of Los Angeles” and a New Project
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Presenter(s):
Title: The Birth of Memory from the Spirit of the Machine — Presenter(s):
Title: Untitled — Presenter(s):
- On the threshold of crossing over being neither real nor virtual, an oscillation between two states of existence, online-offline, awake but dreaming in a sub-consciousness state, the bubble between starting and arriving, the in-between, a disappearance, the third space … Considering the diverse determinations as to what the liminal means in our digitally driven culture this panel asks ‘To what extent are artists digitally facilitating convivial spaces where participants can engagewith and co-create an art work?’. Six different approaches are displayed within the panel expertise to interrogate digitally facilitated liminality as either a transformative space of creative transcendence, or a convivial and social space where art can happen. Digital media and new technology is reconfiguring our relationship with the world and is also affecting how artists relate with their public. Now technologies can help to position art into the everyday of people’s lives and activities, out... [READ MORE]
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Title:
Art and the Liminal: Imagination, Liminality and Avatar-Mediated Presence
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Presenter(s):
Title: LabCulture and the Liminal — Presenter(s):
Title: Liberate Your Avatar: The Revolution will be Socially Networked — Presenter(s):
Title: Making and Reading Material Data — Presenter(s):
Title: Towards (Co-authoring) Communitas: The Facilitation of Becoming through Participatory Art/Tech Projects and the Practice of Place-Making — Presenter(s):
Title: Untitled — Presenter(s):
- Working across the arts, music, and politics, this panel considers the dynamics of power in mediated participation. Borrowing its title from the work of Bill Cooke and Uma Kothari, who questioned the legitimacy of participatory development projects led by the World Bank and other inter-governmental bodies, this panel addresses the unintended consequences of, and the power struggles in, collaborative music platforms, social networks, wireless infrastructures and open government initiatives. The purpose is to explore the construction and valuation of participatory discourses, designs, or experiences and challenge received wisdom of participation’s power. When does the discourse of participation mask power? Who has actual versus perceived authority? How do bottom-up, collaborative-based, leveled social, cultural, and political experiments create new inequalities? [READ MORE]
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Title:
Security Gate 26.11
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Presenter(s):
Title: A Brief History of Musical Authority — Presenter(s):
Title: Cordon off the Contempt in a Word Compartment (and Other Whispering Moments) — Presenter(s):
Title: Participating in Participation: Politics and Citizen Power — Presenter(s):
Title: Untitled — Presenter(s):
- With the growth of the internet and mobile telephony across the globe we are witnessing new configurations of public space and public culture. In his conclusion to the book Networked Publics, Kazys Varnelis describes this new state of affairs as network culture and proposes that network culture has replaced the logics of both modernism and postmodernism, becoming the dominant cultural logic of our age. As the conditions of network culture expand many artists are forging a new relationship with the internet, not as a medium, but rather as another site of their work. Today it is not the virtual as a separate space apart that is of interest, but the fact that the layering of the virtual sits beside everyday life through connection. For many artists the internet is now acting as one site of the work as well as another form of public space. These artists are leaving the studio behind, moving and working in public spaces, in a process that is both mobile and nomadic. Unsitely Aesthetics refers to a particular aesthetics that has eme... [READ MORE]
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Title:
Public Intimacy
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Presenter(s):
Title: Sitings of Art in Unsitely Places: The City as Atelier Aleatoire — Presenter(s):
Title: Untitled — Presenter(s):
Title: Uncertain Aesthetics: Networks in the Age of Emerging Technology — Presenter(s):
Title: Unsitely Aesthetics: Performative Encounters in Public Space — Presenter(s):
- This panel will explore the notion that contemporary creative practice is increasingly taking place in and between analogue and digital cultures. And that by enfolding the creative processes inherent within these two environments we can generate richly informed creative outcomes that build on the qualities of both digital and material culture. This working in and between digital and analogue environments, toward the generation of creative works is the essence of what the panel will discuss as cross or variable reality creative practices. The panel will consider the potential for making within and across digital/material environments through the presentation of their own research/practice. [READ MORE]
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Title:
Bridging Worlds for Enhanced Engagement
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Presenter(s):
Title: Inside Out and the Materiality of the Digital — Presenter(s):
Title: The Earth Sciences and Creative Practice: Exploring the Boundaries Between Digital and Material Cultures — Presenter(s):
Title: Untitled — Presenter(s):
Title: Variable Reality: Inter-Formalities in Digital/Analogue Arts — Presenter(s):
- For this panel, we will analyze new discourses and modes in art and artificial life research. This will be placed in relation to recent outcomes of the computational sciences together with the most revolutionary developments and discourses of the life sciences. The focus will be specifically on: creative modes engaged with dynamic living processes that have been affected by simulation, explorations in synthetic life systems, environmental visualizations, hybrid spaces, augmented and mixed reality landscapes and prospective methods and devices. [READ MORE]
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Title:
Art and Artificial Life in Latin America: the Historical Legacy Takes on the Artistic Establishment
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Presenter(s):
Title: Biology and Post-Biology — Presenter(s):
Title: Performative Spaces and the Body as Interface — Presenter(s):
Title: Theatres of/as Art and Artificial Life — Presenter(s):
Title: Untitled — Presenter(s):
- In 1969 Gilles Deleuze theorized the “BwO” or Body Without Organs (in The Logic of the Sense, after Artaud’s original term). It refers to the virtual dimension of the body and its potentials, likened to the egg as site of embodiment (in Deleuze and Guattari’s Anti-Oedipus)—a set of multiple potentialities as well as dysfunctional repetitions. In this panel we seek to explore the relations between fleshly bodies and digitized ones as sites of embodiment for our current, informatically energized existences. From Facebook relationships to performances in Second Life, many of us experience various parts of our lives virtually today. But how are these experiences absorbed into our so-called “real lives”? In what ways do our virtual and physical spaces intersect—are they agglomerated realities (Haraway), or embedded in some ontological continuum? There have been controversies and supporting studies (esp. concerning virtual games) suggesting that excess social mediation is... [READ MORE]
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Title:
Avatar Manifesto Redux
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Presenter(s):
Title: Best Practices in Banana Time (aka, Is That iPhone Working or Playing?) — Presenter(s):
Title: Phantom Limbs: Affect and Virtuality — Presenter(s):
Title: Transreal Bodies and Digitized Clones: Bridging Realities With Sound, Biometrics and Motion Capture — Presenter(s):
Title: Untitled — Presenter(s):
- Visual effects (VFX) are the various computer generated processes by which imagery is created and or manipulated outside the context of a live action film shoot. Traditionally moving image visual mediums in a performative / gallery context have been primarily experienced as “playback” mediums, in which material is fixed in time and is played from beginning to end. Real-time visuals on the other hand require the intervention of a performer or a user. In the case of the VJ or live filmmaker, he or she chooses the video clips in real-time, selects the options for effects and determines the compositing of images and effects. Recently a number of (traditional) Narrative film makers have moved away from structural narrative and into the realm of ‘live cinema’, remixing their films for audiences as a performative experience. This raises interesting possibilities to extend the genre with a performative art based approach. British directors Peter Greenaway and Mike Figgis increasingly work with this me... [READ MORE]
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Title:
Responsive Illuminated Architecture
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Presenter(s):
Title: Simulating Synaesthesia in Real-Time Performance — Presenter(s):
Title: Untitled — Presenter(s):
Title: Visual Effects Remixed — Presenter(s):
- There is an uncanny quality to voice in electronic arts, viscerally carrying bodily intimacies to the listener through physical spaces, yet dislocated from the speaker’s body through reproduction and transmission. The digital voice is paradoxically human and machinic – intimate and intense, as it connects subjectivities on the one hand and the digitally abstract on the other hand, as it passes through machines on to the other. Whether voices call to us across the internet, or across the smaller space of an installation, or from the small screen of machinima, media artists have found this paradoxical and uncanny quality alluring and have worked with it across a range of media and emotional ranges. While voice is often discussed in a political and metaphorical sense (giving people a voice through media) the aim of this panel is to address the aesthetics of voice in media art. Voice, with all its paradoxes and ambiguities, is over-ripe for the theoretical and arttistic engagement that Roland Barthes invited with his now v... [READ MORE]
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Title:
@juspar [1] and Now Quoting Galloway [2]: “Code is the Only Language that is Executable”. Does What it Says. #code #chun [3] #netpol1010
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Presenter(s):
Title: Aesthetics of Voice — Presenter(s):
Title: Machinima as a Political or Artistic Detournement of Video Games — Presenter(s):
Title: The Magnetic Field of Audiovisual Art Practices — Presenter(s):
Title: Untitled — Presenter(s):
- Framed by a context of increasing media anxiety over the volume of usage and the nature of social networking websites (Greenfield 2009), this panel will broadly explore the roots of this fear and the role of digital media and social development, specifically interrogating practices of social identity and contemporary experiences of reality/fiction. Following associated fears there has been an increased pressure from the American Medical Association (AMA) for the American Psychiatric Association (APA) to include video game addiction as a sub-type of internet addiction, along with sexual preoccupations and e-mail/text messaging in the upcoming 2012 Diagnostic and Statistical Manual of Mental Disorders (DSM-V), the standard diagnostic text used by psychiatrists worldwide. The reality of an un-chartable (dark) Internet, the acknowledged rate of change and the significantly problematic lack of any societal sanction or prohibition (when surfing the Internet) gives ... [READ MORE]
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Title:
Anonymous and the Politics of Social Media
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Presenter(s):
Title: Collateral Damage: Clouds, Criminality and Chatbots — Presenter(s):
Title: Content Osmosis — Presenter(s):
Title: Digitalism and the More Knowledgeable Other — Presenter(s):
Title: Totem, Network & Taboo: Collateral Damage no. 39 — Presenter(s):
Title: Untitled — Presenter(s):
Title: With Design in Mind?: “Moral Economy” and Contemporary Digital Culture — Presenter(s):
- This panel will explore the relationship between criticism and creative practice in electronic literature. This discussion will discuss the potentials of and limits to literary criticism in the realm of digital poetics and narrative. Heckman’s paper discusses the relationship between speed, literary criticism and folksonomy. Rettberg will highlight the ELMCIP Knowledgebase and community-based research practices in the field of electronic literature. Grigar will address the narrative in the age of digital media. And Gibbs and Angel will explore handwriting as an embodied praxis linking thought with corporeality through the medium of gesture, and its transformations in text-based new media art. Panelists will address the critical value of establishing connections with traditional literary vocabulary, both as a method for understanding new media art within literary contexts and as a method of advancing the development of new critical tools, particularly those that ... [READ MORE]
Surveillant Spaces: From Autonomous Surveillance to Machine Voyeurism
Moderator(s):
Test_Lab: Summer Sessions 2011
Moderator(s):
Testing New Ground: An Interdisciplinary Discussion on Hybrid Habitats
Moderator(s):
The Art of Software Cities
Moderator(s):
The Big Bang of Electronic Art: Merging Abstraction and Representation in the Age of Digital Imaging
Moderator(s):
The Institute of Unnecessary Research
Moderator(s):
The Madness of Methods: Emerging Arts Research Practices
Moderator(s):
The Matter with Media
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The Media Space: Evolving Media Architecture and Its Legend
Moderator(s):
The Volatility and Stability of WorldMaking as Techné
Moderator(s):
Think BETA: Participative Evolution of Smart Cities
Moderator(s):
Through the Roadblocks: Technology and Orality
Moderator(s):
Transmedia Narrative: Modes of Digital Scholarship and Design Across Public Space
Travels Through Hyper-Liminality: Exploring the space where digital meets the real
Moderator(s):
Tyrannies of Participation
Moderator(s):
Unsitely Aesthetics: the Reconfiguring of Public Space in Electronic Art
Moderator(s):
Variable Reality – Inter-formalities in Digital/Analogue Arts
Moderator(s):
VIDA: New Discourses, Tropes and Modes in Art and Artificial Life Research
Moderator(s):
Virtual Doppelgangers: Embodiment, Morphogenesis, and Transversal Action
Moderator(s):
Visual Effects Remixed
Moderator(s):
Voicing Electronic Arts
Moderator(s):
Without Sin: Taboo and Freedom within Digital Media
Moderator(s):
Zones of Contact and Fields of Consistency in Electronic Literature
Moderator(s):
Pervasive Media: Practice, Value, Culture
Moderator(s):
Playing for Keeps: Social Empowerment Through Physically Interactive Artworks
Moderator(s):
Playing the non-playful: On the critical potential of play at the overlap of videogames and electronic art
Moderator(s):
Public Art of the Sustainable City
Moderator(s):
Queer Viralities: Resistant Practices in New Media Art & Philosophy
Moderator(s):
Re-rooting Digital Culture: Media Art Ecologies
Moderator(s):
Secure Insecurity
Moderator(s):
SENSORIUM: Interdisciplinary Practices of Embodiment and Technology
Serendipity is Dead…. Long Live Serendipity
Moderator(s):
Serious Animation: Beyond Art and Entertainment
Moderator(s):
Share Workers: The Techniques and Meanings of Sustainable Digital Networking – Open Discussion
Moderator(s):
Short:Circuit: Cross Border Communications in New Media Between US and Turkey
Moderator(s):
Signs of Life: Human-Robot Intersubjectivities
Moderator(s):
Site Specifics: Mobile Media Art and the Contexts of Place
Moderator(s):
Slowness: Responding to Acceleration through Electronic Arts
Moderator(s):
Sniff, Scrape, Crawl: Part 1
Moderator(s):
Sniff, Scrape, Crawl: Part 2
Moderator(s):
Soundwwwalk Performance Panel
Moderator(s):
On the Persistence of Hardware
Moderator(s):
Open Culture + Wearables
Moderator(s):
Patchwork Panel: Conceptualising Seams that Separate and Stitch Together
Moderator(s):
Motion Capture and Dance: what it can do, what it can’t do, and what it should never attempt
Moderator(s):
NeuroArts
Moderator(s):
New Media Archives- New Intelligent Ambiances
Moderator(s):
New Media Art Education in Central and Eastern Europe in the Last Two Decades: experiments and transition
Moderator(s):
How dare you? Acts of Deviance and Strategies of Discreditation
Moderator(s):
Hybrid Cultures
Moderator(s):
Hybrid Spatial Experiences
Moderator(s):
If You See Something Say Something: Art, War, Surveillance and the Sustainability of Urgency in the Post 9/11 Era
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Interart / Intersensorium. On the Interrelation of Media and the Senses
Moderator(s):
Interface Play: Media Environments for Ludic Cyborgs
Moderator(s):
Intimate TV: Webcamming & Social Life-logging In the Surveillant-Sousveillant Space
Moderator(s):
La Plissure du Texte
Moderator(s):
Mind the Gap
Moderator(s):
From New Media to Old Utopias: ‘Red’ Art in Late Capitalism?
Moderator(s):
Games Betwixt and Between
Moderator(s):
(he)artbreaking to the core: zombie data and the arts of re/de/transcoding
Moderator(s):
@China, Virtually Speaking: A Virtual Roundtable Discussion on Emergent Practices in China
Moderator(s):
An Alembic of Transformation: Virtual Reality as Agent of Change
Moderator(s):
Arabesque, Mandala, Algorithm: A Long History of Generative Art
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Art as Media as Display: Biennials as Platform for Social Change
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Beyond Locative: Media Arts after the Spatial Turn
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BioARTCAMP: Laboratory Ecologies in the Wild West
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Body Image to/from Media: Rethinking Japanese Avant-Garde Art
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Borders and interfaces: the challenges of the wearable computer’s design in the near future
Moderator(s):
Chasing Ghosts: Reactive Notation and Extreme Sight Reading
Moderator(s):
Code: Intellectual Property, Fair Use and Plagiarism – Open Discussion
Moderator(s):
Compumorphic Art – The Computer as Muse
Moderator(s):
Creativity as a Social Ontology
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Crisis Narrative of Landscape: Future Inherent
Moderator(s):
Data Disinformation
Moderator(s):
Don’t Anthropomorpise Me: Electronic Performance Tools, Automatons and The Vanity Apocalypse
Moderator(s):
Don't Hate the Business, Become the Business!
Moderator(s):
Emotion Studies in a Contemporary Art Debate
Moderator(s):
New Environmental Art Practices on Landscapes of the Polar Regions; Politics, Emotion and Culture (FARFIELD 1)
Moderator(s):
The Data Landscapes of Climate Change (FARFIELD 2)
Moderator(s):
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Title:
Christiane Paul – The Upgrade Path: Networked Art 1.0 > 2.0
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Presenter(s):